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https://github.com/italicsjenga/agb.git
synced 2024-12-23 00:01:34 +11:00
Move the id storage to the window itself
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parent
a3f772c7a3
commit
a0700b3a51
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@ -32,7 +32,7 @@ pub enum WinIn {
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impl<'gba> Windows<'gba> {
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pub(crate) fn new() -> Self {
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let s = Self {
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wins: [MovableWindow::new(), MovableWindow::new()],
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wins: [MovableWindow::new(0), MovableWindow::new(1)],
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out: Window::new(),
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obj: Window::new(),
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phantom: PhantomData,
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@ -63,8 +63,8 @@ impl<'gba> Windows<'gba> {
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/// modify them. This should be done during vblank shortly after the wait
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/// for next vblank call.
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pub fn commit(&self) {
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for (id, win) in self.wins.iter().enumerate() {
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win.commit(id);
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for win in &self.wins {
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win.commit();
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}
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self.out.commit(2);
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self.obj.commit(3);
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@ -85,6 +85,7 @@ pub struct Window {
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pub struct MovableWindow {
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inner: Window,
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rect: Rect<u8>,
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id: usize,
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}
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impl Window {
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@ -166,10 +167,11 @@ impl Window {
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}
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impl MovableWindow {
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fn new() -> Self {
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fn new(id: usize) -> Self {
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Self {
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inner: Window::new(),
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rect: Rect::new((0, 0).into(), (0, 0).into()),
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id,
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}
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}
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@ -201,7 +203,7 @@ impl MovableWindow {
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/// nothing rendered and represents a 0x0 rectangle at (0, 0).
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#[inline(always)]
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pub fn reset(&mut self) -> &mut Self {
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*self = Self::new();
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*self = Self::new(self.id);
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self
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}
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@ -227,8 +229,8 @@ impl MovableWindow {
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self
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}
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fn commit(&self, id: usize) {
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self.inner.commit(id);
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fn commit(&self) {
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self.inner.commit(self.id);
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let left_right =
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(self.rect.position.x as u16) << 8 | (self.rect.position.x + self.rect.size.x) as u16;
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@ -236,8 +238,8 @@ impl MovableWindow {
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let top_bottom =
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(self.rect.position.y as u16) << 8 | (self.rect.position.y + self.rect.size.y) as u16;
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unsafe {
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REG_HORIZONTAL_BASE.add(id).write_volatile(left_right);
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REG_VERTICAL_BASE.add(id).write_volatile(top_bottom);
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REG_HORIZONTAL_BASE.add(self.id).write_volatile(left_right);
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REG_VERTICAL_BASE.add(self.id).write_volatile(top_bottom);
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}
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}
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