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object controller implementations
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@ -1,3 +1,4 @@
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use alloc::vec::Vec;
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use core::alloc::Layout;
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use core::cell::RefCell;
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use core::ptr::NonNull;
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@ -10,35 +11,30 @@ use super::palette16::Palette16;
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use super::{palette16, Priority, DISPLAY_CONTROL};
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use crate::agb_alloc::block_allocator::BlockAllocator;
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use crate::agb_alloc::bump_allocator::StartEnd;
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use crate::bitarray::Bitarray;
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use crate::fixnum::Vector2D;
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use crate::memory_mapped::MemoryMapped1DArray;
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static SPRITE_ALLOCATOR: BlockAllocator = unsafe {
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BlockAllocator::new(StartEnd {
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start: || 0x06010000,
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end: || 0x06010000 + 1024 * 8 * 4,
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start: || TILE_SPRITE,
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end: || TILE_SPRITE + 1024 * 8 * 4,
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})
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};
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static PALETTE_ALLOCATOR: BlockAllocator = unsafe {
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BlockAllocator::new(StartEnd {
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start: || 0x0500_0200,
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end: || 0x0500_0400,
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start: || PALETTE_SPRITE,
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end: || PALETTE_SPRITE + 0x200,
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})
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};
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const OBJECT_ATTRIBUTE_MEMORY: MemoryMapped1DArray<u16, 512> =
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unsafe { MemoryMapped1DArray::new(0x0700_0000) };
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const PALETTE_SPRITE: MemoryMapped1DArray<u16, 256> =
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unsafe { MemoryMapped1DArray::new(0x0500_0200) };
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const TILE_SPRITE: MemoryMapped1DArray<u32, { 1024 * 8 }> =
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unsafe { MemoryMapped1DArray::new(0x06010000) };
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const PALETTE_SPRITE: usize = 0x0500_0200;
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const TILE_SPRITE: usize = 0x06010000;
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const OBJECT_ATTRIBUTE_MEMORY: usize = 0x0700_0000;
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pub struct Sprite {
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palette: &'static Palette16,
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data: &'static [u8],
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size: Size,
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pub palette: &'static Palette16,
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pub data: &'static [u8],
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pub size: Size,
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}
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#[derive(Clone, Copy)]
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@ -61,31 +57,32 @@ pub enum Size {
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}
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impl Size {
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fn number_of_tiles(self) -> usize {
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const fn number_of_tiles(self) -> usize {
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match self {
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S8x8 => 1,
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S16x16 => 4,
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S32x32 => 16,
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S64x64 => 64,
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S16x8 => 2,
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S32x8 => 4,
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S32x16 => 8,
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S64x32 => 32,
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S8x16 => 2,
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S8x32 => 4,
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S16x32 => 8,
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S32x64 => 32,
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Size::S8x8 => 1,
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Size::S16x16 => 4,
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Size::S32x32 => 16,
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Size::S64x64 => 64,
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Size::S16x8 => 2,
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Size::S32x8 => 4,
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Size::S32x16 => 8,
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Size::S64x32 => 32,
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Size::S8x16 => 2,
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Size::S8x32 => 4,
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Size::S16x32 => 8,
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Size::S32x64 => 32,
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}
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}
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}
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struct SpriteBorrow<'a> {
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pub struct SpriteBorrow<'a> {
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id: SpriteId,
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sprite_location: u16,
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palette_location: u16,
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controller: &'a RefCell<SpriteControllerInner>,
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}
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#[derive(Clone, Copy)]
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struct Storage {
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location: u16,
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count: u16,
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@ -94,23 +91,24 @@ struct Storage {
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impl Storage {
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fn from_sprite_ptr(d: NonNull<u8>) -> Self {
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Self {
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location: (((d.as_ptr() as usize) - 0x06010000) / BYTES_PER_TILE_4BPP) as u16,
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location: (((d.as_ptr() as usize) - TILE_SPRITE) / BYTES_PER_TILE_4BPP) as u16,
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count: 1,
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}
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}
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fn from_palette_ptr(d: NonNull<u8>) -> Self {
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Self {
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location: ((d.as_ptr() as usize - 0x0500_0200) / Palette16::layout().size()) as u16,
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location: ((d.as_ptr() as usize - PALETTE_SPRITE) / Palette16::layout().size()) as u16,
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count: 1,
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}
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}
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fn to_palette_ptr(&self) -> *mut u8 {
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(self.location as usize * Palette16::layout().size() + 0x0500_0200) as *mut u8
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fn as_palette_ptr(&self) -> *mut u8 {
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(self.location as usize * Palette16::layout().size() + PALETTE_SPRITE) as *mut u8
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}
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}
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pub struct Object<'a> {
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pub struct Object<'a, 'b> {
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sprite: SpriteBorrow<'a>,
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loan: Loan<'b>,
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}
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struct SpriteControllerInner {
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@ -122,7 +120,52 @@ pub struct SpriteController {
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inner: RefCell<SpriteControllerInner>,
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}
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pub struct ObjectController {}
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struct Loan<'a> {
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index: u8,
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free_list: &'a RefCell<Vec<u8>>,
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}
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impl Drop for Loan<'_> {
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fn drop(&mut self) {
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let mut list = self.free_list.borrow_mut();
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list.push(self.index);
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}
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}
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pub struct ObjectController {
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free_affine_matricies: RefCell<Vec<u8>>,
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free_objects: RefCell<Vec<u8>>,
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sprite_controller: SpriteController,
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}
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impl ObjectController {
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pub(crate) fn new() -> Self {
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Self {
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free_objects: RefCell::new((0..128).collect()),
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free_affine_matricies: RefCell::new((0..32).collect()),
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sprite_controller: SpriteController::new(),
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}
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}
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pub fn get_object<'a, 'b>(&'a self, sprite: SpriteBorrow<'b>) -> Option<Object<'b, 'a>> {
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let mut inner = self.free_objects.borrow_mut();
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let loan = Loan {
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index: inner.pop()?,
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free_list: &self.free_objects,
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};
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Some(Object { sprite, loan })
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}
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pub fn get_sprite(&self, sprite: &'static Sprite) -> Option<SpriteBorrow> {
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self.sprite_controller.get_sprite(sprite)
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}
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}
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impl<'a, 'b> Object<'a, 'b> {
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pub fn set_sprite(&'a mut self, sprite: SpriteBorrow<'a>) {
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self.sprite = sprite;
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}
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}
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/// The Sprite Id is a thin wrapper around the pointer to the sprite in
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/// rom and is therefore a unique identifier to a sprite
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@ -162,22 +205,28 @@ impl Sprite {
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fn get_id(&'static self) -> SpriteId {
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SpriteId(self as *const _ as usize)
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}
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const fn layout(&self) -> Layout {
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fn layout(&self) -> Layout {
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Layout::from_size_align(self.size.number_of_tiles() * BYTES_PER_TILE_4BPP, 8).unwrap()
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}
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}
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impl SpriteController {
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fn new() -> Self {
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Self {
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inner: RefCell::new(SpriteControllerInner::new()),
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}
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}
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fn get_sprite(&self, sprite: &'static Sprite) -> Option<SpriteBorrow> {
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let inner = self.inner.borrow_mut();
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let mut inner = self.inner.borrow_mut();
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let id = sprite.get_id();
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if let Some(storage) = inner.sprite.get_mut(&id) {
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storage.count += 1;
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let location = storage.location;
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let palette_location = inner.get_palette(sprite.palette).unwrap();
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Some(SpriteBorrow {
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id,
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palette_location,
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sprite_location: storage.location,
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sprite_location: location,
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controller: &self.inner,
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})
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} else {
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@ -212,6 +261,12 @@ impl SpriteController {
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}
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impl SpriteControllerInner {
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fn new() -> Self {
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Self {
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palette: HashMap::new(),
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sprite: HashMap::new(),
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}
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}
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fn get_palette(&mut self, palette: &'static Palette16) -> Option<u16> {
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let id = palette.get_id();
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if let Some(storage) = self.palette.get_mut(&id) {
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@ -241,7 +296,7 @@ impl SpriteControllerInner {
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storage.count -= 1;
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if storage.count == 0 {
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unsafe {
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PALETTE_ALLOCATOR.dealloc(storage.to_palette_ptr(), Palette16::layout());
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PALETTE_ALLOCATOR.dealloc(storage.as_palette_ptr(), Palette16::layout());
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}
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None
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} else {
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@ -253,20 +308,22 @@ impl SpriteControllerInner {
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impl<'a> Drop for SpriteBorrow<'a> {
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fn drop(&mut self) {
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let inner = self.controller.borrow_mut();
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inner
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let mut inner = self.controller.borrow_mut();
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let entry = inner
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.sprite
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.entry(self.id)
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.and_replace_entry_with(|_, mut storage| {
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storage.count -= 1;
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if storage.count == 0 {
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inner.return_palette(self.id.get_sprite().palette);
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None
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} else {
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Some(storage)
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}
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});
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match entry {
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Entry::Occupied(_) => {}
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Entry::Vacant(_) => inner.return_palette(self.id.get_sprite().palette),
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}
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}
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}
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impl ObjectController {}
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