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Improve accuracy of the panning and volume until the last second
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d233a2539c
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@ -229,9 +229,9 @@ pub struct SoundChannel {
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restart_point: Num<u32, 8>,
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playback_speed: Num<u32, 8>,
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volume: Num<i16, 4>, // between 0 and 1
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volume: Num<i16, 8>, // between 0 and 1
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panning: Num<i16, 4>, // between -1 and 1
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panning: Num<i16, 8>, // between -1 and 1
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is_done: bool,
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is_stereo: bool,
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@ -366,7 +366,7 @@ impl SoundChannel {
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/// Defaults to 0 (meaning equal on left and right) and doesn't affect stereo
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/// sounds.
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#[inline(always)]
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pub fn panning(&mut self, panning: impl Into<Num<i16, 4>>) -> &mut Self {
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pub fn panning(&mut self, panning: impl Into<Num<i16, 8>>) -> &mut Self {
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let panning = panning.into();
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debug_assert!(panning >= Num::new(-1), "panning value must be >= -1");
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@ -381,7 +381,7 @@ impl SoundChannel {
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///
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/// Must be a value >= 0 and defaults to 1.
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#[inline(always)]
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pub fn volume(&mut self, volume: impl Into<Num<i16, 4>>) -> &mut Self {
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pub fn volume(&mut self, volume: impl Into<Num<i16, 8>>) -> &mut Self {
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let volume = volume.into();
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assert!(volume >= Num::new(0), "volume must be >= 0");
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@ -449,14 +449,14 @@ impl MixerBuffer {
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agb_rs__mixer_add_stereo_first(
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channel.data.as_ptr().add(channel.pos.floor() as usize),
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working_buffer.as_mut_ptr(),
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channel.volume,
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channel.volume.change_base(),
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self.frequency.buffer_size(),
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);
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} else {
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agb_rs__mixer_add_stereo(
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channel.data.as_ptr().add(channel.pos.floor() as usize),
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working_buffer.as_mut_ptr(),
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channel.volume,
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channel.volume.change_base(),
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self.frequency.buffer_size(),
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);
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}
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@ -475,6 +475,9 @@ impl MixerBuffer {
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let right_amount = ((channel.panning + 1) / 2) * channel.volume;
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let left_amount = ((-channel.panning + 1) / 2) * channel.volume;
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let right_amount: Num<i16, 4> = right_amount.change_base();
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let left_amount: Num<i16, 4> = left_amount.change_base();
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let channel_len = Num::<u32, 8>::new(channel.data.len() as u32);
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let mut playback_speed = channel.playback_speed;
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@ -256,7 +256,7 @@ impl TrackerChannel {
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};
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}
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PatternEffect::Panning(panning) => {
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channel.panning(*panning);
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channel.panning(panning.change_base());
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}
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PatternEffect::Volume(volume) => {
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channel.volume(volume.change_base());
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