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Don't need to call it levels16 any more
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20 changed files with 1 additions and 1 deletions
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@ -40,7 +40,7 @@ fn main() {
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let levels = LEVEL_NAMES
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.iter()
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.map(|level| load_level(&mut tile_loader, &format!("maps/levels16/{level}.tmx")))
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.map(|level| load_level(&mut tile_loader, &format!("maps/levels/{level}.tmx")))
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.collect::<Vec<_>>();
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let levels_tiles = levels.iter().map(|level| &level.0);
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let levels_data = levels.iter().map(|level| &level.1);
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