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Deduplicate everything in hatwiz
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parent
201a127673
commit
a73e817f02
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@ -72,7 +72,7 @@ impl Tile {
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fn vflipped(&self) -> Self {
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let mut new_data = self.data;
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for y in 0..8 {
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for y in 0..4 {
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for x in 0..8 {
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new_data.swap(y * 8 + x, (7 - y) * 8 + x);
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}
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@ -85,7 +85,7 @@ impl Tile {
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let mut new_data = self.data;
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for y in 0..8 {
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for x in 0..8 {
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for x in 0..4 {
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new_data.swap(y * 8 + x, y * 8 + (7 - x));
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}
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}
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@ -3,10 +3,10 @@ use agb::display::{
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HEIGHT, WIDTH,
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};
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const LEVEL_START: u16 = 12 * 28;
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const NUMBERS_START: u16 = 12 * 28 + 3;
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const HYPHEN: u16 = 12 * 28 + 11;
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pub const BLANK: u16 = 11 * 28;
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const LEVEL_START: usize = 12 * 28;
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const NUMBERS_START: usize = 12 * 28 + 3;
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const HYPHEN: usize = 12 * 28 + 11;
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pub const BLANK: usize = 11 * 28;
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pub fn write_level(
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map: &mut RegularMap,
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@ -14,15 +14,16 @@ pub fn write_level(
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level: u32,
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tileset: &'_ TileSet<'_>,
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vram: &mut VRamManager,
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tile_settings: &[TileSetting],
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) {
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for (i, &tile) in [
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LEVEL_START,
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LEVEL_START + 1,
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LEVEL_START + 2,
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BLANK,
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world as u16 + NUMBERS_START - 1,
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world as usize + NUMBERS_START - 1,
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HYPHEN,
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level as u16 + NUMBERS_START - 1,
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level as usize + NUMBERS_START - 1,
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]
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.iter()
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.enumerate()
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@ -31,7 +32,7 @@ pub fn write_level(
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vram,
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(i as u16, 0).into(),
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tileset,
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TileSetting::from_raw(tile),
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tile_settings[tile as usize],
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);
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}
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@ -11,7 +11,7 @@ use agb::{
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object::{Graphics, OamManaged, Object, Tag, TagMap},
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tiled::{
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InfiniteScrolledMap, PartialUpdateStatus, RegularBackgroundSize, TileFormat, TileSet,
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TileSetting, TiledMap, VRamManager,
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TiledMap, VRamManager,
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},
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Priority, HEIGHT, WIDTH,
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},
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@ -101,7 +101,7 @@ mod map_tiles {
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}
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}
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agb::include_background_gfx!(tile_sheet, "2ce8f4", background => "gfx/tile_sheet.png");
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agb::include_background_gfx!(tile_sheet, "2ce8f4", background => deduplicate "gfx/tile_sheet.png");
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const GRAPHICS: &Graphics = agb::include_aseprite!("gfx/sprites.aseprite");
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const TAG_MAP: &TagMap = GRAPHICS.tags();
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@ -801,7 +801,7 @@ pub fn main(mut agb: agb::Gba) -> ! {
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&mut vram,
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(x, y).into(),
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&tileset,
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TileSetting::from_raw(level_display::BLANK),
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tile_sheet::background.tile_settings[level_display::BLANK],
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);
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}
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}
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@ -846,6 +846,7 @@ pub fn main(mut agb: agb::Gba) -> ! {
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current_level % 8 + 1,
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&tileset,
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&mut vram,
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tile_sheet::background.tile_settings,
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);
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world_display.commit(&mut vram);
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@ -865,12 +866,11 @@ pub fn main(mut agb: agb::Gba) -> ! {
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let level = &map_tiles::LEVELS[map_current_level as usize];
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(
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&tileset,
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TileSetting::from_raw(
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*level
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.background
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.get((pos.y * level.dimensions.x as i32 + pos.x) as usize)
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.unwrap_or(&0),
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),
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tile_sheet::background.tile_settings[*level
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.background
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.get((pos.y * level.dimensions.x as i32 + pos.x) as usize)
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.unwrap_or(&0)
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as usize],
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)
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}),
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);
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@ -884,12 +884,11 @@ pub fn main(mut agb: agb::Gba) -> ! {
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let level = &map_tiles::LEVELS[map_current_level as usize];
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(
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&tileset,
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TileSetting::from_raw(
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*level
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.foreground
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.get((pos.y * level.dimensions.x as i32 + pos.x) as usize)
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.unwrap_or(&0),
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),
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tile_sheet::background.tile_settings[*level
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.foreground
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.get((pos.y * level.dimensions.x as i32 + pos.x) as usize)
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.unwrap_or(&0)
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as usize],
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)
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}),
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);
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