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add test for length of interrupt table
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@ -222,6 +222,15 @@ fn test_vblank_interrupt_handler(gba: &mut crate::Gba) {
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}
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#[test_case]
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fn test_interrupt_table_length(_gba: &mut crate::Gba) {
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assert_eq!(
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unsafe { INTERRUPT_TABLE.len() },
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Interrupt::Gamepak as usize + 1,
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"interrupt table should be able to store gamepak interrupt"
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);
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}
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#[derive(Clone, Copy, PartialEq, Eq, Debug)]
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#[derive(Clone, Copy, PartialEq, Eq, Debug)]
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enum MutexState {
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enum MutexState {
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Unlocked,
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Unlocked,
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