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Remove const and rustfmt::skip
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31f85cf6b9
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@ -145,12 +145,19 @@ pub struct RegularMap {
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pub const TRANSPARENT_TILE_INDEX: u16 = (1 << 10) - 1;
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pub const TRANSPARENT_TILE_INDEX: u16 = (1 << 10) - 1;
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#[rustfmt::skip]
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impl TiledMapPrivate for RegularMap {
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impl TiledMapPrivate for RegularMap {
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fn tiles_mut(&mut self) -> &mut [Self::TileType] { &mut self.tiles }
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fn tiles_mut(&mut self) -> &mut [Self::TileType] {
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fn tiles_dirty(&mut self) -> &mut bool { &mut self.tiles_dirty }
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&mut self.tiles
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fn x_scroll_mut(&mut self) -> &mut Self::Position { &mut self.x_scroll }
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}
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fn y_scroll_mut(&mut self) -> &mut Self::Position { &mut self.y_scroll }
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fn tiles_dirty(&mut self) -> &mut bool {
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&mut self.tiles_dirty
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}
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fn x_scroll_mut(&mut self) -> &mut Self::Position {
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&mut self.x_scroll
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}
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fn y_scroll_mut(&mut self) -> &mut Self::Position {
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&mut self.y_scroll
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}
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}
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}
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impl TiledMapTypes for RegularMap {
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impl TiledMapTypes for RegularMap {
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@ -158,17 +165,28 @@ impl TiledMapTypes for RegularMap {
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type Size = RegularBackgroundSize;
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type Size = RegularBackgroundSize;
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}
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}
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#[rustfmt::skip]
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impl TiledMapPrivateConst for RegularMap {
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impl const TiledMapPrivateConst for RegularMap {
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type TileType = Tile;
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type TileType = Tile;
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type AffineMatrix = ();
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type AffineMatrix = ();
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fn x_scroll(&self) -> Self::Position { self.x_scroll }
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fn x_scroll(&self) -> Self::Position {
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fn y_scroll(&self) -> Self::Position { self.y_scroll }
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self.x_scroll
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}
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fn y_scroll(&self) -> Self::Position {
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self.y_scroll
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}
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fn affine_matrix(&self) -> Self::AffineMatrix {}
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fn affine_matrix(&self) -> Self::AffineMatrix {}
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fn background_id(&self) -> usize { self.background_id as usize }
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fn background_id(&self) -> usize {
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fn screenblock(&self) -> usize { self.screenblock as usize }
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self.background_id as usize
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fn priority(&self) -> Priority { self.priority }
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}
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fn map_size(&self) -> Self::Size { self.size }
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fn screenblock(&self) -> usize {
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self.screenblock as usize
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}
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fn priority(&self) -> Priority {
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self.priority
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}
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fn map_size(&self) -> Self::Size {
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self.size
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}
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fn bg_x(&self) -> MemoryMapped<Self::Position> {
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fn bg_x(&self) -> MemoryMapped<Self::Position> {
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unsafe { MemoryMapped::new(0x0400_0010 + 4 * self.background_id as usize) }
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unsafe { MemoryMapped::new(0x0400_0010 + 4 * self.background_id as usize) }
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}
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}
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@ -247,12 +265,19 @@ pub struct AffineMap {
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tiles_dirty: bool,
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tiles_dirty: bool,
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}
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}
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#[rustfmt::skip]
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impl TiledMapPrivate for AffineMap {
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impl TiledMapPrivate for AffineMap {
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fn tiles_mut(&mut self) -> &mut [Self::TileType] { &mut self.tiles }
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fn tiles_mut(&mut self) -> &mut [Self::TileType] {
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fn tiles_dirty(&mut self) -> &mut bool { &mut self.tiles_dirty }
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&mut self.tiles
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fn x_scroll_mut(&mut self) -> &mut Self::Position { &mut self.transform.position.x }
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}
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fn y_scroll_mut(&mut self) -> &mut Self::Position { &mut self.transform.position.y }
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fn tiles_dirty(&mut self) -> &mut bool {
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&mut self.tiles_dirty
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}
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fn x_scroll_mut(&mut self) -> &mut Self::Position {
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&mut self.transform.position.x
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}
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fn y_scroll_mut(&mut self) -> &mut Self::Position {
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&mut self.transform.position.y
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}
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}
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}
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impl TiledMapTypes for AffineMap {
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impl TiledMapTypes for AffineMap {
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@ -260,17 +285,30 @@ impl TiledMapTypes for AffineMap {
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type Size = AffineBackgroundSize;
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type Size = AffineBackgroundSize;
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}
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}
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#[rustfmt::skip]
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impl TiledMapPrivateConst for AffineMap {
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impl const TiledMapPrivateConst for AffineMap {
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type TileType = u8;
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type TileType = u8;
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type AffineMatrix = AffineMatrixAttributes;
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type AffineMatrix = AffineMatrixAttributes;
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fn x_scroll(&self) -> Self::Position { self.transform.position.x }
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fn x_scroll(&self) -> Self::Position {
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fn y_scroll(&self) -> Self::Position { self.transform.position.y }
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self.transform.position.x
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fn affine_matrix(&self) -> Self::AffineMatrix { self.transform.matrix }
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}
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fn background_id(&self) -> usize { self.background_id as usize }
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fn y_scroll(&self) -> Self::Position {
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fn screenblock(&self) -> usize { self.screenblock as usize }
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self.transform.position.y
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fn priority(&self) -> Priority { self.priority }
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}
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fn map_size(&self) -> Self::Size { self.size }
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fn affine_matrix(&self) -> Self::AffineMatrix {
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self.transform.matrix
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}
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fn background_id(&self) -> usize {
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self.background_id as usize
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}
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fn screenblock(&self) -> usize {
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self.screenblock as usize
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}
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fn priority(&self) -> Priority {
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self.priority
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}
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fn map_size(&self) -> Self::Size {
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self.size
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}
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fn bg_x(&self) -> MemoryMapped<Self::Position> {
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fn bg_x(&self) -> MemoryMapped<Self::Position> {
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unsafe { MemoryMapped::new(0x0400_0008 + 0x10 * self.background_id()) }
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unsafe { MemoryMapped::new(0x0400_0008 + 0x10 * self.background_id()) }
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}
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}
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