mirror of
https://github.com/italicsjenga/agb.git
synced 2025-01-11 09:31:34 +11:00
Merge pull request #83 from agbrs/interrupt-handler
Fancy Interrupt handler with Closures
This commit is contained in:
commit
b1516a07ab
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@ -12,6 +12,7 @@ debug = true
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[profile.release]
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lto = true
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debug = true
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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@ -1,8 +1,8 @@
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fn main() {
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println!("cargo:rerun-if-changed=crt0.s");
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println!("cargo:rerun-if-changed=gba_mb.ld");
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println!("cargo:rerun-if-changed=interrupt_simple.s");
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println!("cargo:rerun-if-changed=src/sound/mixer/mixer.s");
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println!("cargo:rerun-if-changed=interrupt_handler.s");
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println!("cargo:rerun-if-changed=gfx/test_logo.png");
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let out_file_name = "crt0.o";
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@ -18,7 +18,7 @@ b .Initialise_mb
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swi 0x00250000
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@ Set interrupt handler
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ldr r0, =InterruptHandlerSimple
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ldr r0, =InterruptHandler
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ldr r1, =0x03007FFC
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str r0, [r1]
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@ -26,7 +26,7 @@ b .Initialise_mb
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.Initialise:
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@ Set interrupt handler
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ldr r0, =InterruptHandlerSimple
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ldr r0, =InterruptHandler
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ldr r1, =0x03007FFC
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str r0, [r1]
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@ -62,5 +62,5 @@ b .Initialise_mb
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b 1b
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.pool
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.include "interrupt_simple.s"
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.include "src/sound/mixer/mixer.s"
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.include "interrupt_handler.s"
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@ -14,7 +14,7 @@ struct Vector2D {
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pub fn main() -> ! {
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let mut gba = agb::Gba::new();
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let mut bitmap = gba.display.video.bitmap3();
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let vblank = gba.display.vblank.get();
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let vblank = agb::interrupt::VBlank::get();
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let mut input = agb::input::ButtonController::new();
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let mut pos = Vector2D {
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@ -23,7 +23,7 @@ pub fn main() -> ! {
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};
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loop {
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vblank.wait_for_VBlank();
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vblank.wait_for_vblank();
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input.update();
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pos.x += input.x_tri() as i32;
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@ -9,7 +9,7 @@ use agb::display;
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pub fn main() -> ! {
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let mut gba = agb::Gba::new();
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let mut bitmap = gba.display.video.bitmap4();
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let vblank = gba.display.vblank.get();
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let vblank = agb::interrupt::VBlank::get();
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bitmap.set_palette_entry(1, 0x001F);
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bitmap.set_palette_entry(2, 0x03E0);
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@ -30,7 +30,7 @@ pub fn main() -> ! {
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let mut count = 0;
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loop {
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vblank.wait_for_VBlank();
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vblank.wait_for_vblank();
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count += 1;
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if count % 6 == 0 {
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bitmap.flip_page();
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@ -45,7 +45,7 @@ pub fn main() -> ! {
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let mut gba = agb::Gba::new();
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let mut gfx = gba.display.video.tiled0();
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let vblank = gba.display.vblank.get();
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let vblank = agb::interrupt::VBlank::get();
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let mut input = agb::input::ButtonController::new();
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gfx.set_sprite_palette_raw(&CHICKEN_PALETTE);
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@ -90,7 +90,7 @@ pub fn main() -> ! {
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let terminal_velocity = (1 << 8) / 2;
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loop {
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vblank.wait_for_VBlank();
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vblank.wait_for_vblank();
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frame_count += 1;
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input.update();
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@ -6,6 +6,9 @@ fn panic_handler(_info: &core::panic::PanicInfo) -> ! {
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loop {}
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}
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#[no_mangle]
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pub extern "C" fn __RUST_INTERRUPT_HANDLER(_: u16) {}
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// implementation of tonc's "My first GBA demo"
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// https://coranac.com/tonc/text/first.htm
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@ -15,7 +15,7 @@ const I_WILL_NOT_LET_YOU_LET_ME_DOWN: &[u8] = include_bytes!("i-will-not-let-you
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pub fn main() -> ! {
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let mut gba = Gba::new();
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let mut input = ButtonController::new();
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let vblank_provider = gba.display.vblank.get();
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let vblank_provider = agb::interrupt::VBlank::get();
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let mut mixer = gba.mixer.mixer();
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mixer.enable();
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@ -50,7 +50,7 @@ pub fn main() -> ! {
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}
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}
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vblank_provider.wait_for_VBlank();
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vblank_provider.wait_for_vblank();
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mixer.vblank();
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}
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}
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@ -13,18 +13,18 @@ struct Vector2D {
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#[no_mangle]
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pub fn main() -> ! {
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let mut gba = agb::Gba::new();
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let mut vblank = gba.display.vblank.get();
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let vblank = agb::interrupt::VBlank::get();
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let mut input = agb::input::ButtonController::new();
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loop {
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bitmap3_mode(&mut gba.display.video.bitmap3(), &mut vblank, &mut input);
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bitmap4_mode(&mut gba.display.video.bitmap4(), &mut vblank, &mut input);
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bitmap3_mode(&mut gba.display.video.bitmap3(), &vblank, &mut input);
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bitmap4_mode(&mut gba.display.video.bitmap4(), &vblank, &mut input);
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}
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}
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fn bitmap3_mode(
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bitmap: &mut display::bitmap3::Bitmap3,
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vblank: &mut display::vblank::VBlank,
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vblank: &agb::interrupt::VBlank,
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input: &mut agb::input::ButtonController,
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) {
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let mut pos = Vector2D {
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@ -33,7 +33,7 @@ fn bitmap3_mode(
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};
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loop {
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vblank.wait_for_VBlank();
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vblank.wait_for_vblank();
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input.update();
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if input.is_just_pressed(agb::input::Button::B) {
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@ -51,7 +51,7 @@ fn bitmap3_mode(
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fn bitmap4_mode(
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bitmap: &mut display::bitmap4::Bitmap4,
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vblank: &mut display::vblank::VBlank,
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vblank: &agb::interrupt::VBlank,
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input: &mut agb::input::ButtonController,
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) {
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bitmap.set_palette_entry(1, 0x001F);
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@ -72,7 +72,7 @@ fn bitmap4_mode(
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let mut count = 0;
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loop {
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vblank.wait_for_VBlank();
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vblank.wait_for_vblank();
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input.update();
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if input.is_just_pressed(agb::input::Button::B) {
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@ -4,16 +4,11 @@
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extern crate agb;
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#[no_mangle]
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pub fn main() -> ! {
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let mut gba = agb::Gba::new();
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let vblank = gba.display.vblank.get();
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let mut count = 0;
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loop {
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vblank.wait_for_VBlank();
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agb::println!("Hello, world, frame = {}", count);
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count += 1;
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}
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let count = agb::interrupt::Mutex::new(0);
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agb::add_interrupt_handler!(agb::interrupt::Interrupt::VBlank, |key| {
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let mut count = count.lock_with_key(&key);
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agb::println!("Hello, world, frame = {}", *count);
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*count += 1;
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});
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loop {}
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}
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50
agb/examples/wave.rs
Normal file
50
agb/examples/wave.rs
Normal file
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@ -0,0 +1,50 @@
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#![no_std]
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#![no_main]
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extern crate agb;
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use agb::{
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display::example_logo,
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interrupt::{Interrupt, Mutex},
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number::FixedNum,
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};
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struct BackCosines {
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cosines: [u16; 32],
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row: usize,
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}
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#[no_mangle]
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pub fn main() -> ! {
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let mut gba = agb::Gba::new();
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let mut gfx = gba.display.video.tiled0();
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example_logo::display_logo(&mut gfx);
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let mut time = 0;
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let cosines = [0_u16; 32];
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let back = Mutex::new(BackCosines { cosines, row: 0 });
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agb::add_interrupt_handler!(Interrupt::HBlank, |_| {
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let mut backc = back.lock();
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let deflection = backc.cosines[backc.row % 32];
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unsafe { ((0x0400_0010) as *mut u16).write_volatile(deflection) }
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backc.row += 1;
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});
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let vblank = agb::interrupt::VBlank::get();
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loop {
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vblank.wait_for_vblank();
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let mut backc = back.lock();
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backc.row = 0;
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time += 1;
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for (r, a) in backc.cosines.iter_mut().enumerate() {
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let n: FixedNum<8> = (FixedNum::new(r as i32) / 32 + FixedNum::new(time) / 128).cos()
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* (256 * 4 - 1)
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/ 256;
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*a = (n.trunc() % (32 * 8)) as u16;
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}
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}
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}
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@ -2,6 +2,7 @@ OUTPUT_FORMAT("elf32-littlearm", "elf32-bigarm", "elf32-littlearm")
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OUTPUT_ARCH(arm)
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ENTRY(__start)
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EXTERN(__RUST_INTERRUPT_HANDLER)
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MEMORY {
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ewram (w!x) : ORIGIN = 0x02000000, LENGTH = 256K
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@ -2,6 +2,7 @@ OUTPUT_FORMAT("elf32-littlearm", "elf32-bigarm", "elf32-littlearm")
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OUTPUT_ARCH(arm)
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ENTRY(__start)
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EXTERN(__RUST_INTERRUPT_HANDLER)
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MEMORY {
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ewram (w!x) : ORIGIN = 0x02000000, LENGTH = 256K
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45
agb/interrupt_handler.s
Normal file
45
agb/interrupt_handler.s
Normal file
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@ -0,0 +1,45 @@
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@ An interrupt handler that simply acknowledges all interrupts
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.arm
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.global InterruptHandler
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.section .iwram, "ax"
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.align
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InterruptHandler:
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mov r2, #0x04000000 @ interrupt enable register location
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add r2, #0x200
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mov r1, #0
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strh r1, [r2, #8]
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ldrh r1, [r2] @ load 16 bit interrupt enable to r1
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ldrh r3, [r2, #2] @ load 16 bit interrupt request to r3
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and r0, r1, r3 @ interrupts both enabled and requested
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@ change to system mode
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mrs r1, cpsr
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orr r1, r1, #0xD
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msr cpsr_c, r1
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@ call the rust interrupt handler with r0 set to the triggered interrupts
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ldr r1, =__RUST_INTERRUPT_HANDLER
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push {lr, r2}
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mov lr, pc
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bx r1
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pop {lr, r2}
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@ change back to interrupt mode
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mrs r1, cpsr
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bic r1, r1, #0xD
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msr cpsr_c, r1
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mov r1, #1
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strh r1, [r2, #8]
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strh r0, [r2, #2] @ store to interrupt request
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ldr r2, =0x03007FF8 @ load bios interrupt request location
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ldrh r1, [r2] @ load bios interrupt requests
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orr r1, r1, r0 @ or with enabled and requested interrupts
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strh r1, [r2] @ acknowlege bios requests
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bx lr @ return to bios
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.pool
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@ -1,18 +0,0 @@
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@ An interrupt handler that simply acknowledges all interrupts
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.arm
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.global InterruptHandlerSimple
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.align
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InterruptHandlerSimple:
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ldr r2, =0x04000200 @ interrupt enable register location
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ldrh r1, [r2] @ load 16 bit interrupt enable to r1
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ldrh r3, [r2, #2] @ load 16 bit interrupt request to r3
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and r0, r1, r3 @ interrupts both enabled and requested
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strh r0, [r2, #2] @ store to interrupt request
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ldr r2, =0x03007FF8 @ load bios interrupt request location
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ldrh r1, [r2] @ load bios interrupt requests
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orr r1, r1, r0 @ or with enabled and requested interrupts
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strh r1, [r2] @ acknowlege bios requests
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bx lr @ return to bios
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.pool
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@ -1,7 +1,6 @@
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use crate::memory_mapped::MemoryMapped;
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use bitflags::bitflags;
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use vblank::VBlankGiver;
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use video::Video;
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use self::object::ObjectControl;
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@ -20,13 +19,11 @@ pub mod palette16;
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pub mod tile_data;
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/// Graphics mode 0. Four regular backgrounds.
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pub mod tiled0;
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/// Syscall for waiting for vblank.
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pub mod vblank;
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/// Giving out graphics mode.
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pub mod video;
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const DISPLAY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0000) };
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const DISPLAY_STATUS: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0004) };
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pub(crate) const DISPLAY_STATUS: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0004) };
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const VCOUNT: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0006) };
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bitflags! {
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@ -65,7 +62,6 @@ enum DisplayMode {
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/// Manages distribution of display modes, obtained from the gba struct
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pub struct Display {
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pub video: Video,
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pub vblank: VBlankGiver,
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pub object: ObjectDistribution,
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}
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|
@ -82,7 +78,6 @@ impl Display {
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pub(crate) const unsafe fn new() -> Self {
|
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Display {
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video: Video {},
|
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vblank: VBlankGiver {},
|
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object: ObjectDistribution {},
|
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}
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}
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|
@ -109,7 +104,7 @@ unsafe fn set_graphics_settings(settings: GraphicsSettings) {
|
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/// Waits until vblank using a busy wait loop, this should almost never be used.
|
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/// I only say almost because whilst I don't believe there to be a reason to use
|
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/// this I can't rule it out.
|
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pub fn busy_wait_for_VBlank() {
|
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pub fn busy_wait_for_vblank() {
|
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while VCOUNT.get() >= 160 {}
|
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while VCOUNT.get() < 160 {}
|
||||
}
|
||||
|
|
|
@ -118,10 +118,10 @@ impl Background {
|
|||
}
|
||||
|
||||
fn set_x(&self, x: u16) {
|
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unsafe { *((0x0400_0010 + 4 * self.background as usize) as *mut u16) = x }
|
||||
unsafe { ((0x0400_0010 + 4 * self.background as usize) as *mut u16).write_volatile(x) }
|
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}
|
||||
fn set_y(&self, y: u16) {
|
||||
unsafe { *((0x0400_0012 + 4 * self.background as usize) as *mut u16) = y }
|
||||
unsafe { ((0x0400_0012 + 4 * self.background as usize) as *mut u16).write_volatile(y) }
|
||||
}
|
||||
|
||||
/// Forces the portion of the map in current view to be copied to the map
|
||||
|
@ -189,6 +189,11 @@ impl Background {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn set_offset(&mut self, position: Vector2D<u32>) {
|
||||
self.set_x(position.x as u16);
|
||||
self.set_y(position.y as u16);
|
||||
}
|
||||
|
||||
/// Sets the position of the map to be shown on screen. This automatically
|
||||
/// manages copying the correct portion to the map block and moving the map
|
||||
/// registers.
|
||||
|
|
|
@ -1,52 +0,0 @@
|
|||
use super::DISPLAY_STATUS;
|
||||
|
||||
#[non_exhaustive]
|
||||
pub struct VBlankGiver {}
|
||||
|
||||
impl VBlankGiver {
|
||||
/// Gets a vblank handle where only one can be obtained at a time
|
||||
pub fn get(&mut self) -> VBlank {
|
||||
unsafe { VBlank::new() }
|
||||
}
|
||||
}
|
||||
|
||||
/// Once obtained, this guarentees that interrupts are enabled and set up to
|
||||
/// allow for waiting for vblank
|
||||
pub struct VBlank {}
|
||||
|
||||
impl VBlank {
|
||||
unsafe fn new() -> Self {
|
||||
crate::interrupt::enable_interrupts();
|
||||
crate::interrupt::enable(crate::interrupt::Interrupt::VBlank);
|
||||
enable_VBlank_interrupt();
|
||||
VBlank {}
|
||||
}
|
||||
|
||||
#[allow(non_snake_case)]
|
||||
/// Waits for VBlank using interrupts. This is the preferred method for
|
||||
/// waiting until the next frame.
|
||||
pub fn wait_for_VBlank(&self) {
|
||||
crate::syscall::wait_for_VBlank();
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for VBlank {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
disable_VBlank_interrupt();
|
||||
crate::interrupt::disable(crate::interrupt::Interrupt::VBlank);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn enable_VBlank_interrupt() {
|
||||
let status = DISPLAY_STATUS.get() | (1 << 3);
|
||||
DISPLAY_STATUS.set(status);
|
||||
}
|
||||
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn disable_VBlank_interrupt() {
|
||||
let status = DISPLAY_STATUS.get() & !(1 << 3);
|
||||
DISPLAY_STATUS.set(status);
|
||||
}
|
|
@ -1,6 +1,13 @@
|
|||
use crate::memory_mapped::MemoryMapped;
|
||||
use core::{
|
||||
cell::{Cell, UnsafeCell},
|
||||
marker::{PhantomData, PhantomPinned},
|
||||
ops::{Deref, DerefMut},
|
||||
pin::Pin,
|
||||
};
|
||||
|
||||
#[allow(dead_code)]
|
||||
use crate::{display::DISPLAY_STATUS, memory_mapped::MemoryMapped};
|
||||
|
||||
#[derive(Clone, Copy)]
|
||||
pub enum Interrupt {
|
||||
VBlank = 0,
|
||||
HBlank = 1,
|
||||
|
@ -18,24 +25,52 @@ pub enum Interrupt {
|
|||
Gamepak = 13,
|
||||
}
|
||||
|
||||
impl Interrupt {
|
||||
fn enable(self) {
|
||||
let _interrupt_token = temporary_interrupt_disable();
|
||||
self.other_things_to_enable_interrupt();
|
||||
let interrupt = self as usize;
|
||||
let enabled = ENABLED_INTERRUPTS.get() | (1 << (interrupt as u16));
|
||||
ENABLED_INTERRUPTS.set(enabled);
|
||||
}
|
||||
|
||||
fn disable(self) {
|
||||
let _interrupt_token = temporary_interrupt_disable();
|
||||
self.other_things_to_disable_interrupt();
|
||||
let interrupt = self as usize;
|
||||
let enabled = ENABLED_INTERRUPTS.get() & !(1 << (interrupt as u16));
|
||||
ENABLED_INTERRUPTS.set(enabled);
|
||||
}
|
||||
|
||||
fn other_things_to_enable_interrupt(self) {
|
||||
match self {
|
||||
Interrupt::VBlank => {
|
||||
DISPLAY_STATUS.set_bits(1, 1, 3);
|
||||
}
|
||||
Interrupt::HBlank => {
|
||||
DISPLAY_STATUS.set_bits(1, 1, 4);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
fn other_things_to_disable_interrupt(self) {
|
||||
match self {
|
||||
Interrupt::VBlank => {
|
||||
DISPLAY_STATUS.set_bits(0, 1, 3);
|
||||
}
|
||||
Interrupt::HBlank => {
|
||||
DISPLAY_STATUS.set_bits(0, 1, 4);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const ENABLED_INTERRUPTS: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x04000200) };
|
||||
const INTERRUPTS_ENABLED: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x04000208) };
|
||||
|
||||
pub fn enable(interrupt: Interrupt) {
|
||||
let _interrupt_token = temporary_interrupt_disable();
|
||||
let interrupt = interrupt as usize;
|
||||
let enabled = ENABLED_INTERRUPTS.get() | (1 << (interrupt as u16));
|
||||
ENABLED_INTERRUPTS.set(enabled);
|
||||
}
|
||||
|
||||
pub fn disable(interrupt: Interrupt) {
|
||||
let _interrupt_token = temporary_interrupt_disable();
|
||||
let interrupt = interrupt as usize;
|
||||
let enabled = ENABLED_INTERRUPTS.get() & !(1 << (interrupt as u16));
|
||||
ENABLED_INTERRUPTS.set(enabled);
|
||||
}
|
||||
|
||||
pub struct Disable {}
|
||||
struct Disable {}
|
||||
|
||||
impl Drop for Disable {
|
||||
fn drop(&mut self) {
|
||||
|
@ -43,15 +78,334 @@ impl Drop for Disable {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn temporary_interrupt_disable() -> Disable {
|
||||
fn temporary_interrupt_disable() -> Disable {
|
||||
disable_interrupts();
|
||||
Disable {}
|
||||
}
|
||||
|
||||
pub fn enable_interrupts() {
|
||||
fn enable_interrupts() {
|
||||
INTERRUPTS_ENABLED.set(1);
|
||||
}
|
||||
|
||||
pub(crate) fn disable_interrupts() {
|
||||
fn disable_interrupts() {
|
||||
INTERRUPTS_ENABLED.set(0);
|
||||
}
|
||||
|
||||
struct InterruptRoot {
|
||||
next: Cell<*const InterruptClosure>,
|
||||
count: Cell<i32>,
|
||||
interrupt: Interrupt,
|
||||
}
|
||||
|
||||
impl InterruptRoot {
|
||||
const fn new(interrupt: Interrupt) -> Self {
|
||||
InterruptRoot {
|
||||
next: Cell::new(core::ptr::null()),
|
||||
count: Cell::new(0),
|
||||
interrupt,
|
||||
}
|
||||
}
|
||||
|
||||
fn reduce(&self) {
|
||||
let new_count = self.count.get() - 1;
|
||||
if new_count == 0 {
|
||||
self.interrupt.disable();
|
||||
}
|
||||
self.count.set(new_count);
|
||||
}
|
||||
|
||||
fn add(&self) {
|
||||
let count = self.count.get();
|
||||
if count == 0 {
|
||||
self.interrupt.enable();
|
||||
}
|
||||
self.count.set(count + 1);
|
||||
}
|
||||
}
|
||||
|
||||
static mut INTERRUPT_TABLE: [InterruptRoot; 14] = [
|
||||
InterruptRoot::new(Interrupt::VBlank),
|
||||
InterruptRoot::new(Interrupt::HBlank),
|
||||
InterruptRoot::new(Interrupt::VCounter),
|
||||
InterruptRoot::new(Interrupt::Timer0),
|
||||
InterruptRoot::new(Interrupt::Timer1),
|
||||
InterruptRoot::new(Interrupt::Timer2),
|
||||
InterruptRoot::new(Interrupt::Timer3),
|
||||
InterruptRoot::new(Interrupt::Serial),
|
||||
InterruptRoot::new(Interrupt::Dma0),
|
||||
InterruptRoot::new(Interrupt::Dma1),
|
||||
InterruptRoot::new(Interrupt::Dma2),
|
||||
InterruptRoot::new(Interrupt::Dma3),
|
||||
InterruptRoot::new(Interrupt::Keypad),
|
||||
InterruptRoot::new(Interrupt::Gamepak),
|
||||
];
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn __RUST_INTERRUPT_HANDLER(interrupt: u16) -> u16 {
|
||||
for (i, root) in unsafe { INTERRUPT_TABLE.iter().enumerate() } {
|
||||
if (1 << i) & interrupt != 0 {
|
||||
root.trigger_interrupts();
|
||||
}
|
||||
}
|
||||
|
||||
interrupt
|
||||
}
|
||||
|
||||
pub struct InterruptClosureBounded<'a> {
|
||||
c: InterruptClosure,
|
||||
_phantom: PhantomData<&'a ()>,
|
||||
_unpin: PhantomPinned,
|
||||
}
|
||||
|
||||
struct InterruptClosure {
|
||||
closure: *const (dyn Fn(Key)),
|
||||
next: Cell<*const InterruptClosure>,
|
||||
root: *const InterruptRoot,
|
||||
}
|
||||
|
||||
impl InterruptRoot {
|
||||
fn trigger_interrupts(&self) {
|
||||
let mut c = self.next.get();
|
||||
while !c.is_null() {
|
||||
let closure_ptr = unsafe { &*c }.closure;
|
||||
let closure_ref = unsafe { &*closure_ptr };
|
||||
closure_ref(Key());
|
||||
c = unsafe { &*c }.next.get();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for InterruptClosure {
|
||||
fn drop(&mut self) {
|
||||
let root = unsafe { &*self.root };
|
||||
root.reduce();
|
||||
let mut c = root.next.get();
|
||||
let own_pointer = self as *const _;
|
||||
if c == own_pointer {
|
||||
unsafe { &*self.root }.next.set(self.next.get());
|
||||
return;
|
||||
}
|
||||
loop {
|
||||
let p = unsafe { &*c }.next.get();
|
||||
if p == own_pointer {
|
||||
unsafe { &*c }.next.set(self.next.get());
|
||||
return;
|
||||
}
|
||||
c = p;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn interrupt_to_root(interrupt: Interrupt) -> &'static InterruptRoot {
|
||||
unsafe { &INTERRUPT_TABLE[interrupt as usize] }
|
||||
}
|
||||
|
||||
fn get_interrupt_handle_root<'a>(
|
||||
f: &'a dyn Fn(Key),
|
||||
root: &InterruptRoot,
|
||||
) -> InterruptClosureBounded<'a> {
|
||||
InterruptClosureBounded {
|
||||
c: InterruptClosure {
|
||||
closure: unsafe { core::mem::transmute(f as *const _) },
|
||||
next: Cell::new(core::ptr::null()),
|
||||
root: root as *const _,
|
||||
},
|
||||
_phantom: PhantomData,
|
||||
_unpin: PhantomPinned,
|
||||
}
|
||||
}
|
||||
|
||||
/// The [add_interrupt_handler!] macro should be used instead of this function.
|
||||
/// Creates an interrupt handler from a closure.
|
||||
pub fn get_interrupt_handle(
|
||||
f: &(dyn Fn(Key) + Send + Sync),
|
||||
interrupt: Interrupt,
|
||||
) -> InterruptClosureBounded {
|
||||
let root = interrupt_to_root(interrupt);
|
||||
|
||||
get_interrupt_handle_root(f, root)
|
||||
}
|
||||
|
||||
/// The [add_interrupt_handler!] macro should be used instead of this.
|
||||
/// Adds an interrupt handler to the interrupt table such that when that
|
||||
/// interrupt is triggered the closure is called.
|
||||
pub fn add_interrupt<'a>(interrupt: Pin<&'a InterruptClosureBounded<'a>>) {
|
||||
let root = unsafe { &*interrupt.c.root };
|
||||
root.add();
|
||||
let mut c = root.next.get();
|
||||
if c.is_null() {
|
||||
root.next.set((&interrupt.c) as *const _);
|
||||
return;
|
||||
}
|
||||
loop {
|
||||
let p = unsafe { &*c }.next.get();
|
||||
if p.is_null() {
|
||||
unsafe { &*c }.next.set((&interrupt.c) as *const _);
|
||||
return;
|
||||
}
|
||||
|
||||
c = p;
|
||||
}
|
||||
}
|
||||
|
||||
#[macro_export]
|
||||
/// Creates a new interrupt handler in the current scope, when this scope drops
|
||||
/// the interrupt handler is removed. Note that this returns nothing, but some
|
||||
/// stack space is used. The interrupt handler is of the form `Fn(Key) + Send +
|
||||
/// Sync` where Key can be used to unlock a mutex without checking whether
|
||||
/// interrupts need to be disabled, as during an interrupt interrupts are
|
||||
/// disabled.
|
||||
///
|
||||
/// # Usage
|
||||
/// ```
|
||||
/// add_interrupt_handler!(Interrupt::VBlank, |key| agb::println!("hello world!"));
|
||||
/// ```
|
||||
///
|
||||
macro_rules! add_interrupt_handler {
|
||||
($interrupt: expr, $handler: expr) => {
|
||||
let a = $handler;
|
||||
let a = $crate::interrupt::get_interrupt_handle(&a, $interrupt);
|
||||
let a = unsafe { core::pin::Pin::new_unchecked(&a) };
|
||||
$crate::interrupt::add_interrupt(a);
|
||||
};
|
||||
}
|
||||
|
||||
#[test_case]
|
||||
fn test_vblank_interrupt_handler(_gba: &mut crate::Gba) {
|
||||
{
|
||||
let counter = Mutex::new(0);
|
||||
let counter_2 = Mutex::new(0);
|
||||
add_interrupt_handler!(Interrupt::VBlank, |key| *counter.lock_with_key(&key) += 1);
|
||||
add_interrupt_handler!(Interrupt::VBlank, |_| *counter_2.lock() += 1);
|
||||
|
||||
let vblank = VBlank::get();
|
||||
|
||||
while *counter.lock() < 100 || *counter_2.lock() < 100 {
|
||||
vblank.wait_for_vblank();
|
||||
}
|
||||
}
|
||||
|
||||
assert_eq!(
|
||||
interrupt_to_root(Interrupt::VBlank).next.get(),
|
||||
core::ptr::null(),
|
||||
"expected the interrupt table for vblank to be empty"
|
||||
);
|
||||
}
|
||||
|
||||
#[test_case]
|
||||
fn test_interrupt_table_length(_gba: &mut crate::Gba) {
|
||||
assert_eq!(
|
||||
unsafe { INTERRUPT_TABLE.len() },
|
||||
Interrupt::Gamepak as usize + 1,
|
||||
"interrupt table should be able to store gamepak interrupt"
|
||||
);
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
|
||||
enum MutexState {
|
||||
Unlocked,
|
||||
Locked(bool),
|
||||
}
|
||||
|
||||
pub struct Mutex<T> {
|
||||
internal: UnsafeCell<T>,
|
||||
state: UnsafeCell<MutexState>,
|
||||
}
|
||||
|
||||
#[non_exhaustive]
|
||||
pub struct Key();
|
||||
|
||||
unsafe impl<T> Send for Mutex<T> {}
|
||||
unsafe impl<T> Sync for Mutex<T> {}
|
||||
|
||||
impl<T> Mutex<T> {
|
||||
pub fn lock(&self) -> MutexRef<T> {
|
||||
let state = INTERRUPTS_ENABLED.get();
|
||||
INTERRUPTS_ENABLED.set(0);
|
||||
assert_eq!(
|
||||
unsafe { *self.state.get() },
|
||||
MutexState::Unlocked,
|
||||
"mutex must be unlocked to be able to lock it"
|
||||
);
|
||||
unsafe { *self.state.get() = MutexState::Locked(state != 0) };
|
||||
MutexRef {
|
||||
internal: &self.internal,
|
||||
state: &self.state,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn lock_with_key(&self, _key: &Key) -> MutexRef<T> {
|
||||
assert_eq!(
|
||||
unsafe { *self.state.get() },
|
||||
MutexState::Unlocked,
|
||||
"mutex must be unlocked to be able to lock it"
|
||||
);
|
||||
unsafe { *self.state.get() = MutexState::Locked(false) };
|
||||
MutexRef {
|
||||
internal: &self.internal,
|
||||
state: &self.state,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn new(val: T) -> Self {
|
||||
Mutex {
|
||||
internal: UnsafeCell::new(val),
|
||||
state: UnsafeCell::new(MutexState::Unlocked),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MutexRef<'a, T> {
|
||||
internal: &'a UnsafeCell<T>,
|
||||
state: &'a UnsafeCell<MutexState>,
|
||||
}
|
||||
|
||||
impl<'a, T> Drop for MutexRef<'a, T> {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
let state = &mut *self.state.get();
|
||||
let prev_state = *state;
|
||||
*state = MutexState::Unlocked;
|
||||
match prev_state {
|
||||
MutexState::Locked(b) => INTERRUPTS_ENABLED.set(b as u16),
|
||||
MutexState::Unlocked => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, T> Deref for MutexRef<'a, T> {
|
||||
type Target = T;
|
||||
fn deref(&self) -> &Self::Target {
|
||||
unsafe { &*self.internal.get() }
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, T> DerefMut for MutexRef<'a, T> {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
unsafe { &mut *self.internal.get() }
|
||||
}
|
||||
}
|
||||
|
||||
#[non_exhaustive]
|
||||
pub struct VBlank {}
|
||||
|
||||
impl VBlank {
|
||||
/// Handles setting up everything reqired to be able to use the wait for
|
||||
/// interrupt syscall.
|
||||
pub fn get() -> Self {
|
||||
interrupt_to_root(Interrupt::VBlank).add();
|
||||
VBlank {}
|
||||
}
|
||||
/// Pauses CPU until vblank interrupt is triggered where code execution is
|
||||
/// resumed.
|
||||
pub fn wait_for_vblank(&self) {
|
||||
crate::syscall::wait_for_vblank();
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for VBlank {
|
||||
fn drop(&mut self) {
|
||||
interrupt_to_root(Interrupt::VBlank).reduce();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -23,7 +23,7 @@ pub mod sound;
|
|||
pub use agb_image_converter::include_gfx;
|
||||
|
||||
mod bitarray;
|
||||
mod interrupt;
|
||||
pub mod interrupt;
|
||||
mod memory_mapped;
|
||||
/// Implements logging to the mgba emulator.
|
||||
pub mod mgba;
|
||||
|
@ -142,15 +142,15 @@ pub extern "C" fn main() -> ! {
|
|||
|
||||
#[cfg(test)]
|
||||
fn assert_image_output(image: &str) {
|
||||
display::busy_wait_for_VBlank();
|
||||
display::busy_wait_for_VBlank();
|
||||
display::busy_wait_for_vblank();
|
||||
display::busy_wait_for_vblank();
|
||||
let mut mgba = crate::mgba::Mgba::new().unwrap();
|
||||
mgba.print(
|
||||
format_args!("image:{}", image),
|
||||
crate::mgba::DebugLevel::Info,
|
||||
)
|
||||
.unwrap();
|
||||
display::busy_wait_for_VBlank();
|
||||
display::busy_wait_for_vblank();
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
|
@ -163,14 +163,14 @@ mod test {
|
|||
}
|
||||
|
||||
#[test_case]
|
||||
fn wait_30_frames(gba: &mut Gba) {
|
||||
let vblank = gba.display.vblank.get();
|
||||
fn wait_30_frames(_gba: &mut Gba) {
|
||||
let vblank = crate::interrupt::VBlank::get();
|
||||
let mut counter = 0;
|
||||
loop {
|
||||
if counter > 30 {
|
||||
break;
|
||||
}
|
||||
vblank.wait_for_VBlank();
|
||||
vblank.wait_for_vblank();
|
||||
counter += 1
|
||||
}
|
||||
}
|
||||
|
|
|
@ -39,8 +39,9 @@ pub fn wait_for_interrupt() {
|
|||
}
|
||||
}
|
||||
|
||||
#[allow(non_snake_case)]
|
||||
pub fn wait_for_VBlank() {
|
||||
/// The vblank interrupt handler [VBlank][crate::interrupt::VBlank] should be
|
||||
/// used instead of calling this function directly.
|
||||
pub fn wait_for_vblank() {
|
||||
unsafe {
|
||||
asm!(
|
||||
"swi 0x05",
|
||||
|
|
|
@ -2,6 +2,7 @@ OUTPUT_FORMAT("elf32-littlearm", "elf32-bigarm", "elf32-littlearm")
|
|||
OUTPUT_ARCH(arm)
|
||||
|
||||
ENTRY(__start)
|
||||
EXTERN(__RUST_INTERRUPT_HANDLER)
|
||||
|
||||
MEMORY {
|
||||
ewram (w!x) : ORIGIN = 0x02000000, LENGTH = 256K
|
||||
|
|
|
@ -2,6 +2,7 @@ OUTPUT_FORMAT("elf32-littlearm", "elf32-bigarm", "elf32-littlearm")
|
|||
OUTPUT_ARCH(arm)
|
||||
|
||||
ENTRY(__start)
|
||||
EXTERN(__RUST_INTERRUPT_HANDLER)
|
||||
|
||||
MEMORY {
|
||||
ewram (w!x) : ORIGIN = 0x02000000, LENGTH = 256K
|
||||
|
|
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Reference in a new issue