remove usize

This commit is contained in:
Corwin 2023-06-01 18:52:03 +01:00
parent 9fa8f75202
commit b5704afe5e
No known key found for this signature in database
4 changed files with 12 additions and 13 deletions

View file

@ -133,7 +133,6 @@ fixed_width_unsigned_integer_impl!(i16, i32);
fixed_width_unsigned_integer_impl!(u16, u32);
fixed_width_unsigned_integer_impl!(i32, i64);
fixed_width_unsigned_integer_impl!(u32, u64);
fixed_width_unsigned_integer_impl!(usize, u64);
fixed_width_signed_integer_impl!(i16);
fixed_width_signed_integer_impl!(i32);

View file

@ -26,7 +26,7 @@ fn main(mut gba: Gba) -> ! {
{
if let Some(channel) = mixer.channel(&channel_id) {
let half: Num<i16, 4> = num!(0.5);
let half_usize: Num<usize, 8> = num!(0.5);
let half_usize: Num<u32, 8> = num!(0.5);
match input.x_tri() {
Tri::Negative => channel.panning(-half),
Tri::Zero => channel.panning(0),

View file

@ -224,10 +224,10 @@ impl Frequency {
/// ```
pub struct SoundChannel {
data: &'static [u8],
pos: Num<usize, 8>,
pos: Num<u32, 8>,
should_loop: bool,
playback_speed: Num<usize, 8>,
playback_speed: Num<u32, 8>,
volume: Num<i16, 4>, // between 0 and 1
panning: Num<i16, 4>, // between -1 and 1
@ -336,7 +336,7 @@ impl SoundChannel {
/// Note that this only works for mono sounds. Stereo sounds will not change
/// how fast they play.
#[inline(always)]
pub fn playback(&mut self, playback_speed: impl Into<Num<usize, 8>>) -> &mut Self {
pub fn playback(&mut self, playback_speed: impl Into<Num<u32, 8>>) -> &mut Self {
self.playback_speed = playback_speed.into();
self
}
@ -392,13 +392,13 @@ impl SoundChannel {
/// Gets how far along the sound has played.
#[inline]
#[must_use]
pub fn pos(&self) -> Num<usize, 8> {
pub fn pos(&self) -> Num<u32, 8> {
self.pos
}
/// Sets the playback position
#[inline]
pub fn set_pos(&mut self, pos: impl Into<Num<usize, 8>>) -> &mut Self {
pub fn set_pos(&mut self, pos: impl Into<Num<u32, 8>>) -> &mut Self {
self.pos = pos.into();
self
}

View file

@ -24,7 +24,7 @@ extern "C" {
fn agb_rs__mixer_add(
sound_data: *const u8,
sound_buffer: *mut Num<i16, 4>,
playback_speed: Num<usize, 8>,
playback_speed: Num<u32, 8>,
left_amount: Num<i16, 4>,
right_amount: Num<i16, 4>,
);
@ -415,8 +415,8 @@ impl MixerBuffer {
channel.playback_speed
};
if (channel.pos + playback_speed * self.frequency.buffer_size()).floor()
>= channel.data.len()
if (channel.pos + playback_speed * self.frequency.buffer_size() as u32).floor()
>= channel.data.len() as u32
{
// TODO: This should probably play what's left rather than skip the last bit
if channel.should_loop {
@ -431,7 +431,7 @@ impl MixerBuffer {
if channel.is_stereo {
unsafe {
agb_rs__mixer_add_stereo(
channel.data.as_ptr().add(channel.pos.floor()),
channel.data.as_ptr().add(channel.pos.floor() as usize),
working_buffer.as_mut_ptr(),
channel.volume,
);
@ -442,7 +442,7 @@ impl MixerBuffer {
unsafe {
agb_rs__mixer_add(
channel.data.as_ptr().add(channel.pos.floor()),
channel.data.as_ptr().add(channel.pos.floor() as usize),
working_buffer.as_mut_ptr(),
playback_speed,
left_amount,
@ -452,7 +452,7 @@ impl MixerBuffer {
}
}
channel.pos += playback_speed * self.frequency.buffer_size();
channel.pos += playback_speed * self.frequency.buffer_size() as u32;
}
let write_buffer = free(|cs| self.state.borrow(cs).borrow_mut().active_advanced());