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add all other interrupts
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@ -74,21 +74,55 @@ impl InterruptRoot {
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}
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}
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static mut INTERRUPT_TABLE: Interrupts = Interrupts {
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vblank: InterruptRoot::new(),
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hblank: InterruptRoot::new(),
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};
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static mut INTERRUPT_TABLE: Interrupts = Interrupts::new();
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#[no_mangle]
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pub extern "C" fn __RUST_INTERRUPT_HANDLER(interrupt: u16) {
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if interrupt & 1 != 0 {
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unsafe { INTERRUPT_TABLE.vblank.trigger_interrupts() };
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};
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for i in 0..=13_u8 {
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if (1 << (i as u16)) & interrupt != 0 {
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let interrupt = unsafe { core::mem::transmute(i) };
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let root = interrupt_to_root(interrupt);
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root.trigger_interrupts();
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}
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}
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}
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struct Interrupts {
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vblank: InterruptRoot,
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hblank: InterruptRoot,
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vcounter: InterruptRoot,
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timer0: InterruptRoot,
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timer1: InterruptRoot,
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timer2: InterruptRoot,
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timer3: InterruptRoot,
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serial: InterruptRoot,
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dma0: InterruptRoot,
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dma1: InterruptRoot,
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dma2: InterruptRoot,
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dma3: InterruptRoot,
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keypad: InterruptRoot,
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gamepak: InterruptRoot,
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}
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impl Interrupts {
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const fn new() -> Self {
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Interrupts {
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vblank: InterruptRoot::new(),
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hblank: InterruptRoot::new(),
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vcounter: InterruptRoot::new(),
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timer0: InterruptRoot::new(),
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timer1: InterruptRoot::new(),
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timer2: InterruptRoot::new(),
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timer3: InterruptRoot::new(),
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serial: InterruptRoot::new(),
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dma0: InterruptRoot::new(),
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dma1: InterruptRoot::new(),
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dma2: InterruptRoot::new(),
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dma3: InterruptRoot::new(),
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keypad: InterruptRoot::new(),
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gamepak: InterruptRoot::new(),
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}
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}
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}
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pub struct InterruptClosureBounded<'a> {
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@ -134,6 +168,25 @@ impl Drop for InterruptClosure {
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}
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}
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fn interrupt_to_root(interrupt: Interrupt) -> &'static InterruptRoot {
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match interrupt {
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Interrupt::VBlank => unsafe { &INTERRUPT_TABLE.vblank },
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Interrupt::HBlank => unsafe { &INTERRUPT_TABLE.hblank },
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Interrupt::VCounter => unsafe { &INTERRUPT_TABLE.vcounter },
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Interrupt::Timer0 => unsafe { &INTERRUPT_TABLE.timer0 },
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Interrupt::Timer1 => unsafe { &INTERRUPT_TABLE.timer1 },
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Interrupt::Timer2 => unsafe { &INTERRUPT_TABLE.timer2 },
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Interrupt::Timer3 => unsafe { &INTERRUPT_TABLE.timer3 },
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Interrupt::Serial => unsafe { &INTERRUPT_TABLE.serial },
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Interrupt::Dma0 => unsafe { &INTERRUPT_TABLE.dma0 },
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Interrupt::Dma1 => unsafe { &INTERRUPT_TABLE.dma1 },
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Interrupt::Dma2 => unsafe { &INTERRUPT_TABLE.dma2 },
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Interrupt::Dma3 => unsafe { &INTERRUPT_TABLE.dma3 },
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Interrupt::Keypad => unsafe { &INTERRUPT_TABLE.keypad },
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Interrupt::Gamepak => unsafe { &INTERRUPT_TABLE.gamepak },
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}
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}
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fn get_interrupt_handle_root<'a>(
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f: &'a mut dyn FnMut(),
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root: &InterruptRoot,
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@ -150,12 +203,7 @@ fn get_interrupt_handle_root<'a>(
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}
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pub fn get_interrupt_handle(f: &mut dyn FnMut(), interrupt: Interrupt) -> InterruptClosureBounded {
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let root = match interrupt {
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Interrupt::VBlank => unsafe { &INTERRUPT_TABLE.vblank },
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_ => unimplemented!(
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"sorry, I haven't yet added this interrupt. Please request it if you need it"
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),
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};
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let root = interrupt_to_root(interrupt);
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get_interrupt_handle_root(f, root)
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}
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