Also use the new method in add_tile

This commit is contained in:
Gwilym Kuiper 2022-03-27 21:37:49 +01:00
parent 4b8f41140e
commit c1cbb442a1

View file

@ -236,33 +236,10 @@ impl<'a> VRamManager<'a> {
let new_reference: NonNull<u32> = let new_reference: NonNull<u32> =
unsafe { TILE_ALLOCATOR.alloc(TILE_LAYOUT) }.unwrap().cast(); unsafe { TILE_ALLOCATOR.alloc(TILE_LAYOUT) }.unwrap().cast();
let tile_slice = if let ArenaStorageItem::Data(data, generation) =
&self.tilesets[tile_set_ref.id as usize]
{
debug_assert_eq!(
*generation, tile_set_ref.generation,
"Stale tile data requested"
);
let tile_offset = (tile as usize) * data.format.tile_size();
&data.tiles[tile_offset..(tile_offset + data.format.tile_size())]
} else {
panic!("Tile set ref must point to existing tile set");
};
let tile_size_in_half_words = tile_slice.len() / 2;
unsafe {
dma_copy16(
tile_slice.as_ptr() as *const u16,
new_reference.as_ptr() as *mut u16,
tile_size_in_half_words,
);
}
let tile_reference = TileReference(new_reference); let tile_reference = TileReference(new_reference);
self.copy_tile_to_location(tile_set_ref, tile, tile_reference);
let index = Self::index_from_reference(tile_reference); let index = Self::index_from_reference(tile_reference);
self.tile_set_to_vram self.tile_set_to_vram