Move old sound code to the dmg module

This commit is contained in:
Gwilym Kuiper 2021-06-06 10:06:19 +01:00
parent b0c4a8fd80
commit c2ba8d835a
4 changed files with 246 additions and 245 deletions

View file

@ -11,20 +11,20 @@ pub fn main() -> ! {
gba.sound.enable();
let sweep_settings = sound::SweepSettings::default();
let sweep_settings = sound::dmg::SweepSettings::default();
gba.sound.channel1().play_sound(
1024,
Some(0),
&sweep_settings,
&sound::EnvelopeSettings::default(),
sound::DutyCycle::Half,
&sound::dmg::EnvelopeSettings::default(),
sound::dmg::DutyCycle::Half,
);
gba.sound.channel2().play_sound(
1524,
Some(0),
&sound::EnvelopeSettings::default(),
sound::DutyCycle::Half,
&sound::dmg::EnvelopeSettings::default(),
sound::dmg::DutyCycle::Half,
);
gba.sound

View file

@ -50,7 +50,7 @@ static mut GBASINGLE: single::Singleton<Gba> = single::Singleton::new(unsafe { G
pub struct Gba {
pub display: display::Display,
pub sound: sound::Sound,
pub sound: sound::dmg::Sound,
}
impl Gba {
@ -61,7 +61,7 @@ impl Gba {
const unsafe fn single_new() -> Self {
Self {
display: display::Display::new(),
sound: sound::Sound::new(),
sound: sound::dmg::Sound::new(),
}
}
}

238
agb/src/sound/dmg.rs Normal file
View file

@ -0,0 +1,238 @@
use crate::memory_mapped::MemoryMapped;
const CHANNEL_1_SWEEP: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0060) };
const CHANNEL_1_LENGTH_DUTY_ENVELOPE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0062) };
const CHANNEL_1_FREQUENCY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0064) };
const CHANNEL_2_LENGTH_DUTY_ENVELOPE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0068) };
const CHANNEL_2_FREQUENCY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_006c) };
const CHANNEL_4_LENGTH_ENVELOPE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0078) };
const CHANNEL_4_FREQUENCY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_007c) };
const MASTER_SOUND_VOLUME_ENABLE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0080) };
const MASTER_SOUND_VOLUME_MIXING: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0082) };
const MASTER_SOUND_STATUS: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0084) };
#[non_exhaustive]
pub struct Sound {}
impl Sound {
pub(crate) const unsafe fn new() -> Self {
Sound {}
}
pub fn channel1(&self) -> Channel1 {
Channel1 {}
}
pub fn channel2(&self) -> Channel2 {
Channel2 {}
}
pub fn noise(&self) -> Noise {
Noise {}
}
pub fn enable(&self) {
MASTER_SOUND_STATUS.set_bits(1, 1, 7);
#[allow(clippy::unusual_byte_groupings)] // I've split these like this for a reason
MASTER_SOUND_VOLUME_ENABLE.set(0b1111_1111_0_111_0_111);
MASTER_SOUND_VOLUME_MIXING.set(0b10);
}
}
#[non_exhaustive]
pub struct Channel1 {}
impl Channel1 {
pub fn play_sound(
&self,
frequency: u16,
length: Option<u8>,
sweep_settings: &SweepSettings,
envelope_settings: &EnvelopeSettings,
duty_cycle: DutyCycle,
) {
CHANNEL_1_SWEEP.set(sweep_settings.as_bits());
let length_bits = length.unwrap_or(0) as u16;
assert!(length_bits < 64, "Length must be less than 64");
let length_flag: u16 = length.map(|_| 1 << 14).unwrap_or(0);
let initial: u16 = 1 << 15;
assert!(frequency < 2048, "Frequency must be less than 2048");
CHANNEL_1_LENGTH_DUTY_ENVELOPE
.set(envelope_settings.as_bits() | duty_cycle.as_bits() | length_bits);
CHANNEL_1_FREQUENCY_CONTROL.set(frequency | length_flag | initial);
}
}
#[non_exhaustive]
pub struct Channel2 {}
impl Channel2 {
pub fn play_sound(
&self,
frequency: u16,
length: Option<u8>,
envelope_settings: &EnvelopeSettings,
duty_cycle: DutyCycle,
) {
let length_bits = length.unwrap_or(0) as u16;
assert!(length_bits < 64, "Length must be less than 64");
let length_flag: u16 = length.map(|_| 1 << 14).unwrap_or(0);
let initial: u16 = 1 << 15;
assert!(frequency < 2048, "Frequency must be less than 2048");
CHANNEL_2_LENGTH_DUTY_ENVELOPE
.set(envelope_settings.as_bits() | duty_cycle.as_bits() | length_bits);
CHANNEL_2_FREQUENCY_CONTROL.set(frequency | length_flag | initial);
}
}
#[non_exhaustive]
pub struct Noise {}
impl Noise {
pub fn play_sound(
&self,
length: Option<u8>,
envelope_setting: &EnvelopeSettings,
frequency_divider: u8,
counter_step_width_15: bool,
shift_clock_frequency: u8,
) {
let length_bits = length.unwrap_or(0) as u16;
assert!(length_bits < 64, "length must be less than 16");
assert!(
frequency_divider < 8,
"frequency divider must be less than 8"
);
assert!(
shift_clock_frequency < 16,
"frequency clock divider must be less than 16"
);
let length_flag: u16 = length.map(|_| 1 << 14).unwrap_or(0);
let initial: u16 = 1 << 15;
let counter_step_bit = if counter_step_width_15 { 0 } else { 1 << 3 };
CHANNEL_4_LENGTH_ENVELOPE.set(length_bits | envelope_setting.as_bits());
CHANNEL_4_FREQUENCY_CONTROL.set(
(frequency_divider as u16)
| counter_step_bit
| ((shift_clock_frequency as u16) << 4)
| length_flag
| initial,
)
}
}
pub enum SoundDirection {
Increase,
Decrease,
}
impl SoundDirection {
fn as_bits(&self) -> u16 {
match &self {
SoundDirection::Increase => 1,
SoundDirection::Decrease => 0,
}
}
}
pub struct SweepSettings {
number_of_sweep_shifts: u8,
sound_direction: SoundDirection,
sweep_time: u8,
}
impl SweepSettings {
pub fn new(
number_of_sweep_shifts: u8,
sound_direction: SoundDirection,
sweep_time: u8,
) -> Self {
assert!(
number_of_sweep_shifts < 8,
"Number of sweep shifts must be less than 8"
);
assert!(sweep_time < 8, "Sweep time must be less than 8");
SweepSettings {
number_of_sweep_shifts,
sound_direction,
sweep_time,
}
}
fn as_bits(&self) -> u16 {
((self.number_of_sweep_shifts as u16) & 0b111)
| ((1 - self.sound_direction.as_bits()) << 3) // sweep works backwards
| ((self.sweep_time as u16) & 0b111) << 4
}
}
impl Default for SweepSettings {
fn default() -> Self {
SweepSettings::new(0, SoundDirection::Increase, 0)
}
}
pub struct EnvelopeSettings {
step_time: u8,
direction: SoundDirection,
initial_volume: u8,
}
impl EnvelopeSettings {
pub fn new(step_time: u8, direction: SoundDirection, initial_volume: u8) -> Self {
assert!(step_time < 8, "Step time must be less than 8");
assert!(initial_volume < 16, "Initial volume must be less that 16");
EnvelopeSettings {
step_time,
direction,
initial_volume,
}
}
fn as_bits(&self) -> u16 {
(self.step_time as u16) << 8
| (self.direction.as_bits() << 11)
| ((self.initial_volume as u16) << 12)
}
}
impl Default for EnvelopeSettings {
fn default() -> Self {
EnvelopeSettings::new(0, SoundDirection::Increase, 15)
}
}
pub enum DutyCycle {
OneEighth,
OneQuarter,
Half,
ThreeQuarters,
}
impl DutyCycle {
fn as_bits(&self) -> u16 {
use DutyCycle::*;
match &self {
OneEighth => 0,
OneQuarter => 1,
Half => 2,
ThreeQuarters => 3,
}
}
}

View file

@ -1,238 +1 @@
use crate::memory_mapped::MemoryMapped;
const CHANNEL_1_SWEEP: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0060) };
const CHANNEL_1_LENGTH_DUTY_ENVELOPE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0062) };
const CHANNEL_1_FREQUENCY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0064) };
const CHANNEL_2_LENGTH_DUTY_ENVELOPE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0068) };
const CHANNEL_2_FREQUENCY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_006c) };
const CHANNEL_4_LENGTH_ENVELOPE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0078) };
const CHANNEL_4_FREQUENCY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_007c) };
const MASTER_SOUND_VOLUME_ENABLE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0080) };
const MASTER_SOUND_VOLUME_MIXING: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0082) };
const MASTER_SOUND_STATUS: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0084) };
#[non_exhaustive]
pub struct Sound {}
impl Sound {
pub(crate) const unsafe fn new() -> Self {
Sound {}
}
pub fn channel1(&self) -> Channel1 {
Channel1 {}
}
pub fn channel2(&self) -> Channel2 {
Channel2 {}
}
pub fn noise(&self) -> Noise {
Noise {}
}
pub fn enable(&self) {
MASTER_SOUND_STATUS.set_bits(1, 1, 7);
#[allow(clippy::unusual_byte_groupings)] // I've split these like this for a reason
MASTER_SOUND_VOLUME_ENABLE.set(0b1111_1111_0_111_0_111);
MASTER_SOUND_VOLUME_MIXING.set(0b10);
}
}
#[non_exhaustive]
pub struct Channel1 {}
impl Channel1 {
pub fn play_sound(
&self,
frequency: u16,
length: Option<u8>,
sweep_settings: &SweepSettings,
envelope_settings: &EnvelopeSettings,
duty_cycle: DutyCycle,
) {
CHANNEL_1_SWEEP.set(sweep_settings.as_bits());
let length_bits = length.unwrap_or(0) as u16;
assert!(length_bits < 64, "Length must be less than 64");
let length_flag: u16 = length.map(|_| 1 << 14).unwrap_or(0);
let initial: u16 = 1 << 15;
assert!(frequency < 2048, "Frequency must be less than 2048");
CHANNEL_1_LENGTH_DUTY_ENVELOPE
.set(envelope_settings.as_bits() | duty_cycle.as_bits() | length_bits);
CHANNEL_1_FREQUENCY_CONTROL.set(frequency | length_flag | initial);
}
}
#[non_exhaustive]
pub struct Channel2 {}
impl Channel2 {
pub fn play_sound(
&self,
frequency: u16,
length: Option<u8>,
envelope_settings: &EnvelopeSettings,
duty_cycle: DutyCycle,
) {
let length_bits = length.unwrap_or(0) as u16;
assert!(length_bits < 64, "Length must be less than 64");
let length_flag: u16 = length.map(|_| 1 << 14).unwrap_or(0);
let initial: u16 = 1 << 15;
assert!(frequency < 2048, "Frequency must be less than 2048");
CHANNEL_2_LENGTH_DUTY_ENVELOPE
.set(envelope_settings.as_bits() | duty_cycle.as_bits() | length_bits);
CHANNEL_2_FREQUENCY_CONTROL.set(frequency | length_flag | initial);
}
}
#[non_exhaustive]
pub struct Noise {}
impl Noise {
pub fn play_sound(
&self,
length: Option<u8>,
envelope_setting: &EnvelopeSettings,
frequency_divider: u8,
counter_step_width_15: bool,
shift_clock_frequency: u8,
) {
let length_bits = length.unwrap_or(0) as u16;
assert!(length_bits < 64, "length must be less than 16");
assert!(
frequency_divider < 8,
"frequency divider must be less than 8"
);
assert!(
shift_clock_frequency < 16,
"frequency clock divider must be less than 16"
);
let length_flag: u16 = length.map(|_| 1 << 14).unwrap_or(0);
let initial: u16 = 1 << 15;
let counter_step_bit = if counter_step_width_15 { 0 } else { 1 << 3 };
CHANNEL_4_LENGTH_ENVELOPE.set(length_bits | envelope_setting.as_bits());
CHANNEL_4_FREQUENCY_CONTROL.set(
(frequency_divider as u16)
| counter_step_bit
| ((shift_clock_frequency as u16) << 4)
| length_flag
| initial,
)
}
}
pub enum SoundDirection {
Increase,
Decrease,
}
impl SoundDirection {
fn as_bits(&self) -> u16 {
match &self {
SoundDirection::Increase => 1,
SoundDirection::Decrease => 0,
}
}
}
pub struct SweepSettings {
number_of_sweep_shifts: u8,
sound_direction: SoundDirection,
sweep_time: u8,
}
impl SweepSettings {
pub fn new(
number_of_sweep_shifts: u8,
sound_direction: SoundDirection,
sweep_time: u8,
) -> Self {
assert!(
number_of_sweep_shifts < 8,
"Number of sweep shifts must be less than 8"
);
assert!(sweep_time < 8, "Sweep time must be less than 8");
SweepSettings {
number_of_sweep_shifts,
sound_direction,
sweep_time,
}
}
fn as_bits(&self) -> u16 {
((self.number_of_sweep_shifts as u16) & 0b111)
| ((1 - self.sound_direction.as_bits()) << 3) // sweep works backwards
| ((self.sweep_time as u16) & 0b111) << 4
}
}
impl Default for SweepSettings {
fn default() -> Self {
SweepSettings::new(0, SoundDirection::Increase, 0)
}
}
pub struct EnvelopeSettings {
step_time: u8,
direction: SoundDirection,
initial_volume: u8,
}
impl EnvelopeSettings {
pub fn new(step_time: u8, direction: SoundDirection, initial_volume: u8) -> Self {
assert!(step_time < 8, "Step time must be less than 8");
assert!(initial_volume < 16, "Initial volume must be less that 16");
EnvelopeSettings {
step_time,
direction,
initial_volume,
}
}
fn as_bits(&self) -> u16 {
(self.step_time as u16) << 8
| (self.direction.as_bits() << 11)
| ((self.initial_volume as u16) << 12)
}
}
impl Default for EnvelopeSettings {
fn default() -> Self {
EnvelopeSettings::new(0, SoundDirection::Increase, 15)
}
}
pub enum DutyCycle {
OneEighth,
OneQuarter,
Half,
ThreeQuarters,
}
impl DutyCycle {
fn as_bits(&self) -> u16 {
use DutyCycle::*;
match &self {
OneEighth => 0,
OneQuarter => 1,
Half => 2,
ThreeQuarters => 3,
}
}
}
pub mod dmg;