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emit sword hit
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parent
b806fa8e66
commit
c461b581b5
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@ -151,6 +151,7 @@ impl EntityMap {
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let mut can_move = true;
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let mut can_move = true;
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let mut explicit_stay_put = false;
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let mut explicit_stay_put = false;
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let mut fake_out_effect = None;
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for (other, resolution) in resolutions {
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for (other, resolution) in resolutions {
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match resolution {
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match resolution {
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@ -161,6 +162,10 @@ impl EntityMap {
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}
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}
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MoveAttemptResolution::Kill => {
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MoveAttemptResolution::Kill => {
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hero_has_died |= self.kill_entity(other, &mut animations);
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hero_has_died |= self.kill_entity(other, &mut animations);
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fake_out_effect = self
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.map
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.get(entity_key)
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.and_then(|x| x.kill_sound_effect());
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can_move = false;
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can_move = false;
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}
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}
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MoveAttemptResolution::Die => {
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MoveAttemptResolution::Die => {
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@ -266,7 +271,9 @@ impl EntityMap {
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.get(entity_key)
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.get(entity_key)
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.and_then(|e| e.fake_out_wall_effect())
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.and_then(|e| e.fake_out_wall_effect())
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} else {
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} else {
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self.map.get(entity_key).and_then(|e| e.fake_out_effect())
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fake_out_effect.or_else(|| {
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self.map.get(entity_key).and_then(|e| e.fake_out_effect())
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})
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},
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},
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));
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));
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}
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}
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@ -579,7 +586,10 @@ impl Entity {
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}
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}
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fn kill_sound_effect(&self) -> Option<SoundEffect> {
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fn kill_sound_effect(&self) -> Option<SoundEffect> {
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None
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match self.holding() {
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Some(EntityType::Item(Item::Sword)) => Some(SoundEffect::SwordKill),
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_ => None,
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}
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}
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}
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fn change_effect(&self) -> Option<SoundEffect> {
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fn change_effect(&self) -> Option<SoundEffect> {
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