Add deny(missing_docs) to input

This commit is contained in:
Gwilym Kuiper 2022-10-13 21:32:11 +01:00
parent c58899eb99
commit c57013aafd

View file

@ -1,3 +1,4 @@
#![deny(missing_docs)]
use crate::fixnum::Vector2D;
use bitflags::bitflags;
use core::convert::From;
@ -80,7 +81,7 @@ const BUTTON_INPUT: *mut u16 = (0x04000130) as *mut u16;
///
/// loop {
/// input.update(); // call update every loop
///
///
/// match input.x_tri() {
/// Tri::Negative => { /* left is being pressed */ }
/// Tri::Positive => { /* right is being pressed */ }
@ -150,6 +151,9 @@ impl ButtonController {
}
#[must_use]
/// Returns [Tri::Positive] if left was just pressed, [Tri::Negative] if right was just pressed and [Tri::Zero] if neither or both are just pressed.
///
/// Also returns [Tri::Zero] after the call to [update()] if the button is still held.
pub fn just_pressed_x_tri(&self) -> Tri {
let left = self.is_just_pressed(Button::LEFT);
let right = self.is_just_pressed(Button::RIGHT);
@ -158,6 +162,9 @@ impl ButtonController {
}
#[must_use]
/// Returns [Tri::Positive] if down was just pressed, [Tri::Negative] if up was just pressed and [Tri::Zero] if neither or both are just pressed.
///
/// Also returns [Tri::Zero] after the call to [update()] if the button is still held.
pub fn just_pressed_y_tri(&self) -> Tri {
let up = self.is_just_pressed(Button::UP);
let down = self.is_just_pressed(Button::DOWN);
@ -166,6 +173,7 @@ impl ButtonController {
}
#[must_use]
/// Returns a vector which represents the direction the button was just pressed in.
pub fn just_pressed_vector<T>(&self) -> Vector2D<T>
where
T: From<i32> + crate::fixnum::FixedWidthUnsignedInteger,
@ -178,6 +186,7 @@ impl ButtonController {
}
#[must_use]
/// Returns `true` if the provided keys are all pressed, and `false` if not.
pub fn is_pressed(&self, keys: Button) -> bool {
let currently_pressed = u32::from(self.current);
let keys = keys.bits();