Fix spellings in blend.rs

This commit is contained in:
Gwilym Kuiper 2022-11-17 21:05:26 +00:00
parent 32a8b213fb
commit cc879a094e

View file

@ -3,7 +3,7 @@
//! For now a description of how blending can be used is found on [the tonc page
//! for graphic
//! effects](https://www.coranac.com/tonc/text/gfx.htm#ssec-bld-gba). See the
//! [Blend] struct for all the functions to manage blend effects. You accquire
//! [Blend] struct for all the functions to manage blend effects. You acquire
//! the Blend struct through the [Display][super::Display] struct.
//! ```no_run
//! # #![no_main]
@ -28,12 +28,12 @@ pub enum Layer {
Bottom = 1,
}
/// The different blend modes avaliable on the GBA
/// The different blend modes available on the GBA
#[derive(Clone, Copy, Debug)]
pub enum BlendMode {
// No blending
Off = 0,
// Aditive blending, use the [Blend::set_blend_weight] function to use this
// Additive blending, use the [Blend::set_blend_weight] function to use this
Normal = 0b01,
// Brighten, use the [Blend::set_fade] to use this
FadeToWhite = 0b10,
@ -129,7 +129,7 @@ impl Blend {
self
}
/// Reset targers, blend weights, and fades
/// Reset targets, blend weights, and fades
pub fn reset(&mut self) -> &mut Self {
self.reset_targets().reset_fades().reset_weights()
}