Fix affine matrix tile setting

This commit is contained in:
kouta 2024-07-07 00:53:20 -03:00
parent 919a4046b7
commit cf2b8be6e0

View file

@ -15,6 +15,7 @@ use super::{
};
use alloc::{vec, vec::Vec};
use crate::display::tiled::TileFormat::FourBpp;
pub trait TiledMapTypes: private::Sealed {
type Size: BackgroundSize + Copy;
@ -53,10 +54,7 @@ pub trait TiledMap: TiledMapTypes {
fn size(&self) -> Self::Size;
}
impl<T> TiledMap for T
where
T: TiledMapPrivate,
T::Size: BackgroundSizePrivate,
impl TiledMap for AffineMap
{
fn clear(&mut self, vram: &mut VRamManager) {
let colours = self.colours();
@ -88,6 +86,70 @@ where
DISPLAY_CONTROL.get() & (1 << (self.background_id() + 0x08)) > 0
}
fn commit(&mut self, vram: &mut VRamManager) {
let screenblock_memory = self.screenblock_memory() as *mut u8;
if *self.tiles_dirty() {
unsafe {
let tiledata: Vec<u8> = self.tiles_mut().iter().map(|a| a.tile_index(FourBpp).raw_index() as u8).collect();
screenblock_memory.copy_from(
tiledata.as_ptr(),
self.map_size().num_tiles(),
);
}
}
let tile_colour_flag: u16 = (self.colours() == TileFormat::EightBpp).into();
let new_bg_control_value = (self.priority() as u16)
| ((self.screenblock() as u16) << 8)
| (tile_colour_flag << 7)
| (self.map_size().size_flag() << 14);
self.bg_control_register().set(new_bg_control_value);
self.update_bg_registers();
vram.gc();
*self.tiles_dirty() = false;
}
fn size(&self) -> <AffineMap as TiledMapTypes>::Size {
self.map_size()
}
}
impl TiledMap for RegularMap
{
fn clear(&mut self, vram: &mut VRamManager) {
let colours = self.colours();
for tile in self.tiles_mut() {
if *tile != Default::default() {
vram.remove_tile(tile.tile_index(colours));
}
*tile = Default::default();
}
}
/// Sets wether the map is visible
/// Use [is_visible](TiledMap::is_visible) to get the value
fn set_visible(&mut self, visible: bool) {
let mode = DISPLAY_CONTROL.get();
let new_mode = if visible {
mode | (1 << (self.background_id() + 0x08)) as u16
} else {
mode & !(1 << (self.background_id() + 0x08)) as u16
};
DISPLAY_CONTROL.set(new_mode);
}
/// Checks whether the map is not marked as hidden
/// Use [set_visible](TiledMap::set_visible) to set the value
fn is_visible(&self) -> bool {
DISPLAY_CONTROL.get() & (1 << (self.background_id() + 0x08)) > 0
}
fn commit(&mut self, vram: &mut VRamManager) {
let screenblock_memory = self.screenblock_memory();
@ -115,7 +177,7 @@ where
*self.tiles_dirty() = false;
}
fn size(&self) -> T::Size {
fn size(&self) -> <RegularMap as TiledMapTypes>::Size {
self.map_size()
}
}