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https://github.com/italicsjenga/agb.git
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Merge pull request #219 from gwilymk/stop-freeing-still-in-use-tiles
Stop freeing still in use tiles
This commit is contained in:
commit
d51f61a6fb
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@ -33,7 +33,7 @@ fn main(mut gba: agb::Gba) -> ! {
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}
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}
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bg.commit();
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bg.commit(&mut vram);
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bg.show();
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let mut i = 0;
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@ -67,7 +67,7 @@ fn main(mut gba: agb::Gba) -> ! {
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}
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background.show();
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background.commit();
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background.commit(&mut vram);
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let object = gba.display.object.get();
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@ -41,7 +41,7 @@ fn main(mut gba: agb::Gba) -> ! {
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}
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}
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bg.commit();
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bg.commit(&mut vram);
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bg.show();
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loop {
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@ -44,10 +44,20 @@ fn main(mut gba: agb::Gba) -> ! {
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writer.commit();
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bg.commit();
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bg.commit(&mut vram);
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bg.show();
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let mut frame = 0;
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loop {
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let mut writer = FONT.render_text((4u16, 0u16).into(), 1, 2, &mut bg, &mut vram);
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writeln!(&mut writer, "Frame {}", frame).unwrap();
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writer.commit();
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frame += 1;
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vblank.wait_for_vblank();
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bg.commit(&mut vram);
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}
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}
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@ -18,7 +18,7 @@ pub fn display_logo(map: &mut RegularMap, vram: &mut VRamManager) {
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}
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}
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map.commit();
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map.commit(vram);
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map.show();
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}
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#[cfg(test)]
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@ -242,7 +242,7 @@ mod tests {
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writer.commit();
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bg.commit();
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bg.commit(&mut vram);
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bg.show();
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crate::test_runner::assert_image_output("examples/font/font-test-output.png");
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@ -206,8 +206,8 @@ impl<'a> InfiniteScrolledMap<'a> {
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self.map.hide();
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}
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pub fn commit(&mut self) {
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self.map.commit();
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pub fn commit(&mut self, vram: &mut VRamManager) {
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self.map.commit(vram);
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}
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pub fn clear(&mut self, vram: &mut VRamManager) {
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@ -92,13 +92,15 @@ impl RegularMap {
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DISPLAY_CONTROL.set(new_mode);
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}
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pub fn commit(&mut self) {
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pub fn commit(&mut self, vram: &mut VRamManager) {
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let new_bg_control_value = (self.priority as u16) | ((self.screenblock as u16) << 8);
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self.bg_control_register().set(new_bg_control_value);
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self.bg_h_offset().set(self.x_scroll);
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self.bg_v_offset().set(self.y_scroll);
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vram.gc();
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if !self.tiles_dirty {
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return;
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}
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@ -116,6 +116,10 @@ impl TileReferenceCount {
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self.reference_count = 0;
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self.tile_in_tile_set = None;
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}
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fn current_count(&self) -> u16 {
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self.reference_count
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}
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}
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#[non_exhaustive]
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@ -158,6 +162,8 @@ impl DynamicTile<'_> {
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pub struct VRamManager {
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tile_set_to_vram: HashMap<TileInTileSetReference, TileReference>,
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reference_counts: Vec<TileReferenceCount>,
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indices_to_gc: Vec<TileIndex>,
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}
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impl VRamManager {
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@ -168,6 +174,7 @@ impl VRamManager {
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Self {
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tile_set_to_vram,
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reference_counts: Default::default(),
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indices_to_gc: Default::default(),
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}
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}
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@ -270,6 +277,16 @@ impl VRamManager {
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return;
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}
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self.indices_to_gc.push(tile_index);
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}
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pub(crate) fn gc(&mut self) {
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for tile_index in self.indices_to_gc.drain(..) {
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let index = tile_index.index() as usize;
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if self.reference_counts[index].current_count() > 0 {
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continue; // it has since been added back
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}
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let tile_reference = Self::reference_from_index(tile_index);
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unsafe {
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TILE_ALLOCATOR.dealloc_no_normalise(tile_reference.0.cast().as_ptr(), TILE_LAYOUT);
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@ -283,6 +300,7 @@ impl VRamManager {
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self.tile_set_to_vram.remove(tile_ref);
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self.reference_counts[index].clear();
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}
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}
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pub fn replace_tile(
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&mut self,
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@ -330,12 +348,8 @@ impl VRamManager {
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}
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fn set_background_palette(&mut self, pal_index: u8, palette: &palette16::Palette16) {
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unsafe {
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dma_copy16(
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palette.colours.as_ptr(),
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PALETTE_BACKGROUND.as_ptr().add(16 * pal_index as usize),
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palette.colours.len(),
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);
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for (colour_index, &colour) in palette.colours.iter().enumerate() {
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PALETTE_BACKGROUND.set(colour_index + 16 * pal_index as usize, colour);
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}
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}
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@ -273,8 +273,8 @@ impl<'a, 'b> Map<'a, 'b> {
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self.background.set_pos(vram, self.position.floor());
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self.foreground.set_pos(vram, self.position.floor());
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self.background.commit();
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self.foreground.commit();
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self.background.commit(vram);
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self.foreground.commit(vram);
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}
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pub fn init_background(&mut self, vram: &mut VRamManager) -> PartialUpdateStatus {
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@ -793,7 +793,7 @@ fn main(mut agb: agb::Gba) -> ! {
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}
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}
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world_display.commit();
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world_display.commit(&mut vram);
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world_display.show();
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splash_screen::show_splash_screen(
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@ -835,7 +835,7 @@ fn main(mut agb: agb::Gba) -> ! {
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&mut vram,
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);
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world_display.commit();
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world_display.commit(&mut vram);
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world_display.show();
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music_box.before_frame(&mut mixer);
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@ -76,7 +76,7 @@ pub fn show_splash_screen(
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}
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}
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map.commit();
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map.commit(vram);
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vram.set_background_palettes(palette);
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map.show();
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@ -85,9 +85,9 @@ impl<'a> Level<'a> {
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foreground.init(vram, start_pos, &mut between_updates);
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clouds.init(vram, start_pos / 4, &mut between_updates);
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backdrop.commit();
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foreground.commit();
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clouds.commit();
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backdrop.commit(vram);
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foreground.commit(vram);
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clouds.commit(vram);
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backdrop.show();
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foreground.show();
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@ -2081,9 +2081,9 @@ impl<'a> Game<'a> {
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.commit_with_fudge(this_frame_offset, (0, 0).into());
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}
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self.level.background.commit();
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self.level.foreground.commit();
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self.level.clouds.commit();
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self.level.background.commit(vram);
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self.level.foreground.commit(vram);
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self.level.clouds.commit(vram);
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for i in remove {
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self.particles.remove(i);
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