fix warnings

This commit is contained in:
Corwin 2023-04-25 21:00:26 +01:00
parent 4ea75bc064
commit d54560f362
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@ -9,10 +9,10 @@ extern crate alloc;
use agb::{
display::{
self,
affine::{self, AffineMatrix},
affine::AffineMatrix,
object::{
AffineMatrixInstance, AffineMode, Graphics, OamIterator, ObjectUnmanaged, Sprite,
SpriteLoader, SpriteVram, Tag, TagMap,
SpriteLoader, SpriteVram, Tag,
},
palette16::Palette16,
},
@ -124,7 +124,6 @@ struct Game {
head_position: Vector2D<Number>,
phase_time: Number,
input: ButtonController,
energy: Number,
frame_since_last_saw: i32,
alive_frames: u32,
}
@ -150,7 +149,6 @@ impl Game {
}
Game {
energy: 100.into(),
input: agb::input::ButtonController::new(),
settings: finalised,
circles,
@ -362,7 +360,7 @@ pub fn main(mut gba: agb::Gba) -> ! {
);
game.render(oam_frame, &sprite_cache);
if let GameState::Loss(score) = state {
if let GameState::Loss(_) = state {
for _ in 0..30 {
vblank.wait_for_vblank();
}