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Print number of cycles for background initialisation
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@ -787,6 +787,9 @@ fn main(mut agb: agb::Gba) -> ! {
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let mut timer_controller = agb.timers.timers();
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let mut mixer = agb.mixer.mixer(&mut timer_controller.timer0);
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let mut timer = timer_controller.timer1;
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timer.set_enabled(true);
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object.set_sprite_palettes(object_sheet::object_sheet.palettes);
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object.set_sprite_tilemap(object_sheet::object_sheet.tiles);
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@ -877,12 +880,17 @@ fn main(mut agb: agb::Gba) -> ! {
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agb::input::ButtonController::new(),
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);
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let before_init_cycles = timer.get_value();
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level.background.init_background(&mut vram);
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let after_init_cycles = timer.get_value();
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music_box.before_frame(&mut mixer);
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mixer.frame();
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vblank.wait_for_vblank();
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mixer.after_vblank();
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agb::println!("cycles for init {}", after_init_cycles - before_init_cycles);
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level.background.init_foreground(&mut vram);
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for _ in 0..60 {
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