mirror of
https://github.com/italicsjenga/agb.git
synced 2024-12-24 00:31:34 +11:00
Merge pull request #203 from gwilymk/remove-tile-set-ref
Remove tile set ref
This commit is contained in:
commit
dc8a73b276
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@ -17,7 +17,6 @@ fn main(mut gba: agb::Gba) -> ! {
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let vblank = agb::interrupt::VBlank::get();
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let tileset = TileSet::new(water_tiles::water_tiles.tiles, TileFormat::FourBpp);
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let tileset_ref = vram.add_tileset(tileset);
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vram.set_background_palettes(water_tiles::water_tiles.palettes);
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@ -28,7 +27,7 @@ fn main(mut gba: agb::Gba) -> ! {
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bg.set_tile(
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&mut vram,
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(x, y).into(),
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tileset_ref,
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&tileset,
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TileSetting::new(0, false, false, 0),
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);
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}
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@ -41,7 +40,7 @@ fn main(mut gba: agb::Gba) -> ! {
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loop {
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i = (i + 1) % 8;
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vram.replace_tile(tileset_ref, 0, tileset_ref, i);
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vram.replace_tile(&tileset, 0, &tileset, i);
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vblank.wait_for_vblank();
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}
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@ -53,7 +53,6 @@ fn main(mut gba: agb::Gba) -> ! {
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vram.set_background_palette_raw(&MAP_PALETTE);
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let tileset = TileSet::new(&MAP_TILES, TileFormat::FourBpp);
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let tileset_ref = vram.add_tileset(tileset);
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let mut background = gfx.background(agb::display::Priority::P0);
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@ -62,7 +61,7 @@ fn main(mut gba: agb::Gba) -> ! {
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background.set_tile(
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&mut vram,
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(i % 32, i / 32).into(),
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tileset_ref,
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&tileset,
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TileSetting::from_raw(tile),
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);
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}
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@ -6,7 +6,6 @@ pub fn display_logo(map: &mut RegularMap, vram: &mut VRamManager) {
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vram.set_background_palettes(agb_logo::test_logo.palettes);
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let background_tilemap = TileSet::new(agb_logo::test_logo.tiles, TileFormat::FourBpp);
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let background_tilemap_reference = vram.add_tileset(background_tilemap);
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for y in 0..20 {
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for x in 0..30 {
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@ -15,12 +14,7 @@ pub fn display_logo(map: &mut RegularMap, vram: &mut VRamManager) {
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let palette_entry = agb_logo::test_logo.palette_assignments[tile_id as usize];
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let tile_setting = TileSetting::new(tile_id, false, false, palette_entry);
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map.set_tile(
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vram,
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(x, y).into(),
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background_tilemap_reference,
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tile_setting,
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);
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map.set_tile(vram, (x, y).into(), &background_tilemap, tile_setting);
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}
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}
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@ -1,6 +1,6 @@
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use alloc::boxed::Box;
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use super::{MapLoan, RegularMap, TileSetReference, TileSetting, VRamManager};
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use super::{MapLoan, RegularMap, TileSet, TileSetting, VRamManager};
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use crate::{
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display,
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@ -9,7 +9,7 @@ use crate::{
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pub struct InfiniteScrolledMap<'a> {
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map: MapLoan<'a, RegularMap>,
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tile: Box<dyn Fn(Vector2D<i32>) -> (TileSetReference, TileSetting)>,
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tile: Box<dyn Fn(Vector2D<i32>) -> (&'a TileSet<'a>, TileSetting) + 'a>,
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current_pos: Vector2D<i32>,
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offset: Vector2D<i32>,
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@ -26,7 +26,7 @@ pub enum PartialUpdateStatus {
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impl<'a> InfiniteScrolledMap<'a> {
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pub fn new(
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map: MapLoan<'a, RegularMap>,
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tile: Box<dyn Fn(Vector2D<i32>) -> (TileSetReference, TileSetting)>,
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tile: Box<dyn Fn(Vector2D<i32>) -> (&'a TileSet<'a>, TileSetting) + 'a>,
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) -> Self {
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Self {
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map,
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@ -79,12 +79,12 @@ impl<'a> InfiniteScrolledMap<'a> {
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{
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for (x_idx, x) in (x_start..x_end).enumerate() {
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let pos = (x, y).into();
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let (tile_set_ref, tile_setting) = (self.tile)(pos);
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let (tileset, tile_setting) = (self.tile)(pos);
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self.map.set_tile(
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vram,
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(x_idx as u16, (y_idx + copy_from as usize) as u16).into(),
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tile_set_ref,
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tileset,
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tile_setting,
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);
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}
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@ -172,7 +172,7 @@ impl<'a> InfiniteScrolledMap<'a> {
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.iter()
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.chain(horizontal_rect_to_update.iter())
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{
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let (tile_set_ref, tile_setting) = (self.tile)((tile_x, tile_y).into());
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let (tileset, tile_setting) = (self.tile)((tile_x, tile_y).into());
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self.map.set_tile(
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vram,
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@ -181,7 +181,7 @@ impl<'a> InfiniteScrolledMap<'a> {
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(tile_y - self.offset.y).rem_euclid(32) as u16,
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)
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.into(),
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tile_set_ref,
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tileset,
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tile_setting,
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);
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}
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@ -7,7 +7,7 @@ use crate::dma::dma_copy16;
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use crate::fixnum::Vector2D;
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use crate::memory_mapped::MemoryMapped;
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use super::{Tile, TileSetReference, TileSetting, VRamManager};
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use super::{Tile, TileSet, TileSetting, VRamManager};
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pub struct RegularMap {
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background_id: u8,
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@ -42,7 +42,7 @@ impl RegularMap {
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&mut self,
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vram: &mut VRamManager,
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pos: Vector2D<u16>,
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tileset_ref: TileSetReference,
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tileset: &TileSet<'_>,
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tile_setting: TileSetting,
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) {
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let pos = (pos.x + pos.y * 32) as usize;
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@ -55,7 +55,7 @@ impl RegularMap {
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let tile_index = tile_setting.index();
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let new_tile = if tile_index != TRANSPARENT_TILE_INDEX {
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let new_tile_idx = vram.add_tile(tileset_ref, tile_index);
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let new_tile_idx = vram.add_tile(tileset, tile_index);
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Tile::new(new_tile_idx, tile_setting)
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} else {
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Tile::default()
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@ -6,7 +6,7 @@ mod vram_manager;
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pub use infinite_scrolled_map::{InfiniteScrolledMap, PartialUpdateStatus};
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pub use map::{MapLoan, RegularMap};
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pub use tiled0::Tiled0;
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pub use vram_manager::{TileFormat, TileIndex, TileSet, TileSetReference, VRamManager};
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pub use vram_manager::{TileFormat, TileIndex, TileSet, VRamManager};
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#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
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#[repr(transparent)]
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@ -24,18 +24,6 @@ static TILE_ALLOCATOR: BlockAllocator = unsafe {
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const TILE_LAYOUT: Layout = unsafe { Layout::from_size_align_unchecked(8 * 8 / 2, 8 * 8 / 2) };
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#[cfg(debug_assertions)]
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unsafe fn debug_unreachable_unchecked(message: &'static str) -> ! {
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unreachable!("{}", message);
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}
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#[cfg(not(debug_assertions))]
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const unsafe fn debug_unreachable_unchecked(_message: &'static str) -> ! {
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use core::hint::unreachable_unchecked;
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unreachable_unchecked();
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}
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#[derive(Clone, Copy, Debug)]
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pub enum TileFormat {
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FourBpp,
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@ -59,17 +47,9 @@ impl<'a> TileSet<'a> {
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pub fn new(tiles: &'a [u8], format: TileFormat) -> Self {
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Self { tiles, format }
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}
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}
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#[derive(Clone, Copy, PartialEq, Eq)]
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pub struct TileSetReference {
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id: u16,
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generation: u16,
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}
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impl TileSetReference {
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fn new(id: u16, generation: u16) -> Self {
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Self { id, generation }
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fn reference(&self) -> NonNull<[u8]> {
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self.tiles.into()
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}
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}
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@ -89,81 +69,68 @@ impl TileIndex {
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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struct TileReference(NonNull<u32>);
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enum ArenaStorageItem<T> {
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EndOfFreeList,
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NextFree(usize),
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Data(T, u16),
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#[derive(Clone, PartialEq, Eq, Hash)]
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struct TileInTileSetReference {
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tileset: NonNull<[u8]>,
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tile: u16,
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}
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pub struct VRamManager<'a> {
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tilesets: Vec<ArenaStorageItem<TileSet<'a>>>,
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generation: u16,
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free_pointer: Option<usize>,
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tile_set_to_vram: HashMap<(u16, u16), TileReference>,
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reference_counts: Vec<(u16, Option<(TileSetReference, u16)>)>,
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}
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impl<'a> VRamManager<'a> {
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pub(crate) fn new() -> Self {
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let tile_set_to_vram: HashMap<(u16, u16), TileReference> = HashMap::with_capacity(256);
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impl TileInTileSetReference {
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fn new(tileset: &'_ TileSet<'_>, tile: u16) -> Self {
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Self {
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tilesets: Vec::new(),
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generation: 0,
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free_pointer: None,
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tileset: tileset.reference(),
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tile,
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}
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}
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}
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tile_set_to_vram,
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reference_counts: Default::default(),
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#[derive(Clone, Default)]
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struct TileReferenceCount {
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reference_count: u16,
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tile_in_tile_set: Option<TileInTileSetReference>,
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}
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impl TileReferenceCount {
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fn new(tile_in_tile_set: TileInTileSetReference) -> Self {
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Self {
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reference_count: 1,
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tile_in_tile_set: Some(tile_in_tile_set),
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}
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}
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pub fn add_tileset(&mut self, tileset: TileSet<'a>) -> TileSetReference {
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let generation = self.generation;
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self.generation = self.generation.wrapping_add(1);
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let tileset = ArenaStorageItem::Data(tileset, generation);
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let index = if let Some(ptr) = self.free_pointer.take() {
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match self.tilesets[ptr] {
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ArenaStorageItem::EndOfFreeList => {
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self.tilesets[ptr] = tileset;
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ptr
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}
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ArenaStorageItem::NextFree(next_free) => {
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self.free_pointer = Some(next_free);
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self.tilesets[ptr] = tileset;
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ptr
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}
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_ => unsafe { debug_unreachable_unchecked("Free pointer cannot point to data") },
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}
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} else {
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self.tilesets.push(tileset);
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self.tilesets.len() - 1
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};
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TileSetReference::new(index as u16, generation)
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fn increment_reference_count(&mut self) {
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self.reference_count += 1;
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}
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pub fn remove_tileset(&mut self, tile_set_ref: TileSetReference) {
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let tileset = &self.tilesets[tile_set_ref.id as usize];
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fn decrement_reference_count(&mut self) -> u16 {
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assert!(
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self.reference_count > 0,
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"Trying to decrease the reference count below 0",
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);
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match tileset {
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ArenaStorageItem::Data(_, generation) => {
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debug_assert_eq!(
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*generation, tile_set_ref.generation,
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"Tileset generation must be the same when removing"
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);
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self.reference_count -= 1;
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self.reference_count
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}
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self.tilesets[tile_set_ref.id as usize] = if let Some(ptr) = self.free_pointer {
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ArenaStorageItem::NextFree(ptr)
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} else {
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ArenaStorageItem::EndOfFreeList
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};
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fn clear(&mut self) {
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self.reference_count = 0;
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self.tile_in_tile_set = None;
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}
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}
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self.free_pointer = Some(tile_set_ref.id as usize);
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}
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_ => panic!("Must remove valid tileset"),
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pub struct VRamManager {
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tile_set_to_vram: HashMap<TileInTileSetReference, TileReference>,
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reference_counts: Vec<TileReferenceCount>,
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}
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impl VRamManager {
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pub(crate) fn new() -> Self {
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let tile_set_to_vram: HashMap<TileInTileSetReference, TileReference> =
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HashMap::with_capacity(256);
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|
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Self {
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tile_set_to_vram,
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reference_counts: Default::default(),
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}
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}
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|
@ -177,12 +144,14 @@ impl<'a> VRamManager<'a> {
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TileReference(NonNull::new(ptr as *mut _).unwrap())
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}
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pub(crate) fn add_tile(&mut self, tile_set_ref: TileSetReference, tile: u16) -> TileIndex {
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let reference = self.tile_set_to_vram.get(&(tile_set_ref.id, tile));
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pub(crate) fn add_tile(&mut self, tile_set: &TileSet<'_>, tile: u16) -> TileIndex {
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let reference = self
|
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.tile_set_to_vram
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.get(&TileInTileSetReference::new(tile_set, tile));
|
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|
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if let Some(reference) = reference {
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let index = Self::index_from_reference(*reference);
|
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self.reference_counts[index].0 += 1;
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self.reference_counts[index].increment_reference_count();
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return TileIndex::new(index);
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}
|
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|
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|
@ -190,32 +159,30 @@ impl<'a> VRamManager<'a> {
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unsafe { TILE_ALLOCATOR.alloc(TILE_LAYOUT) }.unwrap().cast();
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let tile_reference = TileReference(new_reference);
|
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|
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self.copy_tile_to_location(tile_set_ref, tile, tile_reference);
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self.copy_tile_to_location(tile_set, tile, tile_reference);
|
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|
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let index = Self::index_from_reference(tile_reference);
|
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|
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self.tile_set_to_vram
|
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.insert((tile_set_ref.id, tile), tile_reference);
|
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.insert(TileInTileSetReference::new(tile_set, tile), tile_reference);
|
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|
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self.reference_counts
|
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.resize(self.reference_counts.len().max(index + 1), (0, None));
|
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self.reference_counts.resize(
|
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self.reference_counts.len().max(index + 1),
|
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Default::default(),
|
||||
);
|
||||
|
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self.reference_counts[index] = (1, Some((tile_set_ref, tile)));
|
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self.reference_counts[index] =
|
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TileReferenceCount::new(TileInTileSetReference::new(tile_set, tile));
|
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|
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TileIndex::new(index)
|
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}
|
||||
|
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pub(crate) fn remove_tile(&mut self, tile_index: TileIndex) {
|
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let index = tile_index.index() as usize;
|
||||
assert!(
|
||||
self.reference_counts[index].0 > 0,
|
||||
"Trying to decrease the reference count of {} below 0",
|
||||
index
|
||||
);
|
||||
|
||||
self.reference_counts[index].0 -= 1;
|
||||
let new_reference_count = self.reference_counts[index].decrement_reference_count();
|
||||
|
||||
if self.reference_counts[index].0 != 0 {
|
||||
if new_reference_count != 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -224,45 +191,39 @@ impl<'a> VRamManager<'a> {
|
|||
TILE_ALLOCATOR.dealloc_no_normalise(tile_reference.0.cast().as_ptr(), TILE_LAYOUT);
|
||||
}
|
||||
|
||||
let tile_ref = self.reference_counts[index].1.unwrap();
|
||||
self.tile_set_to_vram.remove(&(tile_ref.0.id, tile_ref.1));
|
||||
self.reference_counts[index].1 = None;
|
||||
let tile_ref = self.reference_counts[index]
|
||||
.tile_in_tile_set
|
||||
.as_ref()
|
||||
.unwrap();
|
||||
|
||||
self.tile_set_to_vram.remove(tile_ref);
|
||||
self.reference_counts[index].clear();
|
||||
}
|
||||
|
||||
pub fn replace_tile(
|
||||
&mut self,
|
||||
source_tile_set_ref: TileSetReference,
|
||||
source_tile_set: &TileSet<'_>,
|
||||
source_tile: u16,
|
||||
target_tile_set_ref: TileSetReference,
|
||||
target_tile_set: &TileSet<'_>,
|
||||
target_tile: u16,
|
||||
) {
|
||||
if let Some(&reference) = self
|
||||
.tile_set_to_vram
|
||||
.get(&(source_tile_set_ref.id, source_tile))
|
||||
.get(&TileInTileSetReference::new(source_tile_set, source_tile))
|
||||
{
|
||||
self.copy_tile_to_location(target_tile_set_ref, target_tile, reference);
|
||||
self.copy_tile_to_location(target_tile_set, target_tile, reference);
|
||||
}
|
||||
}
|
||||
|
||||
fn copy_tile_to_location(
|
||||
&self,
|
||||
tile_set_ref: TileSetReference,
|
||||
tile_set: &TileSet<'_>,
|
||||
tile_id: u16,
|
||||
tile_reference: TileReference,
|
||||
) {
|
||||
let tile_slice = if let ArenaStorageItem::Data(data, generation) =
|
||||
&self.tilesets[tile_set_ref.id as usize]
|
||||
{
|
||||
debug_assert_eq!(
|
||||
*generation, tile_set_ref.generation,
|
||||
"Stale tile data requested"
|
||||
);
|
||||
|
||||
let tile_offset = (tile_id as usize) * data.format.tile_size();
|
||||
&data.tiles[tile_offset..(tile_offset + data.format.tile_size())]
|
||||
} else {
|
||||
panic!("Target tile set ref must point to an existing tile set reference")
|
||||
};
|
||||
let tile_size = tile_set.format.tile_size();
|
||||
let tile_offset = (tile_id as usize) * tile_size;
|
||||
let tile_slice = &tile_set.tiles[tile_offset..(tile_offset + tile_size)];
|
||||
|
||||
let tile_size_in_half_words = tile_slice.len() / 2;
|
||||
|
||||
|
|
|
@ -18,7 +18,7 @@ impl Video {
|
|||
unsafe { Bitmap4::new() }
|
||||
}
|
||||
|
||||
pub fn tiled0(&mut self) -> (Tiled0, VRamManager<'_>) {
|
||||
pub fn tiled0(&mut self) -> (Tiled0, VRamManager) {
|
||||
(unsafe { Tiled0::new() }, VRamManager::new())
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
use agb::display::{
|
||||
tiled::{RegularMap, TileSetReference, TileSetting, VRamManager},
|
||||
tiled::{RegularMap, TileSet, TileSetting, VRamManager},
|
||||
HEIGHT, WIDTH,
|
||||
};
|
||||
|
||||
|
@ -12,7 +12,7 @@ pub fn write_level(
|
|||
map: &mut RegularMap,
|
||||
world: u32,
|
||||
level: u32,
|
||||
tile_set_ref: TileSetReference,
|
||||
tileset: &'_ TileSet<'_>,
|
||||
vram: &mut VRamManager,
|
||||
) {
|
||||
for (i, &tile) in [
|
||||
|
@ -30,7 +30,7 @@ pub fn write_level(
|
|||
map.set_tile(
|
||||
vram,
|
||||
(i as u16, 0).into(),
|
||||
tile_set_ref,
|
||||
&tileset,
|
||||
TileSetting::from_raw(tile),
|
||||
);
|
||||
}
|
||||
|
|
|
@ -783,17 +783,14 @@ fn main(mut agb: agb::Gba) -> ! {
|
|||
let mut splash_screen = tiled.background(Priority::P0);
|
||||
let mut world_display = tiled.background(Priority::P0);
|
||||
|
||||
let tile_set_ref = vram.add_tileset(TileSet::new(
|
||||
tile_sheet::background.tiles,
|
||||
TileFormat::FourBpp,
|
||||
));
|
||||
let tileset = TileSet::new(tile_sheet::background.tiles, TileFormat::FourBpp);
|
||||
|
||||
for y in 0..32u16 {
|
||||
for x in 0..32u16 {
|
||||
world_display.set_tile(
|
||||
&mut vram,
|
||||
(x, y).into(),
|
||||
tile_set_ref,
|
||||
&tileset,
|
||||
TileSetting::from_raw(level_display::BLANK),
|
||||
);
|
||||
}
|
||||
|
@ -837,7 +834,7 @@ fn main(mut agb: agb::Gba) -> ! {
|
|||
&mut world_display,
|
||||
current_level / 8 + 1,
|
||||
current_level % 8 + 1,
|
||||
tile_set_ref,
|
||||
&tileset,
|
||||
&mut vram,
|
||||
);
|
||||
|
||||
|
@ -849,12 +846,13 @@ fn main(mut agb: agb::Gba) -> ! {
|
|||
vblank.wait_for_vblank();
|
||||
mixer.after_vblank();
|
||||
|
||||
let map_current_level = current_level;
|
||||
let mut background = InfiniteScrolledMap::new(
|
||||
tiled.background(Priority::P2),
|
||||
Box::new(move |pos: Vector2D<i32>| {
|
||||
let level = &map_tiles::LEVELS[current_level as usize];
|
||||
Box::new(|pos: Vector2D<i32>| {
|
||||
let level = &map_tiles::LEVELS[map_current_level as usize];
|
||||
(
|
||||
tile_set_ref,
|
||||
&tileset,
|
||||
TileSetting::from_raw(
|
||||
*level
|
||||
.background
|
||||
|
@ -866,10 +864,10 @@ fn main(mut agb: agb::Gba) -> ! {
|
|||
);
|
||||
let mut foreground = InfiniteScrolledMap::new(
|
||||
tiled.background(Priority::P0),
|
||||
Box::new(move |pos: Vector2D<i32>| {
|
||||
let level = &map_tiles::LEVELS[current_level as usize];
|
||||
Box::new(|pos: Vector2D<i32>| {
|
||||
let level = &map_tiles::LEVELS[map_current_level as usize];
|
||||
(
|
||||
tile_set_ref,
|
||||
&tileset,
|
||||
TileSetting::from_raw(
|
||||
*level
|
||||
.foreground
|
||||
|
|
|
@ -19,22 +19,19 @@ pub fn show_splash_screen(
|
|||
vram: &mut VRamManager,
|
||||
) {
|
||||
map.set_scroll_pos((0u16, 0u16).into());
|
||||
let (tile_set_ref, palette) = match which {
|
||||
let (tileset, palette) = match which {
|
||||
SplashScreen::Start => {
|
||||
let tile_set_ref = vram.add_tileset(TileSet::new(
|
||||
splash_screens::splash.tiles,
|
||||
TileFormat::FourBpp,
|
||||
));
|
||||
let tileset = TileSet::new(splash_screens::splash.tiles, TileFormat::FourBpp);
|
||||
|
||||
(tile_set_ref, splash_screens::splash.palettes)
|
||||
(tileset, splash_screens::splash.palettes)
|
||||
}
|
||||
SplashScreen::End => {
|
||||
let tile_set_ref = vram.add_tileset(TileSet::new(
|
||||
let tileset = TileSet::new(
|
||||
splash_screens::thanks_for_playing.tiles,
|
||||
TileFormat::FourBpp,
|
||||
));
|
||||
);
|
||||
|
||||
(tile_set_ref, splash_screens::thanks_for_playing.palettes)
|
||||
(tileset, splash_screens::thanks_for_playing.palettes)
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -60,7 +57,7 @@ pub fn show_splash_screen(
|
|||
map.set_tile(
|
||||
vram,
|
||||
(x, y).into(),
|
||||
tile_set_ref,
|
||||
&tileset,
|
||||
TileSetting::from_raw(y * 30 + x),
|
||||
);
|
||||
}
|
||||
|
@ -108,6 +105,4 @@ pub fn show_splash_screen(
|
|||
|
||||
map.hide();
|
||||
map.clear(vram);
|
||||
|
||||
vram.remove_tileset(tile_set_ref);
|
||||
}
|
||||
|
|
|
@ -2223,18 +2223,15 @@ fn game_with_level(gba: &mut agb::Gba) {
|
|||
|
||||
vram.set_background_palettes(background::background.palettes);
|
||||
|
||||
let tileset_ref = vram.add_tileset(TileSet::new(
|
||||
background::background.tiles,
|
||||
TileFormat::FourBpp,
|
||||
));
|
||||
let tileset = TileSet::new(background::background.tiles, TileFormat::FourBpp);
|
||||
|
||||
let object = gba.display.object.get();
|
||||
|
||||
let backdrop = InfiniteScrolledMap::new(
|
||||
background.background(Priority::P2),
|
||||
Box::new(move |pos| {
|
||||
Box::new(|pos| {
|
||||
(
|
||||
tileset_ref,
|
||||
&tileset,
|
||||
TileSetting::from_raw(
|
||||
*tilemap::BACKGROUND_MAP
|
||||
.get((pos.x + tilemap::WIDTH * pos.y) as usize)
|
||||
|
@ -2246,9 +2243,9 @@ fn game_with_level(gba: &mut agb::Gba) {
|
|||
|
||||
let foreground = InfiniteScrolledMap::new(
|
||||
background.background(Priority::P0),
|
||||
Box::new(move |pos| {
|
||||
Box::new(|pos| {
|
||||
(
|
||||
tileset_ref,
|
||||
&tileset,
|
||||
TileSetting::from_raw(
|
||||
*tilemap::FOREGROUND_MAP
|
||||
.get((pos.x + tilemap::WIDTH * pos.y) as usize)
|
||||
|
@ -2260,9 +2257,9 @@ fn game_with_level(gba: &mut agb::Gba) {
|
|||
|
||||
let clouds = InfiniteScrolledMap::new(
|
||||
background.background(Priority::P3),
|
||||
Box::new(move |pos| {
|
||||
Box::new(|pos| {
|
||||
(
|
||||
tileset_ref,
|
||||
&tileset,
|
||||
TileSetting::from_raw(
|
||||
*tilemap::CLOUD_MAP
|
||||
.get((pos.x + tilemap::WIDTH * pos.y) as usize)
|
||||
|
|
Loading…
Reference in a new issue