fix name of trig functions

This commit is contained in:
Corwin 2022-08-02 18:53:15 +01:00
parent 46c5dcd2de
commit e675fc5c3e

View file

@ -431,7 +431,7 @@ impl<I: FixedWidthSignedInteger, const N: usize> Num<I, N> {
Num(self.0.fixed_abs())
}
/// Calculates the cosign of a fixed point number with the domain of [0, 1].
/// Calculates the cosine of a fixed point number with the domain of [0, 1].
/// see <https://github.com/tarcieri/micromath/blob/24584465b48ff4e87cffb709c7848664db896b4f/src/float/cos.rs#L226>
/// ```
/// # use agb_fixnum::*;
@ -462,7 +462,7 @@ impl<I: FixedWidthSignedInteger, const N: usize> Num<I, N> {
x
}
/// Calculates the sign of a number with domain of [0, 1].
/// Calculates the sine of a number with domain of [0, 1].
/// ```
/// # use agb_fixnum::*;
/// let n: Num<i32, 8> = num!(0.); // 0 radians
@ -681,7 +681,7 @@ impl<const N: usize> Vector2D<Num<i32, N>> {
}
/// Calculates the magnitude of a vector using the alpha max plus beta min
/// algorithm https://en.wikipedia.org/wiki/Alpha_max_plus_beta_min_algorithm
/// algorithm <https://en.wikipedia.org/wiki/Alpha_max_plus_beta_min_algorithm>
/// this has a maximum error of less than 4% of the true magnitude, probably
/// depending on the size of your fixed point approximation
/// ```