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https://github.com/italicsjenga/agb.git
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Replace example usage with the new macro
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65877b1d32
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@ -71,11 +71,11 @@ impl config::Image for BackgroundGfxOption {
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impl Parse for BackgroundGfxOption {
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fn parse(input: syn::parse::ParseStream) -> syn::Result<Self> {
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let lookahead = input.lookahead1();
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let module_name: syn::Ident = input.parse()?;
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let _: Token![=>] = input.parse()?;
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let lookahead = input.lookahead1();
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let colours = if lookahead.peek(syn::LitInt) {
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let num_colours: syn::LitInt = input.parse()?;
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@ -125,6 +125,7 @@ impl Parse for IncludeBackgroundGfxInput {
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let module_name: syn::Ident = input.parse()?;
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let _: Token![,] = input.parse()?;
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let lookahead = input.lookahead1();
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let transparent_colour: Colour = if lookahead.peek(syn::LitStr) {
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let colour_str: syn::LitStr = input.parse()?;
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let _: Token![,] = input.parse()?;
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@ -8,10 +8,10 @@ use agb::{
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Priority,
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},
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fixnum::{num, Num},
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include_gfx,
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include_background_gfx,
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};
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include_gfx!("examples/affine_tiles.toml");
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include_background_gfx!(affine_tiles, water_tiles => 256 "examples/water_tiles.png");
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#[agb::entry]
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fn main(mut gba: agb::Gba) -> ! {
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@ -1,6 +0,0 @@
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version = "1.0"
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[image.water_tiles]
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filename = "water_tiles.png"
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tile_size = "8x8"
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colours = 256
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@ -6,10 +6,10 @@ use agb::{
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tiled::{RegularBackgroundSize, TileFormat, TileSet, TileSetting, TiledMap},
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Priority,
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},
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include_gfx,
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include_background_gfx,
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};
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include_gfx!("examples/water_tiles.toml");
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include_background_gfx!(water_tiles, water_tiles => "examples/water_tiles.png");
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#[agb::entry]
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fn main(mut gba: agb::Gba) -> ! {
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