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@ -6,8 +6,10 @@ extern crate alloc;
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use agb::display::object::{ObjectController, Sprite, TagMap};
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use alloc::vec::Vec;
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const SPRITE_TAGS: (&[Sprite], &TagMap) =
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agb::include_aseprite!("../examples/the-purple-night/gfx/objects.aseprite");
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const SPRITE_TAGS: (&[Sprite], &TagMap) = agb::include_aseprite!(
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"../examples/the-purple-night/gfx/objects.aseprite",
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"../examples/the-purple-night/gfx/boss.aseprite"
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);
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const SPRITES: &[Sprite] = SPRITE_TAGS.0;
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const TAG_MAP: &TagMap = SPRITE_TAGS.1;
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@ -59,13 +61,14 @@ fn all_tags(gfx: &ObjectController) {
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let mut objs = Vec::new();
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for (i, v) in TAG_MAP.values().enumerate() {
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let x = (i % 14) as i32;
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let y = (i / 14) as i32;
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let mut obj = gfx
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.get_object(gfx.get_sprite(v.get_sprite(0)).unwrap())
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.unwrap();
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let x = (i % 7) as i32;
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let y = (i / 7) as i32;
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let sprite = v.get_sprite(0);
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let (size_x, size_y) = sprite.size().to_width_height();
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let (size_x, size_y) = (size_x as i32, size_y as i32);
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let mut obj = gfx.get_object(gfx.get_sprite(sprite).unwrap()).unwrap();
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obj.show();
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obj.set_position((x * 16 + 8, y * 16 + 8).into());
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obj.set_position((x * 32 + 16 - size_x / 2, y * 32 + 16 - size_y / 2).into());
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objs.push((obj, v));
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}
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