mirror of
https://github.com/italicsjenga/agb.git
synced 2024-12-23 16:21:33 +11:00
Add rudimentary affine background layer support.
This commit is contained in:
parent
0a991af2e9
commit
ee576597c2
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@ -566,6 +566,7 @@ impl<I: FixedWidthUnsignedInteger, const N: usize> Debug for Num<I, N> {
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/// A vector of two points: (x, y) represened by integers or fixed point numbers
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#[derive(Clone, Copy, PartialEq, Eq, Debug)]
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#[repr(C)]
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pub struct Vector2D<T: Number> {
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/// The x coordinate
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pub x: T,
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@ -1211,6 +1212,15 @@ mod tests {
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}
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}
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#[test]
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fn test_only_frac_bits() {
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let quarter: Num<u8, 8> = num!(0.25);
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let neg_quarter: Num<i16, 15> = num!(-0.25);
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assert_eq!(quarter + quarter, num!(0.5));
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assert_eq!(neg_quarter + neg_quarter, num!(-0.5));
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}
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#[test]
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fn test_vector_multiplication_and_division() {
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let a: Vector2D<i32> = (1, 2).into();
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@ -132,7 +132,7 @@ pub fn include_aseprite_inner(input: TokenStream) -> TokenStream {
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let optimised_results = optimiser.optimise_palettes();
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let (palette_data, tile_data, assignments) = palete_tile_data(&optimised_results, &images);
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let (palette_data, tile_data, assignments) = palette_tile_data(&optimised_results, &images);
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let palette_data = palette_data.iter().map(|colours| {
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quote! {
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@ -273,7 +273,7 @@ fn add_to_optimiser(
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}
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}
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fn palete_tile_data(
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fn palette_tile_data(
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optimiser: &Palette16OptimisationResults,
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images: &[Image],
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) -> (Vec<Vec<u16>>, Vec<u8>, Vec<usize>) {
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@ -293,9 +293,33 @@ fn palete_tile_data(
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.collect();
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let mut tile_data = Vec::new();
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let tile_size = TileSize::Tile8;
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for image in images {
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let tile_size = 8;
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add_image_to_tile_data(&mut tile_data, image, tile_size, &optimiser)
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}
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let tile_data = collapse_to_4bpp(&tile_data);
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let assignments = optimiser.assignments.clone();
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(palette_data, tile_data, assignments)
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}
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fn collapse_to_4bpp(tile_data: &[u8]) -> Vec<u8> {
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tile_data
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.chunks(2)
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.map(|chunk| chunk[0] | (chunk[1] << 4))
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.collect()
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}
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fn add_image_to_tile_data(
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tile_data: &mut Vec<u8>,
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image: &Image,
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tile_size: TileSize,
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optimiser: &&Palette16OptimisationResults,
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) {
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let tile_size = tile_size.to_size();
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let tiles_x = image.width / tile_size;
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let tiles_y = image.height / tile_size;
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@ -309,25 +333,14 @@ fn palete_tile_data(
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for j in inner_y * 8..inner_y * 8 + 8 {
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for i in inner_x * 8..inner_x * 8 + 8 {
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let colour = image.colour(x * tile_size + i, y * tile_size + j);
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tile_data.push(
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palette.colour_index(colour, optimiser.transparent_colour),
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);
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tile_data
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.push(palette.colour_index(colour, optimiser.transparent_colour));
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}
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}
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}
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}
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}
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}
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}
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let tile_data = tile_data
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.chunks(2)
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.map(|chunk| chunk[0] | (chunk[1] << 4))
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.collect();
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let assignments = optimiser.assignments.clone();
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(palette_data, tile_data, assignments)
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}
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fn flatten_group(expr: &Expr) -> &Expr {
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@ -1,5 +1,5 @@
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use crate::palette16::Palette16OptimisationResults;
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use crate::TileSize;
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use crate::{add_image_to_tile_data, collapse_to_4bpp, TileSize};
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use crate::{image_loader::Image, ByteString};
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use proc_macro2::TokenStream;
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@ -34,36 +34,11 @@ pub(crate) fn generate_code(
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}
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});
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let tile_size = tile_size.to_size();
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let mut tile_data = Vec::new();
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let tiles_x = image.width / tile_size;
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let tiles_y = image.height / tile_size;
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add_image_to_tile_data(&mut tile_data, image, tile_size, &results);
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let mut tile_data = vec![];
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for y in 0..tiles_y {
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for x in 0..tiles_x {
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let palette_index = results.assignments[y * tiles_x + x];
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let palette = &results.optimised_palettes[palette_index];
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for inner_y in 0..tile_size / 8 {
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for inner_x in 0..tile_size / 8 {
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for j in inner_y * 8..inner_y * 8 + 8 {
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for i in inner_x * 8..inner_x * 8 + 8 {
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let colour = image.colour(x * tile_size + i, y * tile_size + j);
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tile_data
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.push(palette.colour_index(colour, results.transparent_colour));
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}
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}
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}
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}
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}
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}
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let tile_data: Vec<_> = tile_data
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.chunks(2)
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.map(|chunk| (chunk[1] << 4) | chunk[0])
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.collect();
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let tile_data = collapse_to_4bpp(&tile_data);
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let data = ByteString(&tile_data);
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@ -3,7 +3,7 @@
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use agb::{
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display::{
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tiled::{RegularBackgroundSize, TileFormat, TileSet, TileSetting},
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tiled::{RegularBackgroundSize, TileFormat, TileSet, TileSetting, TiledMap},
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Priority,
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},
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include_gfx,
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@ -2,7 +2,7 @@
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#![no_main]
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use agb::{
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display::tiled::{TileFormat, TileSet, TileSetting},
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display::tiled::{TileFormat, TileSet, TileSetting, TiledMap},
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display::{
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object::{Object, ObjectController, Size, Sprite},
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palette16::Palette16,
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@ -3,7 +3,7 @@
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use agb::display::{
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palette16::Palette16,
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tiled::{RegularBackgroundSize, TileSetting},
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tiled::{RegularBackgroundSize, TileSetting, TiledMap},
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Priority,
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};
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@ -3,7 +3,7 @@
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use agb::{
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display::{
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tiled::{RegularBackgroundSize, RegularMap, TileSetting, VRamManager},
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tiled::{RegularBackgroundSize, RegularMap, TileSetting, TiledMap, VRamManager},
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Font, Priority,
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},
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include_font, include_wav,
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@ -3,7 +3,7 @@
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use agb::{
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display::{
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tiled::{RegularBackgroundSize, TileSetting},
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tiled::{RegularBackgroundSize, TileSetting, TiledMap},
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Font, Priority,
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},
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include_font,
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@ -1,4 +1,4 @@
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use super::tiled::{RegularMap, TileFormat, TileSet, TileSetting, VRamManager};
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use super::tiled::{RegularMap, TileFormat, TileSet, TileSetting, TiledMap, VRamManager};
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crate::include_gfx!("gfx/agb_logo.toml");
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@ -21,6 +21,7 @@ pub fn display_logo(map: &mut RegularMap, vram: &mut VRamManager) {
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map.commit(vram);
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map.show();
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}
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#[cfg(test)]
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mod tests {
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use crate::display::{tiled::RegularBackgroundSize, Priority};
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@ -210,6 +210,7 @@ impl<'a> Drop for TextRenderer<'a> {
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::display::tiled::TiledMap;
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const FONT: Font = crate::include_font!("examples/font/yoster.ttf", 12);
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#[test_case]
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@ -18,7 +18,7 @@ use super::{Priority, DISPLAY_CONTROL};
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use crate::agb_alloc::block_allocator::BlockAllocator;
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use crate::agb_alloc::bump_allocator::StartEnd;
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use crate::dma;
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use crate::fixnum::Vector2D;
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use crate::fixnum::{Num, Vector2D};
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use crate::hash_map::HashMap;
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use attributes::*;
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@ -627,7 +627,7 @@ impl ObjectController {
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unsafe {
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(OBJECT_ATTRIBUTE_MEMORY as *mut u16)
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.add((i as usize) * 4)
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.add(i * 4)
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.write_volatile(HIDDEN_VALUE);
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}
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@ -776,7 +776,7 @@ impl ObjectController {
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attrs.a2.set_tile_index(sprite.sprite_location);
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let shape_size = sprite.id.sprite().size.shape_size();
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attrs.a2.set_palete_bank(sprite.palette_location as u8);
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attrs.a2.set_palette_bank(sprite.palette_location as u8);
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attrs.a0.set_shape(shape_size.0);
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attrs.a1a.set_size(shape_size.1);
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attrs.a1s.set_size(shape_size.1);
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@ -877,7 +877,7 @@ impl<'a> Object<'a> {
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object_inner
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.attrs
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.a2
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.set_palete_bank(sprite.palette_location as u8);
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.set_palette_bank(sprite.palette_location as u8);
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object_inner.attrs.a0.set_shape(shape_size.0);
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object_inner.attrs.a1a.set_size(shape_size.1);
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object_inner.attrs.a1s.set_size(shape_size.1);
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@ -1193,6 +1193,31 @@ enum ColourMode {
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Eight,
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}
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/// The parameters used for the PPU's affine transformation function
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/// that can apply to objects and background layers in modes 1 and 2.
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/// This can be obtained from X/Y scale and rotation angle with
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/// [`agb::syscall::affine_matrix`].
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#[derive(Copy, Clone, Default, Debug, PartialEq, Eq)]
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#[repr(C)]
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pub struct AffineMatrixAttributes {
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/// Adjustment made to *X* coordinate when drawing *horizontal* lines.
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/// Also known as "dx".
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/// Typically computed as `x_scale * cos(angle)`.
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pub p_a: Num<i16, 8>,
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/// Adjustment made to *X* coordinate along *vertical* lines.
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/// Also known as "dmx".
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/// Typically computed as `y_scale * sin(angle)`.
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pub p_b: Num<i16, 8>,
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/// Adjustment made to *Y* coordinate along *horizontal* lines.
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/// Also known as "dy".
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/// Typically computed as `-x_scale * sin(angle)`.
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pub p_c: Num<i16, 8>,
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/// Adjustment made to *Y* coordinate along *vertical* lines.
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/// Also known as "dmy".
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/// Typically computed as `y_scale * cos(angle)`.
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pub p_d: Num<i16, 8>,
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}
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// this mod is not public, so the internal parts don't need documenting.
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#[allow(dead_code)]
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mod attributes {
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@ -1232,7 +1257,7 @@ mod attributes {
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pub(super) struct ObjectAttribute2 {
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pub tile_index: B10,
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pub priority: Priority,
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pub palete_bank: B4,
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pub palette_bank: B4,
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}
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}
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@ -1,6 +1,9 @@
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use alloc::boxed::Box;
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use super::{BackgroundID, MapLoan, RegularMap, TileSet, TileSetting, VRamManager};
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use super::{
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BackgroundID, BackgroundSizePrivate, MapLoan, RegularMap, TileSet, TileSetting, TiledMap,
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VRamManager,
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};
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use crate::{
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display,
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@ -2,31 +2,184 @@ use core::cell::RefCell;
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use core::ops::{Deref, DerefMut};
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use crate::bitarray::Bitarray;
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use crate::display::{Priority, DISPLAY_CONTROL};
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use crate::display::{object::AffineMatrixAttributes, Priority, DISPLAY_CONTROL};
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use crate::dma::dma_copy16;
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use crate::fixnum::Vector2D;
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use crate::fixnum::{Num, Number, Vector2D};
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use crate::memory_mapped::MemoryMapped;
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use super::{BackgroundID, RegularBackgroundSize, Tile, TileSet, TileSetting, VRamManager};
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use super::{
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AffineBackgroundSize, BackgroundID, BackgroundSize, BackgroundSizePrivate,
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RegularBackgroundSize, Tile, TileFormat, TileIndex, TileSet, TileSetting, VRamManager,
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};
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use crate::syscall::BgAffineSetData;
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use alloc::{vec, vec::Vec};
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pub(super) trait TiledMapPrivateConst: TiledMapTypes {
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type TileType: Into<TileIndex> + Copy + Default + Eq + PartialEq;
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type AffineMatrix;
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fn x_scroll(&self) -> Self::Position;
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fn y_scroll(&self) -> Self::Position;
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fn affine_matrix(&self) -> Self::AffineMatrix;
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fn background_id(&self) -> usize;
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fn screenblock(&self) -> usize;
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fn priority(&self) -> Priority;
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fn map_size(&self) -> Self::Size;
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fn bg_x(&self) -> MemoryMapped<Self::Position>;
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fn bg_y(&self) -> MemoryMapped<Self::Position>;
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fn bg_affine_matrix(&self) -> MemoryMapped<Self::AffineMatrix>;
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fn bg_control_register(&self) -> MemoryMapped<u16> {
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unsafe { MemoryMapped::new(0x0400_0008 + 2 * self.background_id()) }
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}
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fn screenblock_memory(&self) -> *mut u16 {
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(0x0600_0000 + 0x1000 * self.screenblock() as usize / 2) as *mut u16
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}
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}
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trait TiledMapPrivate: TiledMapPrivateConst {
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fn tiles_mut(&mut self) -> &mut [Self::TileType];
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fn tiles_dirty(&mut self) -> &mut bool;
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fn x_scroll_mut(&mut self) -> &mut Self::Position;
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fn y_scroll_mut(&mut self) -> &mut Self::Position;
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}
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pub trait TiledMapTypes {
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type Position: Number;
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type Size: BackgroundSize + Copy;
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}
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pub trait TiledMap: TiledMapTypes {
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fn clear(&mut self, vram: &mut VRamManager);
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fn show(&mut self);
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fn hide(&mut self);
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fn commit(&mut self, vram: &mut VRamManager);
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fn size(&self) -> Self::Size;
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#[must_use]
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fn scroll_pos(&self) -> Vector2D<Self::Position>;
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fn set_scroll_pos(&mut self, pos: Vector2D<Self::Position>);
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}
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impl<T> TiledMap for T
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where
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T: TiledMapPrivateConst + TiledMapPrivate + TiledMapTypes,
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T::Size: BackgroundSizePrivate,
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{
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fn clear(&mut self, vram: &mut VRamManager) {
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for tile in self.tiles_mut() {
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if *tile != Default::default() {
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vram.remove_tile((*tile).into());
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}
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*tile = Default::default();
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}
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}
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fn show(&mut self) {
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let mode = DISPLAY_CONTROL.get();
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let new_mode = mode | (1 << (self.background_id() + 0x08)) as u16;
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DISPLAY_CONTROL.set(new_mode);
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}
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fn hide(&mut self) {
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let mode = DISPLAY_CONTROL.get();
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let new_mode = mode & !(1 << (self.background_id() + 0x08)) as u16;
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DISPLAY_CONTROL.set(new_mode);
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}
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fn commit(&mut self, vram: &mut VRamManager) {
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let new_bg_control_value = (self.priority() as u16)
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| ((self.screenblock() as u16) << 8)
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| (self.map_size().size_flag() << 14);
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self.bg_control_register().set(new_bg_control_value);
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self.bg_x().set(self.x_scroll());
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self.bg_y().set(self.y_scroll());
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self.bg_affine_matrix().set(self.affine_matrix());
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let screenblock_memory = self.screenblock_memory();
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let x: TileIndex = unsafe { *self.tiles_mut().get_unchecked(0) }.into();
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let x = x.format().tile_size() / TileFormat::FourBpp.tile_size();
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if *self.tiles_dirty() {
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unsafe {
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dma_copy16(
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self.tiles_mut().as_ptr() as *const u16,
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screenblock_memory,
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self.map_size().num_tiles() / x,
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);
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}
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}
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vram.gc();
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*self.tiles_dirty() = false;
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}
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fn size(&self) -> Self::Size {
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self.map_size()
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}
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#[must_use]
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fn scroll_pos(&self) -> Vector2D<Self::Position> {
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(self.x_scroll(), self.y_scroll()).into()
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}
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fn set_scroll_pos(&mut self, pos: Vector2D<Self::Position>) {
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*self.x_scroll_mut() = pos.x;
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*self.y_scroll_mut() = pos.y;
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}
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}
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pub struct RegularMap {
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background_id: u8,
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screenblock: u8,
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priority: Priority,
|
||||
size: RegularBackgroundSize,
|
||||
|
||||
x_scroll: u16,
|
||||
y_scroll: u16,
|
||||
priority: Priority,
|
||||
|
||||
tiles: Vec<Tile>,
|
||||
tiles_dirty: bool,
|
||||
|
||||
size: RegularBackgroundSize,
|
||||
}
|
||||
|
||||
pub const TRANSPARENT_TILE_INDEX: u16 = (1 << 10) - 1;
|
||||
|
||||
#[rustfmt::skip]
|
||||
impl TiledMapPrivate for RegularMap {
|
||||
fn tiles_mut(&mut self) -> &mut [Self::TileType] { &mut self.tiles }
|
||||
fn tiles_dirty(&mut self) -> &mut bool { &mut self.tiles_dirty }
|
||||
fn x_scroll_mut(&mut self) -> &mut Self::Position { &mut self.x_scroll }
|
||||
fn y_scroll_mut(&mut self) -> &mut Self::Position { &mut self.y_scroll }
|
||||
}
|
||||
|
||||
impl TiledMapTypes for RegularMap {
|
||||
type Position = u16;
|
||||
type Size = RegularBackgroundSize;
|
||||
}
|
||||
|
||||
#[rustfmt::skip]
|
||||
impl const TiledMapPrivateConst for RegularMap {
|
||||
type TileType = Tile;
|
||||
type AffineMatrix = ();
|
||||
fn x_scroll(&self) -> Self::Position { self.x_scroll }
|
||||
fn y_scroll(&self) -> Self::Position { self.y_scroll }
|
||||
fn affine_matrix(&self) -> Self::AffineMatrix {}
|
||||
fn background_id(&self) -> usize { self.background_id as usize }
|
||||
fn screenblock(&self) -> usize { self.screenblock as usize }
|
||||
fn priority(&self) -> Priority { self.priority }
|
||||
fn map_size(&self) -> Self::Size { self.size }
|
||||
fn bg_x(&self) -> MemoryMapped<Self::Position> {
|
||||
unsafe { MemoryMapped::new(0x0400_0010 + 4 * self.background_id as usize) }
|
||||
}
|
||||
fn bg_y(&self) -> MemoryMapped<Self::Position> {
|
||||
unsafe { MemoryMapped::new(0x0400_0012 + 4 * self.background_id as usize) }
|
||||
}
|
||||
fn bg_affine_matrix(&self) -> MemoryMapped<Self::AffineMatrix> {
|
||||
unsafe { MemoryMapped::new(0) }
|
||||
}
|
||||
}
|
||||
|
||||
impl RegularMap {
|
||||
pub(crate) fn new(
|
||||
background_id: u8,
|
||||
|
@ -36,16 +189,15 @@ impl RegularMap {
|
|||
) -> Self {
|
||||
Self {
|
||||
background_id,
|
||||
|
||||
screenblock,
|
||||
priority,
|
||||
size,
|
||||
|
||||
x_scroll: 0,
|
||||
y_scroll: 0,
|
||||
priority,
|
||||
|
||||
tiles: vec![Default::default(); size.num_tiles()],
|
||||
tiles_dirty: true,
|
||||
|
||||
size,
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -56,11 +208,11 @@ impl RegularMap {
|
|||
tileset: &TileSet<'_>,
|
||||
tile_setting: TileSetting,
|
||||
) {
|
||||
let pos = self.size.gba_offset(pos);
|
||||
let pos = self.map_size().gba_offset(pos);
|
||||
|
||||
let old_tile = self.tiles[pos];
|
||||
let old_tile = self.tiles_mut()[pos];
|
||||
if old_tile != Tile::default() {
|
||||
vram.remove_tile(old_tile.tile_index());
|
||||
vram.remove_tile(old_tile.into());
|
||||
}
|
||||
|
||||
let tile_index = tile_setting.index();
|
||||
|
@ -77,86 +229,129 @@ impl RegularMap {
|
|||
return;
|
||||
}
|
||||
|
||||
self.tiles[pos] = new_tile;
|
||||
self.tiles_dirty = true;
|
||||
self.tiles_mut()[pos] = new_tile;
|
||||
*self.tiles_dirty() = true;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn clear(&mut self, vram: &mut VRamManager) {
|
||||
for tile in self.tiles.iter_mut() {
|
||||
if *tile != Tile::default() {
|
||||
vram.remove_tile(tile.tile_index());
|
||||
pub struct AffineMap {
|
||||
background_id: u8,
|
||||
screenblock: u8,
|
||||
priority: Priority,
|
||||
size: AffineBackgroundSize,
|
||||
|
||||
bg_center: Vector2D<Num<i32, 8>>,
|
||||
transform: BgAffineSetData,
|
||||
|
||||
tiles: Vec<u8>,
|
||||
tiles_dirty: bool,
|
||||
}
|
||||
|
||||
#[rustfmt::skip]
|
||||
impl TiledMapPrivate for AffineMap {
|
||||
fn tiles_mut(&mut self) -> &mut [Self::TileType] { &mut self.tiles }
|
||||
fn tiles_dirty(&mut self) -> &mut bool { &mut self.tiles_dirty }
|
||||
fn x_scroll_mut(&mut self) -> &mut Self::Position { &mut self.transform.position.x }
|
||||
fn y_scroll_mut(&mut self) -> &mut Self::Position { &mut self.transform.position.y }
|
||||
}
|
||||
|
||||
impl TiledMapTypes for AffineMap {
|
||||
type Position = Num<i32, 8>;
|
||||
type Size = AffineBackgroundSize;
|
||||
}
|
||||
|
||||
#[rustfmt::skip]
|
||||
impl const TiledMapPrivateConst for AffineMap {
|
||||
type TileType = u8;
|
||||
type AffineMatrix = AffineMatrixAttributes;
|
||||
fn x_scroll(&self) -> Self::Position { self.transform.position.x }
|
||||
fn y_scroll(&self) -> Self::Position { self.transform.position.y }
|
||||
fn affine_matrix(&self) -> Self::AffineMatrix { self.transform.matrix }
|
||||
fn background_id(&self) -> usize { self.background_id as usize }
|
||||
fn screenblock(&self) -> usize { self.screenblock as usize }
|
||||
fn priority(&self) -> Priority { self.priority }
|
||||
fn map_size(&self) -> Self::Size { self.size }
|
||||
fn bg_x(&self) -> MemoryMapped<Self::Position> {
|
||||
unsafe { MemoryMapped::new(0x0400_0008 + 0x10 * self.background_id()) }
|
||||
}
|
||||
fn bg_y(&self) -> MemoryMapped<Self::Position> {
|
||||
unsafe { MemoryMapped::new(0x0400_000c + 0x10 * self.background_id()) }
|
||||
}
|
||||
fn bg_affine_matrix(&self) -> MemoryMapped<Self::AffineMatrix> {
|
||||
unsafe { MemoryMapped::new(0x0400_0000 + 0x10 * self.background_id()) }
|
||||
}
|
||||
}
|
||||
|
||||
*tile = Tile::default();
|
||||
impl AffineMap {
|
||||
pub(crate) fn new(
|
||||
background_id: u8,
|
||||
screenblock: u8,
|
||||
priority: Priority,
|
||||
size: AffineBackgroundSize,
|
||||
bg_center: Vector2D<Num<i32, 8>>,
|
||||
) -> Self {
|
||||
Self {
|
||||
background_id,
|
||||
screenblock,
|
||||
priority,
|
||||
size,
|
||||
|
||||
bg_center,
|
||||
transform: Default::default(),
|
||||
|
||||
tiles: vec![Default::default(); size.num_tiles()],
|
||||
tiles_dirty: true,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn show(&mut self) {
|
||||
let mode = DISPLAY_CONTROL.get();
|
||||
let new_mode = mode | (1 << (self.background_id + 0x08));
|
||||
DISPLAY_CONTROL.set(new_mode);
|
||||
pub fn set_tile(
|
||||
&mut self,
|
||||
vram: &mut VRamManager,
|
||||
pos: Vector2D<u16>,
|
||||
tileset: &TileSet<'_>,
|
||||
tile_id: u8,
|
||||
) {
|
||||
let pos = self.map_size().gba_offset(pos);
|
||||
|
||||
let old_tile = self.tiles_mut()[pos];
|
||||
if old_tile != 0 {
|
||||
vram.remove_tile(old_tile.into());
|
||||
}
|
||||
|
||||
pub fn hide(&mut self) {
|
||||
let mode = DISPLAY_CONTROL.get();
|
||||
let new_mode = mode & !(1 << (self.background_id + 0x08));
|
||||
DISPLAY_CONTROL.set(new_mode);
|
||||
let tile_index = tile_id as u16;
|
||||
|
||||
let new_tile = if tile_index != TRANSPARENT_TILE_INDEX {
|
||||
let new_tile_idx = vram.add_tile(tileset, tile_index);
|
||||
new_tile_idx.raw_index() as u8
|
||||
} else {
|
||||
0
|
||||
};
|
||||
|
||||
if old_tile == new_tile {
|
||||
// no need to mark as dirty if nothing changes
|
||||
return;
|
||||
}
|
||||
|
||||
pub fn commit(&mut self, vram: &mut VRamManager) {
|
||||
let new_bg_control_value = (self.priority as u16)
|
||||
| (u16::from(self.screenblock) << 8)
|
||||
| (self.size.size_flag() << 14);
|
||||
|
||||
self.bg_control_register().set(new_bg_control_value);
|
||||
self.bg_h_offset().set(self.x_scroll);
|
||||
self.bg_v_offset().set(self.y_scroll);
|
||||
|
||||
let screenblock_memory = self.screenblock_memory();
|
||||
|
||||
if self.tiles_dirty {
|
||||
unsafe {
|
||||
dma_copy16(
|
||||
self.tiles.as_ptr() as *const u16,
|
||||
screenblock_memory,
|
||||
self.size.num_tiles(),
|
||||
);
|
||||
}
|
||||
self.tiles_mut()[pos] = new_tile;
|
||||
*self.tiles_dirty() = true;
|
||||
}
|
||||
|
||||
vram.gc();
|
||||
|
||||
self.tiles_dirty = false;
|
||||
pub fn set_transform_raw(&mut self, transform: BgAffineSetData) {
|
||||
self.transform = transform;
|
||||
}
|
||||
|
||||
pub fn set_scroll_pos(&mut self, pos: Vector2D<u16>) {
|
||||
self.x_scroll = pos.x;
|
||||
self.y_scroll = pos.y;
|
||||
}
|
||||
|
||||
#[must_use]
|
||||
pub fn scroll_pos(&self) -> Vector2D<u16> {
|
||||
(self.x_scroll, self.y_scroll).into()
|
||||
}
|
||||
|
||||
pub(crate) fn size(&self) -> RegularBackgroundSize {
|
||||
self.size
|
||||
}
|
||||
|
||||
const fn bg_control_register(&self) -> MemoryMapped<u16> {
|
||||
unsafe { MemoryMapped::new(0x0400_0008 + 2 * self.background_id as usize) }
|
||||
}
|
||||
|
||||
const fn bg_h_offset(&self) -> MemoryMapped<u16> {
|
||||
unsafe { MemoryMapped::new(0x0400_0010 + 4 * self.background_id as usize) }
|
||||
}
|
||||
|
||||
const fn bg_v_offset(&self) -> MemoryMapped<u16> {
|
||||
unsafe { MemoryMapped::new(0x0400_0012 + 4 * self.background_id as usize) }
|
||||
}
|
||||
|
||||
const fn screenblock_memory(&self) -> *mut u16 {
|
||||
(0x0600_0000 + 0x1000 * self.screenblock as usize / 2) as *mut u16
|
||||
pub fn set_transform(
|
||||
&mut self,
|
||||
display_center: Vector2D<i16>,
|
||||
scale: Vector2D<Num<i16, 8>>,
|
||||
rotation: Num<u8, 8>,
|
||||
) {
|
||||
self.set_transform_raw(crate::syscall::bg_affine_matrix(
|
||||
self.bg_center,
|
||||
display_center,
|
||||
scale,
|
||||
rotation,
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -165,7 +360,7 @@ pub struct MapLoan<'a, T> {
|
|||
background_id: u8,
|
||||
screenblock_id: u8,
|
||||
screenblock_length: u8,
|
||||
regular_map_list: &'a RefCell<Bitarray<1>>,
|
||||
map_list: &'a RefCell<Bitarray<1>>,
|
||||
screenblock_list: &'a RefCell<Bitarray<1>>,
|
||||
}
|
||||
|
||||
|
@ -189,7 +384,7 @@ impl<'a, T> MapLoan<'a, T> {
|
|||
background_id: u8,
|
||||
screenblock_id: u8,
|
||||
screenblock_length: u8,
|
||||
regular_map_list: &'a RefCell<Bitarray<1>>,
|
||||
map_list: &'a RefCell<Bitarray<1>>,
|
||||
screenblock_list: &'a RefCell<Bitarray<1>>,
|
||||
) -> Self {
|
||||
MapLoan {
|
||||
|
@ -197,7 +392,7 @@ impl<'a, T> MapLoan<'a, T> {
|
|||
background_id,
|
||||
screenblock_id,
|
||||
screenblock_length,
|
||||
regular_map_list,
|
||||
map_list,
|
||||
screenblock_list,
|
||||
}
|
||||
}
|
||||
|
@ -210,7 +405,7 @@ impl<'a, T> MapLoan<'a, T> {
|
|||
|
||||
impl<'a, T> Drop for MapLoan<'a, T> {
|
||||
fn drop(&mut self) {
|
||||
self.regular_map_list
|
||||
self.map_list
|
||||
.borrow_mut()
|
||||
.set(self.background_id as usize, false);
|
||||
|
||||
|
|
|
@ -1,28 +1,76 @@
|
|||
mod infinite_scrolled_map;
|
||||
mod map;
|
||||
mod tiled0;
|
||||
mod tiled1;
|
||||
mod tiled2;
|
||||
mod vram_manager;
|
||||
|
||||
use agb_fixnum::Vector2D;
|
||||
use crate::bitarray::Bitarray;
|
||||
use crate::display::Priority;
|
||||
use agb_fixnum::{Num, Vector2D};
|
||||
use core::cell::RefCell;
|
||||
pub use infinite_scrolled_map::{InfiniteScrolledMap, PartialUpdateStatus};
|
||||
pub use map::{MapLoan, RegularMap};
|
||||
pub use map::{AffineMap, MapLoan, RegularMap, TiledMap};
|
||||
pub use tiled0::Tiled0;
|
||||
pub use tiled1::Tiled1;
|
||||
pub use tiled2::Tiled2;
|
||||
pub use vram_manager::{DynamicTile, TileFormat, TileIndex, TileSet, VRamManager};
|
||||
|
||||
// affine layers start at BG2
|
||||
pub(crate) const AFFINE_BG_ID_OFFSET: usize = 2;
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
#[repr(u16)]
|
||||
pub enum RegularBackgroundSize {
|
||||
Background32x32,
|
||||
Background64x32,
|
||||
Background32x64,
|
||||
Background64x64,
|
||||
Background32x32 = 0,
|
||||
Background64x32 = 1,
|
||||
Background32x64 = 2,
|
||||
Background64x64 = 3,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub struct BackgroundID(pub(crate) u8);
|
||||
|
||||
impl RegularBackgroundSize {
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
#[repr(u16)]
|
||||
pub enum AffineBackgroundSize {
|
||||
Background16x16 = 0,
|
||||
Background32x32 = 1,
|
||||
Background64x64 = 2,
|
||||
Background128x128 = 3,
|
||||
}
|
||||
|
||||
pub trait BackgroundSize {
|
||||
#[must_use]
|
||||
pub fn width(&self) -> u32 {
|
||||
fn width(&self) -> u32;
|
||||
#[must_use]
|
||||
fn height(&self) -> u32;
|
||||
}
|
||||
|
||||
pub(super) trait BackgroundSizePrivate: BackgroundSize + Sized {
|
||||
fn size_flag(self) -> u16;
|
||||
fn num_tiles(&self) -> usize {
|
||||
(self.width() * self.height()) as usize
|
||||
}
|
||||
fn num_screen_blocks(&self) -> usize;
|
||||
fn gba_offset(&self, pos: Vector2D<u16>) -> usize;
|
||||
fn tile_pos_x(&self, x: i32) -> u16 {
|
||||
((x as u32) & (self.width() - 1)) as u16
|
||||
}
|
||||
fn tile_pos_y(&self, y: i32) -> u16 {
|
||||
((y as u32) & (self.height() - 1)) as u16
|
||||
}
|
||||
fn px_offset_x(&self, x: i32) -> u16 {
|
||||
((x as u32) & (self.width() * 8 - 1)) as u16
|
||||
}
|
||||
fn px_offset_y(&self, y: i32) -> u16 {
|
||||
((y as u32) & (self.height() * 8 - 1)) as u16
|
||||
}
|
||||
}
|
||||
|
||||
impl BackgroundSize for RegularBackgroundSize {
|
||||
#[must_use]
|
||||
fn width(&self) -> u32 {
|
||||
match self {
|
||||
RegularBackgroundSize::Background32x64 | RegularBackgroundSize::Background32x32 => 32,
|
||||
RegularBackgroundSize::Background64x64 | RegularBackgroundSize::Background64x32 => 64,
|
||||
|
@ -30,33 +78,26 @@ impl RegularBackgroundSize {
|
|||
}
|
||||
|
||||
#[must_use]
|
||||
pub fn height(&self) -> u32 {
|
||||
fn height(&self) -> u32 {
|
||||
match self {
|
||||
RegularBackgroundSize::Background32x32 | RegularBackgroundSize::Background64x32 => 32,
|
||||
RegularBackgroundSize::Background32x64 | RegularBackgroundSize::Background64x64 => 64,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn size_flag(self) -> u16 {
|
||||
match self {
|
||||
RegularBackgroundSize::Background32x32 => 0,
|
||||
RegularBackgroundSize::Background64x32 => 1,
|
||||
RegularBackgroundSize::Background32x64 => 2,
|
||||
RegularBackgroundSize::Background64x64 => 3,
|
||||
}
|
||||
impl BackgroundSizePrivate for RegularBackgroundSize {
|
||||
fn size_flag(self) -> u16 {
|
||||
self as u16
|
||||
}
|
||||
|
||||
pub(crate) fn num_tiles(self) -> usize {
|
||||
(self.width() * self.height()) as usize
|
||||
}
|
||||
|
||||
pub(crate) fn num_screen_blocks(self) -> usize {
|
||||
fn num_screen_blocks(&self) -> usize {
|
||||
self.num_tiles() / (32 * 32)
|
||||
}
|
||||
|
||||
// This is hilariously complicated due to how the GBA stores the background screenblocks.
|
||||
// See https://www.coranac.com/tonc/text/regbg.htm#sec-map for an explanation
|
||||
pub(crate) fn gba_offset(self, pos: Vector2D<u16>) -> usize {
|
||||
fn gba_offset(&self, pos: Vector2D<u16>) -> usize {
|
||||
let x_mod = pos.x & (self.width() as u16 - 1);
|
||||
let y_mod = pos.y & (self.height() as u16 - 1);
|
||||
|
||||
|
@ -66,21 +107,43 @@ impl RegularBackgroundSize {
|
|||
|
||||
pos as usize
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn tile_pos_x(self, x: i32) -> u16 {
|
||||
((x as u32) & (self.width() - 1)) as u16
|
||||
impl BackgroundSize for AffineBackgroundSize {
|
||||
#[must_use]
|
||||
fn width(&self) -> u32 {
|
||||
match self {
|
||||
AffineBackgroundSize::Background16x16 => 16,
|
||||
AffineBackgroundSize::Background32x32 => 32,
|
||||
AffineBackgroundSize::Background64x64 => 64,
|
||||
AffineBackgroundSize::Background128x128 => 128,
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn tile_pos_y(self, y: i32) -> u16 {
|
||||
((y as u32) & (self.height() - 1)) as u16
|
||||
#[must_use]
|
||||
fn height(&self) -> u32 {
|
||||
self.width()
|
||||
}
|
||||
}
|
||||
|
||||
impl BackgroundSizePrivate for AffineBackgroundSize {
|
||||
fn size_flag(self) -> u16 {
|
||||
self as u16
|
||||
}
|
||||
|
||||
pub(crate) fn px_offset_x(self, x: i32) -> u16 {
|
||||
((x as u32) & (self.width() * 8 - 1)) as u16
|
||||
fn num_screen_blocks(&self) -> usize {
|
||||
// technically 16x16 and 32x32 only use the first 1/8 and 1/2 of the SB, respectively
|
||||
1.max(self.num_tiles() / 2048)
|
||||
}
|
||||
|
||||
pub(crate) fn px_offset_y(self, y: i32) -> u16 {
|
||||
((y as u32) & (self.height() * 8 - 1)) as u16
|
||||
// Affine modes don't do the convoluted staggered block layout
|
||||
fn gba_offset(&self, pos: Vector2D<u16>) -> usize {
|
||||
let x_mod = pos.x & (self.width() as u16 - 1);
|
||||
let y_mod = pos.y & (self.height() as u16 - 1);
|
||||
|
||||
let pos = x_mod + (self.width() as u16 * y_mod);
|
||||
|
||||
pos as usize
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -90,11 +153,11 @@ struct Tile(u16);
|
|||
|
||||
impl Tile {
|
||||
fn new(idx: TileIndex, setting: TileSetting) -> Self {
|
||||
Self(idx.index() | setting.setting())
|
||||
Self(idx.raw_index() | setting.setting())
|
||||
}
|
||||
|
||||
fn tile_index(self) -> TileIndex {
|
||||
TileIndex::new(self.0 as usize & ((1 << 10) - 1))
|
||||
TileIndex::new(self.0 as usize & ((1 << 10) - 1), TileFormat::FourBpp)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -126,6 +189,149 @@ impl TileSetting {
|
|||
}
|
||||
}
|
||||
|
||||
pub(self) fn find_screenblock_gap(screenblocks: &Bitarray<1>, gap: usize) -> usize {
|
||||
let mut candidate = 0;
|
||||
|
||||
'outer: while candidate < 16 - gap {
|
||||
let starting_point = candidate;
|
||||
for attempt in starting_point..(starting_point + gap) {
|
||||
if screenblocks.get(attempt) == Some(true) {
|
||||
candidate = attempt + 1;
|
||||
continue 'outer;
|
||||
}
|
||||
}
|
||||
|
||||
return candidate;
|
||||
}
|
||||
|
||||
panic!(
|
||||
"Failed to find screenblock gap of at least {} elements",
|
||||
gap
|
||||
);
|
||||
}
|
||||
|
||||
pub(self) trait TiledMode {
|
||||
const REGULAR_BACKGROUNDS: usize;
|
||||
const AFFINE_BACKGROUNDS: usize;
|
||||
fn screenblocks(&self) -> &RefCell<Bitarray<1>>;
|
||||
fn regular(&self) -> &RefCell<Bitarray<1>>;
|
||||
fn affine(&self) -> &RefCell<Bitarray<1>>;
|
||||
}
|
||||
|
||||
pub trait RegularTiledMode {
|
||||
fn regular_background(
|
||||
&self,
|
||||
priority: Priority,
|
||||
size: RegularBackgroundSize,
|
||||
) -> MapLoan<'_, RegularMap>;
|
||||
}
|
||||
|
||||
pub trait AffineTiledMode {
|
||||
fn affine_background(
|
||||
&self,
|
||||
priority: Priority,
|
||||
size: AffineBackgroundSize,
|
||||
) -> MapLoan<'_, AffineMap>;
|
||||
}
|
||||
|
||||
// withoutboats: https://internals.rust-lang.org/t/const-generics-where-restrictions/12742/6
|
||||
pub struct If<const B: bool>;
|
||||
pub trait True {}
|
||||
impl True for If<true> {}
|
||||
|
||||
impl<T> RegularTiledMode for T
|
||||
where
|
||||
T: TiledMode,
|
||||
If<{ T::REGULAR_BACKGROUNDS > 0 }>: True,
|
||||
{
|
||||
fn regular_background(
|
||||
&self,
|
||||
priority: Priority,
|
||||
size: RegularBackgroundSize,
|
||||
) -> MapLoan<'_, RegularMap> {
|
||||
let mut regular = self.regular().borrow_mut();
|
||||
let new_background = regular.first_zero().unwrap();
|
||||
if new_background >= T::REGULAR_BACKGROUNDS {
|
||||
panic!(
|
||||
"can only have {} active regular backgrounds",
|
||||
T::REGULAR_BACKGROUNDS
|
||||
);
|
||||
}
|
||||
|
||||
let num_screenblocks = size.num_screen_blocks();
|
||||
let mut screenblocks = self.screenblocks().borrow_mut();
|
||||
|
||||
let screenblock = find_screenblock_gap(&screenblocks, num_screenblocks);
|
||||
for id in screenblock..(screenblock + num_screenblocks) {
|
||||
screenblocks.set(id, true);
|
||||
}
|
||||
|
||||
let bg = RegularMap::new(new_background as u8, screenblock as u8 + 16, priority, size);
|
||||
|
||||
regular.set(new_background, true);
|
||||
|
||||
MapLoan::new(
|
||||
bg,
|
||||
new_background as u8,
|
||||
screenblock as u8,
|
||||
num_screenblocks as u8,
|
||||
self.regular(),
|
||||
self.screenblocks(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> AffineTiledMode for T
|
||||
where
|
||||
T: TiledMode,
|
||||
If<{ T::AFFINE_BACKGROUNDS > 0 }>: True,
|
||||
{
|
||||
fn affine_background(
|
||||
&self,
|
||||
priority: Priority,
|
||||
size: AffineBackgroundSize,
|
||||
) -> MapLoan<'_, AffineMap> {
|
||||
let mut affine = self.affine().borrow_mut();
|
||||
let new_background = affine.first_zero().unwrap();
|
||||
if new_background >= T::AFFINE_BACKGROUNDS + AFFINE_BG_ID_OFFSET {
|
||||
panic!(
|
||||
"can only have {} active affine backgrounds",
|
||||
T::AFFINE_BACKGROUNDS
|
||||
);
|
||||
}
|
||||
|
||||
let num_screenblocks = size.num_screen_blocks();
|
||||
let mut screenblocks = self.screenblocks().borrow_mut();
|
||||
|
||||
let screenblock = find_screenblock_gap(&screenblocks, num_screenblocks);
|
||||
for id in screenblock..(screenblock + num_screenblocks) {
|
||||
screenblocks.set(id, true);
|
||||
}
|
||||
|
||||
let center_dim = Num::new(size.width() as i32 * 8 / 2);
|
||||
let default_bg_center = (center_dim, center_dim).into();
|
||||
|
||||
let bg = AffineMap::new(
|
||||
new_background as u8,
|
||||
screenblock as u8 + 16,
|
||||
priority,
|
||||
size,
|
||||
default_bg_center,
|
||||
);
|
||||
|
||||
affine.set(new_background, true);
|
||||
|
||||
MapLoan::new(
|
||||
bg,
|
||||
new_background as u8,
|
||||
screenblock as u8,
|
||||
num_screenblocks as u8,
|
||||
self.affine(),
|
||||
self.screenblocks(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
use super::*;
|
||||
|
|
|
@ -1,12 +1,11 @@
|
|||
use core::cell::RefCell;
|
||||
|
||||
use super::{MapLoan, RegularBackgroundSize, RegularMap, RegularTiledMode, TiledMode};
|
||||
use crate::{
|
||||
bitarray::Bitarray,
|
||||
display::{set_graphics_mode, DisplayMode, Priority},
|
||||
};
|
||||
|
||||
use super::{MapLoan, RegularBackgroundSize, RegularMap};
|
||||
|
||||
pub struct Tiled0 {
|
||||
regular: RefCell<Bitarray<1>>,
|
||||
screenblocks: RefCell<Bitarray<1>>,
|
||||
|
@ -27,52 +26,23 @@ impl Tiled0 {
|
|||
priority: Priority,
|
||||
size: RegularBackgroundSize,
|
||||
) -> MapLoan<'_, RegularMap> {
|
||||
let mut regular = self.regular.borrow_mut();
|
||||
let new_background = regular.first_zero().unwrap();
|
||||
if new_background >= 4 {
|
||||
panic!("can only have 4 active backgrounds");
|
||||
}
|
||||
|
||||
let num_screenblocks = size.num_screen_blocks();
|
||||
let mut screenblocks = self.screenblocks.borrow_mut();
|
||||
|
||||
let screenblock = find_screenblock_gap(&screenblocks, num_screenblocks);
|
||||
for id in screenblock..(screenblock + num_screenblocks) {
|
||||
screenblocks.set(id, true);
|
||||
}
|
||||
|
||||
let bg = RegularMap::new(new_background as u8, screenblock as u8 + 16, priority, size);
|
||||
|
||||
regular.set(new_background, true);
|
||||
|
||||
MapLoan::new(
|
||||
bg,
|
||||
new_background as u8,
|
||||
screenblock as u8,
|
||||
num_screenblocks as u8,
|
||||
&self.regular,
|
||||
&self.screenblocks,
|
||||
)
|
||||
self.regular_background(priority, size)
|
||||
}
|
||||
}
|
||||
|
||||
fn find_screenblock_gap(screenblocks: &Bitarray<1>, gap: usize) -> usize {
|
||||
let mut candidate = 0;
|
||||
impl TiledMode for Tiled0 {
|
||||
const REGULAR_BACKGROUNDS: usize = 4;
|
||||
const AFFINE_BACKGROUNDS: usize = 0;
|
||||
|
||||
'outer: while candidate < 16 - gap {
|
||||
let starting_point = candidate;
|
||||
for attempt in starting_point..(starting_point + gap) {
|
||||
if screenblocks.get(attempt) == Some(true) {
|
||||
candidate = attempt + 1;
|
||||
continue 'outer;
|
||||
}
|
||||
fn screenblocks(&self) -> &RefCell<Bitarray<1>> {
|
||||
&self.screenblocks
|
||||
}
|
||||
|
||||
return candidate;
|
||||
fn regular(&self) -> &RefCell<Bitarray<1>> {
|
||||
&self.regular
|
||||
}
|
||||
|
||||
panic!(
|
||||
"Failed to find screenblock gap of at least {} elements",
|
||||
gap
|
||||
);
|
||||
fn affine(&self) -> &RefCell<Bitarray<1>> {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
|
|
47
agb/src/display/tiled/tiled1.rs
Normal file
47
agb/src/display/tiled/tiled1.rs
Normal file
|
@ -0,0 +1,47 @@
|
|||
use core::cell::RefCell;
|
||||
|
||||
use super::TiledMode;
|
||||
use crate::{
|
||||
bitarray::Bitarray,
|
||||
display::{set_graphics_mode, tiled::AFFINE_BG_ID_OFFSET, DisplayMode},
|
||||
};
|
||||
|
||||
pub struct Tiled1 {
|
||||
regular: RefCell<Bitarray<1>>,
|
||||
affine: RefCell<Bitarray<1>>,
|
||||
screenblocks: RefCell<Bitarray<1>>,
|
||||
}
|
||||
|
||||
impl Tiled1 {
|
||||
pub(crate) unsafe fn new() -> Self {
|
||||
set_graphics_mode(DisplayMode::Tiled1);
|
||||
|
||||
let affine = RefCell::new(Bitarray::new());
|
||||
for i in 0..AFFINE_BG_ID_OFFSET {
|
||||
affine.borrow_mut().set(i, true);
|
||||
}
|
||||
|
||||
Self {
|
||||
regular: Default::default(),
|
||||
affine,
|
||||
screenblocks: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl TiledMode for Tiled1 {
|
||||
const REGULAR_BACKGROUNDS: usize = 2;
|
||||
const AFFINE_BACKGROUNDS: usize = 1;
|
||||
|
||||
fn screenblocks(&self) -> &RefCell<Bitarray<1>> {
|
||||
&self.screenblocks
|
||||
}
|
||||
|
||||
fn regular(&self) -> &RefCell<Bitarray<1>> {
|
||||
&self.regular
|
||||
}
|
||||
|
||||
fn affine(&self) -> &RefCell<Bitarray<1>> {
|
||||
&self.affine
|
||||
}
|
||||
}
|
53
agb/src/display/tiled/tiled2.rs
Normal file
53
agb/src/display/tiled/tiled2.rs
Normal file
|
@ -0,0 +1,53 @@
|
|||
use core::cell::RefCell;
|
||||
|
||||
use super::{AffineBackgroundSize, AffineMap, AffineTiledMode, MapLoan, TiledMode};
|
||||
use crate::{
|
||||
bitarray::Bitarray,
|
||||
display::{set_graphics_mode, tiled::AFFINE_BG_ID_OFFSET, DisplayMode, Priority},
|
||||
};
|
||||
|
||||
pub struct Tiled2 {
|
||||
affine: RefCell<Bitarray<1>>,
|
||||
screenblocks: RefCell<Bitarray<1>>,
|
||||
}
|
||||
|
||||
impl Tiled2 {
|
||||
pub(crate) unsafe fn new() -> Self {
|
||||
set_graphics_mode(DisplayMode::Tiled2);
|
||||
|
||||
let affine = RefCell::new(Bitarray::new());
|
||||
for i in 0..AFFINE_BG_ID_OFFSET {
|
||||
affine.borrow_mut().set(i, true);
|
||||
}
|
||||
|
||||
Self {
|
||||
affine,
|
||||
screenblocks: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn background(
|
||||
&self,
|
||||
priority: Priority,
|
||||
size: AffineBackgroundSize,
|
||||
) -> MapLoan<'_, AffineMap> {
|
||||
self.affine_background(priority, size)
|
||||
}
|
||||
}
|
||||
|
||||
impl TiledMode for Tiled2 {
|
||||
const REGULAR_BACKGROUNDS: usize = 0;
|
||||
const AFFINE_BACKGROUNDS: usize = 2;
|
||||
|
||||
fn screenblocks(&self) -> &RefCell<Bitarray<1>> {
|
||||
&self.screenblocks
|
||||
}
|
||||
|
||||
fn regular(&self) -> &RefCell<Bitarray<1>> {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
fn affine(&self) -> &RefCell<Bitarray<1>> {
|
||||
&self.affine
|
||||
}
|
||||
}
|
|
@ -2,6 +2,7 @@ use core::{alloc::Layout, ptr::NonNull};
|
|||
|
||||
use alloc::{slice, vec::Vec};
|
||||
|
||||
use crate::display::tiled::Tile;
|
||||
use crate::{
|
||||
agb_alloc::{block_allocator::BlockAllocator, bump_allocator::StartEnd},
|
||||
display::palette16,
|
||||
|
@ -22,18 +23,22 @@ static TILE_ALLOCATOR: BlockAllocator = unsafe {
|
|||
})
|
||||
};
|
||||
|
||||
const TILE_LAYOUT: Layout = unsafe { Layout::from_size_align_unchecked(8 * 8 / 2, 8 * 8 / 2) };
|
||||
const fn layout_of(format: TileFormat) -> Layout {
|
||||
unsafe { Layout::from_size_align_unchecked(format.tile_size(), format.tile_size()) }
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub enum TileFormat {
|
||||
FourBpp,
|
||||
EightBpp,
|
||||
}
|
||||
|
||||
impl TileFormat {
|
||||
/// Returns the size of the tile in bytes
|
||||
fn tile_size(self) -> usize {
|
||||
pub(crate) const fn tile_size(self) -> usize {
|
||||
match self {
|
||||
TileFormat::FourBpp => 8 * 8 / 2,
|
||||
TileFormat::EightBpp => 8 * 8,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -55,15 +60,50 @@ impl<'a> TileSet<'a> {
|
|||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct TileIndex(u16);
|
||||
pub enum TileIndex {
|
||||
FourBpp(u16),
|
||||
EightBpp(u8),
|
||||
}
|
||||
|
||||
impl TileIndex {
|
||||
pub(crate) const fn new(index: usize) -> Self {
|
||||
Self(index as u16)
|
||||
pub(crate) const fn new(index: usize, format: TileFormat) -> Self {
|
||||
match format {
|
||||
TileFormat::FourBpp => Self::FourBpp(index as u16),
|
||||
TileFormat::EightBpp => Self::EightBpp(index as u8),
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) const fn index(self) -> u16 {
|
||||
self.0
|
||||
pub(crate) const fn raw_index(self) -> u16 {
|
||||
match self {
|
||||
TileIndex::FourBpp(x) => x,
|
||||
TileIndex::EightBpp(x) => x as u16,
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) const fn format(self) -> TileFormat {
|
||||
match self {
|
||||
TileIndex::FourBpp(_) => TileFormat::FourBpp,
|
||||
TileIndex::EightBpp(_) => TileFormat::EightBpp,
|
||||
}
|
||||
}
|
||||
|
||||
fn refcount_key(self) -> usize {
|
||||
match self {
|
||||
TileIndex::FourBpp(x) => x as usize,
|
||||
TileIndex::EightBpp(x) => x as usize * 2,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Tile> for TileIndex {
|
||||
fn from(tile: Tile) -> Self {
|
||||
tile.tile_index()
|
||||
}
|
||||
}
|
||||
|
||||
impl From<u8> for TileIndex {
|
||||
fn from(index: u8) -> TileIndex {
|
||||
TileIndex::new(usize::from(index), TileFormat::EightBpp)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -159,7 +199,7 @@ impl DynamicTile<'_> {
|
|||
#[must_use]
|
||||
pub fn tile_index(&self) -> u16 {
|
||||
let difference = self.tile_data.as_ptr() as usize - TILE_RAM_START;
|
||||
(difference / (8 * 8 / 2)) as u16
|
||||
(difference / TileFormat::FourBpp.tile_size()) as u16
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -182,24 +222,27 @@ impl VRamManager {
|
|||
}
|
||||
}
|
||||
|
||||
fn index_from_reference(reference: TileReference) -> usize {
|
||||
fn index_from_reference(reference: TileReference, format: TileFormat) -> TileIndex {
|
||||
let difference = reference.0.as_ptr() as usize - TILE_RAM_START;
|
||||
difference / (8 * 8 / 2)
|
||||
TileIndex::new(difference / format.tile_size(), format)
|
||||
}
|
||||
|
||||
fn reference_from_index(index: TileIndex) -> TileReference {
|
||||
let ptr = (index.index() * (8 * 8 / 2)) as usize + TILE_RAM_START;
|
||||
let ptr = (index.raw_index() as usize * index.format().tile_size()) + TILE_RAM_START;
|
||||
TileReference(NonNull::new(ptr as *mut _).unwrap())
|
||||
}
|
||||
|
||||
#[must_use]
|
||||
pub fn new_dynamic_tile<'a>(&mut self) -> DynamicTile<'a> {
|
||||
// TODO: format param?
|
||||
let tile_format = TileFormat::FourBpp;
|
||||
let new_reference: NonNull<u32> =
|
||||
unsafe { TILE_ALLOCATOR.alloc(TILE_LAYOUT) }.unwrap().cast();
|
||||
let new_reference: NonNull<u32> = unsafe { TILE_ALLOCATOR.alloc(layout_of(tile_format)) }
|
||||
.unwrap()
|
||||
.cast();
|
||||
let tile_reference = TileReference(new_reference);
|
||||
|
||||
let index = Self::index_from_reference(tile_reference);
|
||||
let index = Self::index_from_reference(tile_reference, tile_format);
|
||||
let key = index.refcount_key();
|
||||
|
||||
let tiles = unsafe {
|
||||
slice::from_raw_parts_mut(TILE_RAM_START as *mut u8, 1024 * tile_format.tile_size())
|
||||
|
@ -208,23 +251,21 @@ impl VRamManager {
|
|||
let tile_set = TileSet::new(tiles, tile_format);
|
||||
|
||||
self.tile_set_to_vram.insert(
|
||||
TileInTileSetReference::new(&tile_set, index as u16),
|
||||
TileInTileSetReference::new(&tile_set, index.raw_index()),
|
||||
tile_reference,
|
||||
);
|
||||
|
||||
self.reference_counts.resize(
|
||||
self.reference_counts.len().max(index + 1),
|
||||
Default::default(),
|
||||
);
|
||||
self.reference_counts[index] =
|
||||
TileReferenceCount::new(TileInTileSetReference::new(&tile_set, index as u16));
|
||||
self.reference_counts
|
||||
.resize(self.reference_counts.len().max(key + 1), Default::default());
|
||||
self.reference_counts[key] =
|
||||
TileReferenceCount::new(TileInTileSetReference::new(&tile_set, index.raw_index()));
|
||||
|
||||
DynamicTile {
|
||||
tile_data: unsafe {
|
||||
slice::from_raw_parts_mut(
|
||||
tiles
|
||||
.as_mut_ptr()
|
||||
.add((index * tile_format.tile_size()) as usize)
|
||||
.add(index.raw_index() as usize * tile_format.tile_size())
|
||||
.cast(),
|
||||
tile_format.tile_size() / core::mem::size_of::<u32>(),
|
||||
)
|
||||
|
@ -238,8 +279,9 @@ impl VRamManager {
|
|||
let pointer = NonNull::new(dynamic_tile.tile_data.as_mut_ptr() as *mut _).unwrap();
|
||||
let tile_reference = TileReference(pointer);
|
||||
|
||||
let tile_index = Self::index_from_reference(tile_reference);
|
||||
self.remove_tile(TileIndex::new(tile_index));
|
||||
// TODO: dynamic_tile.format?
|
||||
let tile_index = Self::index_from_reference(tile_reference, TileFormat::FourBpp);
|
||||
self.remove_tile(tile_index);
|
||||
}
|
||||
|
||||
pub(crate) fn add_tile(&mut self, tile_set: &TileSet<'_>, tile: u16) -> TileIndex {
|
||||
|
@ -248,37 +290,39 @@ impl VRamManager {
|
|||
.get(&TileInTileSetReference::new(tile_set, tile));
|
||||
|
||||
if let Some(reference) = reference {
|
||||
let index = Self::index_from_reference(*reference);
|
||||
self.reference_counts[index].increment_reference_count();
|
||||
return TileIndex::new(index);
|
||||
let tile_index = Self::index_from_reference(*reference, tile_set.format);
|
||||
let key = tile_index.refcount_key();
|
||||
self.reference_counts[key].increment_reference_count();
|
||||
return tile_index;
|
||||
}
|
||||
|
||||
let new_reference: NonNull<u32> =
|
||||
unsafe { TILE_ALLOCATOR.alloc(TILE_LAYOUT) }.unwrap().cast();
|
||||
unsafe { TILE_ALLOCATOR.alloc(layout_of(tile_set.format)) }
|
||||
.unwrap()
|
||||
.cast();
|
||||
let tile_reference = TileReference(new_reference);
|
||||
|
||||
self.copy_tile_to_location(tile_set, tile, tile_reference);
|
||||
|
||||
let index = Self::index_from_reference(tile_reference);
|
||||
let index = Self::index_from_reference(tile_reference, tile_set.format);
|
||||
let key = index.refcount_key();
|
||||
|
||||
self.tile_set_to_vram
|
||||
.insert(TileInTileSetReference::new(tile_set, tile), tile_reference);
|
||||
|
||||
self.reference_counts.resize(
|
||||
self.reference_counts.len().max(index + 1),
|
||||
Default::default(),
|
||||
);
|
||||
self.reference_counts
|
||||
.resize(self.reference_counts.len().max(key + 1), Default::default());
|
||||
|
||||
self.reference_counts[index] =
|
||||
self.reference_counts[key] =
|
||||
TileReferenceCount::new(TileInTileSetReference::new(tile_set, tile));
|
||||
|
||||
TileIndex::new(index)
|
||||
index
|
||||
}
|
||||
|
||||
pub(crate) fn remove_tile(&mut self, tile_index: TileIndex) {
|
||||
let index = tile_index.index() as usize;
|
||||
let key = tile_index.refcount_key();
|
||||
|
||||
let new_reference_count = self.reference_counts[index].decrement_reference_count();
|
||||
let new_reference_count = self.reference_counts[key].decrement_reference_count();
|
||||
|
||||
if new_reference_count != 0 {
|
||||
return;
|
||||
|
@ -289,23 +333,26 @@ impl VRamManager {
|
|||
|
||||
pub(crate) fn gc(&mut self) {
|
||||
for tile_index in self.indices_to_gc.drain(..) {
|
||||
let index = tile_index.index() as usize;
|
||||
if self.reference_counts[index].current_count() > 0 {
|
||||
let key = tile_index.refcount_key() as usize;
|
||||
if self.reference_counts[key].current_count() > 0 {
|
||||
continue; // it has since been added back
|
||||
}
|
||||
|
||||
let tile_reference = Self::reference_from_index(tile_index);
|
||||
unsafe {
|
||||
TILE_ALLOCATOR.dealloc_no_normalise(tile_reference.0.cast().as_ptr(), TILE_LAYOUT);
|
||||
TILE_ALLOCATOR.dealloc_no_normalise(
|
||||
tile_reference.0.cast().as_ptr(),
|
||||
layout_of(tile_index.format()),
|
||||
);
|
||||
}
|
||||
|
||||
let tile_ref = self.reference_counts[index]
|
||||
let tile_ref = self.reference_counts[key]
|
||||
.tile_in_tile_set
|
||||
.as_ref()
|
||||
.unwrap();
|
||||
|
||||
self.tile_set_to_vram.remove(tile_ref);
|
||||
self.reference_counts[index].clear();
|
||||
self.reference_counts[key].clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
use super::{
|
||||
bitmap3::Bitmap3,
|
||||
bitmap4::Bitmap4,
|
||||
tiled::{Tiled0, VRamManager},
|
||||
tiled::{Tiled0, Tiled1, Tiled2, VRamManager},
|
||||
};
|
||||
|
||||
/// The video struct controls access to the video hardware.
|
||||
|
@ -26,4 +26,14 @@ impl Video {
|
|||
pub fn tiled0(&mut self) -> (Tiled0, VRamManager) {
|
||||
(unsafe { Tiled0::new() }, VRamManager::new())
|
||||
}
|
||||
|
||||
/// Tiled 1 mode provides 2 regular tiled backgrounds and 1 affine tiled background
|
||||
pub fn tiled1(&mut self) -> (Tiled1, VRamManager) {
|
||||
(unsafe { Tiled1::new() }, VRamManager::new())
|
||||
}
|
||||
|
||||
/// Tiled 2 mode provides 2 affine tiled backgrounds
|
||||
pub fn tiled2(&mut self) -> (Tiled2, VRamManager) {
|
||||
(unsafe { Tiled2::new() }, VRamManager::new())
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,6 +13,9 @@
|
|||
#![feature(alloc_error_handler)]
|
||||
#![feature(allocator_api)]
|
||||
#![feature(asm_const)]
|
||||
#![feature(const_trait_impl)]
|
||||
#![allow(incomplete_features)] // generic_const_exprs, used for bg mode traits
|
||||
#![feature(generic_const_exprs)]
|
||||
#![warn(clippy::all)]
|
||||
#![deny(clippy::must_use_candidate)]
|
||||
#![deny(clippy::trivially_copy_pass_by_ref)]
|
||||
|
@ -80,7 +83,7 @@
|
|||
/// #
|
||||
/// use agb::{
|
||||
/// display::{
|
||||
/// tiled::{RegularBackgroundSize, TileFormat, TileSet, TileSetting, Tiled0, VRamManager},
|
||||
/// tiled::{RegularBackgroundSize, TileFormat, TileSet, TileSetting, Tiled0, TiledMap, VRamManager},
|
||||
/// Priority,
|
||||
/// },
|
||||
/// include_gfx,
|
||||
|
|
|
@ -16,8 +16,10 @@ impl<T> MemoryMapped<T> {
|
|||
}
|
||||
|
||||
pub fn set(&self, val: T) {
|
||||
if core::mem::size_of::<T>() != 0 {
|
||||
unsafe { self.address.write_volatile(val) }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> MemoryMapped<T>
|
||||
|
|
|
@ -1,11 +1,14 @@
|
|||
use agb_fixnum::Vector2D;
|
||||
use core::arch::asm;
|
||||
use core::mem::MaybeUninit;
|
||||
|
||||
// use crate::display::object::AffineMatrixAttributes;
|
||||
use crate::display::object::AffineMatrixAttributes;
|
||||
use crate::fixnum::Num;
|
||||
|
||||
#[allow(non_snake_case)]
|
||||
|
||||
const fn swi_map(thumb_id: u32) -> u32 {
|
||||
if cfg!(target_feature="thumb-mode") {
|
||||
if cfg!(target_feature = "thumb-mode") {
|
||||
thumb_id
|
||||
} else {
|
||||
thumb_id << 16
|
||||
|
@ -136,55 +139,103 @@ pub fn arc_tan2(x: i16, y: i32) -> i16 {
|
|||
result
|
||||
}
|
||||
|
||||
// pub fn affine_matrix(
|
||||
// x_scale: Num<i16, 8>,
|
||||
// y_scale: Num<i16, 8>,
|
||||
// rotation: u8,
|
||||
// ) -> AffineMatrixAttributes {
|
||||
// let mut result = AffineMatrixAttributes {
|
||||
// p_a: 0,
|
||||
// p_b: 0,
|
||||
// p_c: 0,
|
||||
// p_d: 0,
|
||||
// };
|
||||
#[repr(C)]
|
||||
pub struct BgAffineSetData {
|
||||
pub matrix: AffineMatrixAttributes,
|
||||
pub position: Vector2D<Num<i32, 8>>,
|
||||
}
|
||||
impl Default for BgAffineSetData {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
matrix: AffineMatrixAttributes::default(),
|
||||
position: (0, 0).into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// #[allow(dead_code)]
|
||||
// #[repr(C, packed)]
|
||||
// struct Input {
|
||||
// x_scale: i16,
|
||||
// y_scale: i16,
|
||||
// rotation: u16,
|
||||
// }
|
||||
/// `rotation` is in revolutions.
|
||||
#[must_use]
|
||||
pub fn bg_affine_matrix(
|
||||
bg_center: Vector2D<Num<i32, 8>>,
|
||||
display_center: Vector2D<i16>,
|
||||
scale: Vector2D<Num<i16, 8>>,
|
||||
rotation: Num<u8, 8>,
|
||||
) -> BgAffineSetData {
|
||||
#[repr(C, packed)]
|
||||
struct Input {
|
||||
bg_center: Vector2D<Num<i32, 8>>,
|
||||
display_center: Vector2D<i16>,
|
||||
scale: Vector2D<Num<i16, 8>>,
|
||||
rotation: u16,
|
||||
}
|
||||
|
||||
// let input = Input {
|
||||
// y_scale: x_scale.to_raw(),
|
||||
// x_scale: y_scale.to_raw(),
|
||||
// rotation: rotation as u16,
|
||||
// };
|
||||
let input = Input {
|
||||
bg_center,
|
||||
display_center,
|
||||
scale,
|
||||
rotation: u16::from(rotation.to_raw()) << 8,
|
||||
};
|
||||
|
||||
// unsafe {
|
||||
// asm!("swi 0x0F",
|
||||
// in("r0") &input as *const Input as usize,
|
||||
// in("r1") &mut result as *mut AffineMatrixAttributes as usize,
|
||||
// in("r2") 1,
|
||||
// in("r3") 2,
|
||||
// )
|
||||
// }
|
||||
let mut output = MaybeUninit::uninit();
|
||||
|
||||
// result
|
||||
// }
|
||||
unsafe {
|
||||
asm!(
|
||||
"swi {SWI}",
|
||||
SWI = const { swi_map(0x0E) },
|
||||
in("r0") &input as *const Input,
|
||||
in("r1") output.as_mut_ptr(),
|
||||
in("r2") 1,
|
||||
);
|
||||
}
|
||||
|
||||
// #[cfg(test)]
|
||||
// mod tests {
|
||||
// use super::*;
|
||||
unsafe { output.assume_init() }
|
||||
}
|
||||
|
||||
// #[test_case]
|
||||
// fn affine(_gba: &mut crate::Gba) {
|
||||
// // expect identity matrix
|
||||
// let one: Num<i16, 8> = 1.into();
|
||||
/// `rotation` is in revolutions.
|
||||
#[must_use]
|
||||
pub fn obj_affine_matrix(
|
||||
scale: Vector2D<Num<i16, 8>>,
|
||||
rotation: Num<u8, 8>,
|
||||
) -> AffineMatrixAttributes {
|
||||
#[allow(dead_code)]
|
||||
#[repr(C, packed)]
|
||||
struct Input {
|
||||
scale: Vector2D<Num<i16, 8>>,
|
||||
rotation: u16,
|
||||
}
|
||||
|
||||
// let aff = affine_matrix(one, one, 0);
|
||||
// assert_eq!(aff.p_a, one.to_raw());
|
||||
// assert_eq!(aff.p_d, one.to_raw());
|
||||
// }
|
||||
// }
|
||||
let input = Input {
|
||||
scale,
|
||||
rotation: u16::from(rotation.to_raw()) << 8,
|
||||
};
|
||||
|
||||
let mut output = MaybeUninit::uninit();
|
||||
|
||||
unsafe {
|
||||
asm!(
|
||||
"swi {SWI}",
|
||||
SWI = const { swi_map(0x0F) },
|
||||
in("r0") &input as *const Input,
|
||||
in("r1") output.as_mut_ptr(),
|
||||
in("r2") 1,
|
||||
in("r3") 2,
|
||||
);
|
||||
}
|
||||
|
||||
unsafe { output.assume_init() }
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test_case]
|
||||
fn affine(_gba: &mut crate::Gba) {
|
||||
// expect identity matrix
|
||||
let one: Num<i16, 8> = 1.into();
|
||||
|
||||
let aff = obj_affine_matrix((one, one).into(), Num::default());
|
||||
assert_eq!(aff.p_a, one);
|
||||
assert_eq!(aff.p_d, one);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
use agb::{
|
||||
display::tiled::{RegularMap, TileFormat, TileSet, TileSetting, VRamManager},
|
||||
display::tiled::{RegularMap, TileFormat, TileSet, TileSetting, TiledMap, VRamManager},
|
||||
include_gfx, rng,
|
||||
};
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ use crate::sfx::Sfx;
|
|||
use crate::{
|
||||
graphics::SELECT_BOX, level_generation::generate_attack, Agb, EnemyAttackType, Face, PlayerDice,
|
||||
};
|
||||
use agb::display::tiled::RegularMap;
|
||||
use agb::display::tiled::{RegularMap, TiledMap};
|
||||
use agb::{hash_map::HashMap, input::Button};
|
||||
use alloc::vec;
|
||||
use alloc::vec::Vec;
|
||||
|
|
|
@ -2,7 +2,7 @@ use agb::{
|
|||
display::{
|
||||
object::{Object, ObjectController},
|
||||
palette16::Palette16,
|
||||
tiled::{RegularMap, TileSet, TileSetting},
|
||||
tiled::{RegularMap, TileSet, TileSetting, TiledMap},
|
||||
HEIGHT, WIDTH,
|
||||
},
|
||||
include_gfx,
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
|
||||
use agb::display;
|
||||
use agb::display::object::ObjectController;
|
||||
use agb::display::tiled::VRamManager;
|
||||
use agb::display::tiled::{TiledMap, VRamManager};
|
||||
use agb::display::Priority;
|
||||
use agb::interrupt::VBlank;
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
use agb::display::{
|
||||
tiled::{RegularMap, TileSet, TileSetting, VRamManager},
|
||||
tiled::{RegularMap, TileSet, TileSetting, TiledMap, VRamManager},
|
||||
HEIGHT, WIDTH,
|
||||
};
|
||||
|
||||
|
|
|
@ -11,7 +11,7 @@ use agb::{
|
|||
object::{Graphics, Object, ObjectController, Tag, TagMap},
|
||||
tiled::{
|
||||
InfiniteScrolledMap, PartialUpdateStatus, RegularBackgroundSize, TileFormat, TileSet,
|
||||
TileSetting, VRamManager,
|
||||
TileSetting, TiledMap, VRamManager,
|
||||
},
|
||||
Priority, HEIGHT, WIDTH,
|
||||
},
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use super::sfx::MusicBox;
|
||||
use agb::{
|
||||
display::tiled::{RegularMap, TileFormat, TileSet, TileSetting, VRamManager},
|
||||
display::tiled::{RegularMap, TiledMap, TileFormat, TileSet, TileSetting, VRamManager},
|
||||
sound::mixer::Mixer,
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue