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Corwin 2024-04-04 00:54:11 +01:00
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build

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<!DOCTYPE html>
<html>
<head>
<title>agbrs crash backtrace</title>
<style>
body {
margin: 1em auto;
max-width: 40em;
padding: 0 0.62em 3.24em;
font: 1.2em/1.62 sans-serif;
}
h1,
h2,
h3 {
line-height: 1.2;
}
.backtrace {
display: flex;
gap: 10px;
justify-content: center;
}
</style>
</head>
<body>
<h1>agbrs crash backtrace viewer</h1>
<p>This page will eventually let you view backtraces in the browser.</p>
<p>
For now you can copy the backtrace code here and use it with
<code>agb-addr2line</code>
</p>
<p class="backtrace">
<label for="backtrace">Backtrace:</label>
<input id="backtrace" type="text" />
<button id="backtraceCopy">Copy</button>
</p>
<script>
const updateBacktrace = () => {
if (window.location.hash.length > 1) {
backtrace.value = window.location.hash.slice(1);
}
};
updateBacktrace();
window.addEventListener("hashchange", updateBacktrace);
backtraceCopy.addEventListener("click", (evt) => {
evt.preventDefault();
navigator.clipboard.writeText(backtrace.value);
});
</script>
</body>
</html>

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<!DOCTYPE html>
<html>
<head>
<title>agb - a rust framework for making Game Boy Advance games</title>
<style>
*,
*::before,
*::after {
box-sizing: border-box;
}
body {
font: 1.2em/1.62 sans-serif;
background-color: white;
font-size: 1.5rem;
line-height: 1.6;
min-height: 100vh;
display: flex;
flex-direction: column;
margin: 0;
}
h1,
h2,
h3 {
line-height: 1.2;
}
.gameDisplay > div {
display: flex;
justify-content: center;
height: 100%;
}
.gameDisplay {
height: calc(min(480px, 60vh));
margin-left: auto;
margin-right: auto;
max-width: 100vw;
margin-top: 20px;
}
.gameDisplay > div > div {
aspect-ratio: 17 / 33;
height: 100%;
}
.gameDisplay > div > div > img {
height: 100%;
image-rendering: pixelated;
}
.gameDisplay > div > iframe {
border: 0;
height: 100%;
max-width: 100vw;
aspect-ratio: 240 / 160;
}
header,
.help {
max-width: 60%;
margin-left: auto;
margin-right: auto;
margin-block-end: 40px;
}
.red {
background-color: #f5755e;
flex-grow: 1;
}
.links {
margin-left: auto;
margin-right: auto;
display: flex;
justify-content: space-around;
margin-top: 40px;
margin-bottom: 40px;
max-width: 40rem;
}
.links > a {
text-decoration: none;
color: black;
background-color: #fad288;
border: solid #fad288 2px;
border-radius: 5px;
padding: 5px 10px;
}
.links > a:hover {
border: solid black 2px;
}
</style>
</head>
<body>
<header>
<h1>agb - a rust framework for making Game Boy Advance games</h1>
</header>
<section>
<div class="gameDisplay">
<div>
<div><img src="assets/left.png" /></div>
<iframe
onload="this.contentWindow.focus()"
src="mgba/index.html"
></iframe>
<div><img src="assets/right.png" /></div>
</div>
</div>
<div class="help">
<p>
Press escape to open the menu where you can view or change controls
and restart the game. The game provided is a combination of multiple
Game Boy Advance games made using agb, you can press left or right on
the main menu to switch game.
</p>
</div>
</section>
<section class="red">
<div class="links">
<a href="https://github.com/agbrs/agb">GitHub</a>
<a href="????">Book</a>
</div>
</section>
</body>
</html>