From f8e24a3ee3aeff72b3d1cb65ae6a500247507b06 Mon Sep 17 00:00:00 2001 From: Gwilym Inzani Date: Wed, 6 Mar 2024 14:24:58 +0000 Subject: [PATCH] Add changelog entry --- CHANGELOG.md | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index b935533d..2be4b3c1 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -7,9 +7,18 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 ## [Unreleased] +### Added + +- `.abs()` on `Vector2D` and `Rect` + +### Fixed + +- `InfiniteScrolledMap` can now scroll more than 1 tile in a single frame without corrupting. + ## [0.19.0] - 2024/03/06 ### Added + - Added `.priority()`, `.set_priority()` and `.is_visible()` to `RegularMap`, `AffineMap` and `InfiniteScrolledMap`. - Replaced `.show()` and `.hide()` with `.set_visible()`in `RegularMap`, `AffineMap` and `InfiniteScrolledMap`. - Added `.into_inner()` to `InfiniteScrolledMap` to get the map back once you are done using it in the `InfiniteScrolledMap`. @@ -20,21 +29,25 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - `Default` implementations for `RandomNumberGenerator`, `InitOnce` and `RawMutex`. ### Changed + - A few functions which previously accepted a `Vector` now accept an `impl Into>` instead. ## [0.18.1] - 2024/02/06 ### Added + - You can now use include_aseprite and include_background_gfx to include files from the out directory using the `$OUT_DIR` token. - Added `.pause()` and `.resume()` methods to `SoundChannels` to let you pause and resume from where you left off. ## [0.18.0] - 2023/10/31 ### Added + - There is now a multiboot feature which you can use to easily make multiboot ROMs. - Can now set palette on a TileSetting struct. ### Changed + - You no longer need the gba.ld or gba_mb.ld files in your repository. You should delete these when upgrading. ### Fixed