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Fix doc comment
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@ -92,7 +92,7 @@
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/// # fn load_tileset(mut gfx: Tiled0, mut vram: VRamManager) {
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/// let tileset = TileSet::new(water_tiles::water_tiles.tiles, TileFormat::FourBpp);
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///
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/// vram.set_background_palettes(water_tiles::water_tiles.palettes);
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/// vram.set_background_palettes(water_tiles::PALETTES);
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///
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/// let mut bg = gfx.background(Priority::P0, RegularBackgroundSize::Background32x32);
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///
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