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https://github.com/italicsjenga/agb.git
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Merge pull request #60 from gwilymk/actual-sound-mixing
Actual sound mixing
This commit is contained in:
commit
fd3fe32292
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@ -11,25 +11,29 @@ pub fn main() -> ! {
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gba.sound.enable();
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let sweep_settings = sound::SweepSettings::default();
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let sweep_settings = sound::dmg::SweepSettings::default();
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gba.sound.channel1().play_sound(
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1024,
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Some(0),
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&sweep_settings,
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&sound::EnvelopeSettings::default(),
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sound::DutyCycle::Half,
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&sound::dmg::EnvelopeSettings::default(),
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sound::dmg::DutyCycle::Half,
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);
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gba.sound.channel2().play_sound(
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1524,
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Some(0),
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&sound::EnvelopeSettings::default(),
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sound::DutyCycle::Half,
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&sound::dmg::EnvelopeSettings::default(),
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sound::dmg::DutyCycle::Half,
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);
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gba.sound
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.noise()
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.play_sound(Some(0), &sound::EnvelopeSettings::default(), 4, false, 1);
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gba.sound.noise().play_sound(
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Some(0),
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&sound::dmg::EnvelopeSettings::default(),
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4,
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false,
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1,
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);
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loop {}
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}
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BIN
agb/examples/i-will-not-let-you-let-me-down.raw
Normal file
BIN
agb/examples/i-will-not-let-you-let-me-down.raw
Normal file
Binary file not shown.
27
agb/examples/mixer_basic.rs
Normal file
27
agb/examples/mixer_basic.rs
Normal file
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@ -0,0 +1,27 @@
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#![no_std]
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#![no_main]
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extern crate agb;
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use agb::sound::mixer::SoundChannel;
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use agb::Gba;
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// Music - "I will not let you let me down" by Josh Woodward, free download at http://joshwoodward.com
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const I_WILL_NOT_LET_YOU_LET_ME_DOWN: &[u8] = include_bytes!("i-will-not-let-you-let-me-down.raw");
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#[no_mangle]
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pub fn main() -> ! {
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let mut gba = Gba::new();
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let vblank_provider = gba.display.vblank.get();
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let mut mixer = gba.mixer.mixer();
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mixer.enable();
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let channel = SoundChannel::new(I_WILL_NOT_LET_YOU_LET_ME_DOWN);
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mixer.play_sound(channel);
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loop {
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vblank_provider.wait_for_VBlank();
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mixer.vblank();
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}
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}
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@ -50,7 +50,8 @@ static mut GBASINGLE: single::Singleton<Gba> = single::Singleton::new(unsafe { G
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pub struct Gba {
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pub display: display::Display,
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pub sound: sound::Sound,
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pub sound: sound::dmg::Sound,
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pub mixer: sound::mixer::MixerController,
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}
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impl Gba {
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@ -61,7 +62,8 @@ impl Gba {
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const unsafe fn single_new() -> Self {
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Self {
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display: display::Display::new(),
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sound: sound::Sound::new(),
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sound: sound::dmg::Sound::new(),
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mixer: sound::mixer::MixerController::new(),
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}
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}
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}
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238
agb/src/sound/dmg.rs
Normal file
238
agb/src/sound/dmg.rs
Normal file
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@ -0,0 +1,238 @@
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use crate::memory_mapped::MemoryMapped;
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const CHANNEL_1_SWEEP: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0060) };
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const CHANNEL_1_LENGTH_DUTY_ENVELOPE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0062) };
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const CHANNEL_1_FREQUENCY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0064) };
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const CHANNEL_2_LENGTH_DUTY_ENVELOPE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0068) };
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const CHANNEL_2_FREQUENCY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_006c) };
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const CHANNEL_4_LENGTH_ENVELOPE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0078) };
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const CHANNEL_4_FREQUENCY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_007c) };
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const MASTER_SOUND_VOLUME_ENABLE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0080) };
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const MASTER_SOUND_VOLUME_MIXING: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0082) };
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const MASTER_SOUND_STATUS: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0084) };
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#[non_exhaustive]
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pub struct Sound {}
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impl Sound {
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pub(crate) const unsafe fn new() -> Self {
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Sound {}
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}
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pub fn channel1(&self) -> Channel1 {
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Channel1 {}
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}
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pub fn channel2(&self) -> Channel2 {
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Channel2 {}
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}
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pub fn noise(&self) -> Noise {
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Noise {}
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}
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pub fn enable(&self) {
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MASTER_SOUND_STATUS.set_bits(1, 1, 7);
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#[allow(clippy::unusual_byte_groupings)] // I've split these like this for a reason
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MASTER_SOUND_VOLUME_ENABLE.set(0b1111_1111_0_111_0_111);
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MASTER_SOUND_VOLUME_MIXING.set(0b10);
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}
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}
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#[non_exhaustive]
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pub struct Channel1 {}
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impl Channel1 {
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pub fn play_sound(
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&self,
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frequency: u16,
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length: Option<u8>,
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sweep_settings: &SweepSettings,
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envelope_settings: &EnvelopeSettings,
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duty_cycle: DutyCycle,
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) {
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CHANNEL_1_SWEEP.set(sweep_settings.as_bits());
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let length_bits = length.unwrap_or(0) as u16;
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assert!(length_bits < 64, "Length must be less than 64");
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let length_flag: u16 = length.map(|_| 1 << 14).unwrap_or(0);
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let initial: u16 = 1 << 15;
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assert!(frequency < 2048, "Frequency must be less than 2048");
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CHANNEL_1_LENGTH_DUTY_ENVELOPE
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.set(envelope_settings.as_bits() | duty_cycle.as_bits() | length_bits);
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CHANNEL_1_FREQUENCY_CONTROL.set(frequency | length_flag | initial);
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}
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}
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#[non_exhaustive]
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pub struct Channel2 {}
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impl Channel2 {
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pub fn play_sound(
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&self,
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frequency: u16,
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length: Option<u8>,
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envelope_settings: &EnvelopeSettings,
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duty_cycle: DutyCycle,
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) {
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let length_bits = length.unwrap_or(0) as u16;
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assert!(length_bits < 64, "Length must be less than 64");
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let length_flag: u16 = length.map(|_| 1 << 14).unwrap_or(0);
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let initial: u16 = 1 << 15;
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assert!(frequency < 2048, "Frequency must be less than 2048");
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CHANNEL_2_LENGTH_DUTY_ENVELOPE
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.set(envelope_settings.as_bits() | duty_cycle.as_bits() | length_bits);
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CHANNEL_2_FREQUENCY_CONTROL.set(frequency | length_flag | initial);
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}
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}
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#[non_exhaustive]
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pub struct Noise {}
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impl Noise {
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pub fn play_sound(
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&self,
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length: Option<u8>,
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envelope_setting: &EnvelopeSettings,
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frequency_divider: u8,
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counter_step_width_15: bool,
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shift_clock_frequency: u8,
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) {
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let length_bits = length.unwrap_or(0) as u16;
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assert!(length_bits < 64, "length must be less than 16");
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assert!(
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frequency_divider < 8,
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"frequency divider must be less than 8"
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);
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assert!(
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shift_clock_frequency < 16,
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"frequency clock divider must be less than 16"
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);
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let length_flag: u16 = length.map(|_| 1 << 14).unwrap_or(0);
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let initial: u16 = 1 << 15;
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let counter_step_bit = if counter_step_width_15 { 0 } else { 1 << 3 };
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CHANNEL_4_LENGTH_ENVELOPE.set(length_bits | envelope_setting.as_bits());
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CHANNEL_4_FREQUENCY_CONTROL.set(
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(frequency_divider as u16)
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| counter_step_bit
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| ((shift_clock_frequency as u16) << 4)
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| length_flag
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| initial,
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)
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}
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}
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pub enum SoundDirection {
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Increase,
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Decrease,
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}
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impl SoundDirection {
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fn as_bits(&self) -> u16 {
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match &self {
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SoundDirection::Increase => 1,
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SoundDirection::Decrease => 0,
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}
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}
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}
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pub struct SweepSettings {
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number_of_sweep_shifts: u8,
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sound_direction: SoundDirection,
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sweep_time: u8,
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}
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impl SweepSettings {
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pub fn new(
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number_of_sweep_shifts: u8,
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sound_direction: SoundDirection,
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sweep_time: u8,
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) -> Self {
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assert!(
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number_of_sweep_shifts < 8,
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"Number of sweep shifts must be less than 8"
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);
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assert!(sweep_time < 8, "Sweep time must be less than 8");
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SweepSettings {
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number_of_sweep_shifts,
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sound_direction,
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sweep_time,
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}
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}
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fn as_bits(&self) -> u16 {
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((self.number_of_sweep_shifts as u16) & 0b111)
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| ((1 - self.sound_direction.as_bits()) << 3) // sweep works backwards
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| ((self.sweep_time as u16) & 0b111) << 4
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}
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}
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impl Default for SweepSettings {
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fn default() -> Self {
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SweepSettings::new(0, SoundDirection::Increase, 0)
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}
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}
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pub struct EnvelopeSettings {
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step_time: u8,
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direction: SoundDirection,
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initial_volume: u8,
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}
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impl EnvelopeSettings {
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pub fn new(step_time: u8, direction: SoundDirection, initial_volume: u8) -> Self {
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assert!(step_time < 8, "Step time must be less than 8");
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assert!(initial_volume < 16, "Initial volume must be less that 16");
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EnvelopeSettings {
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step_time,
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direction,
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initial_volume,
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}
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}
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fn as_bits(&self) -> u16 {
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(self.step_time as u16) << 8
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| (self.direction.as_bits() << 11)
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| ((self.initial_volume as u16) << 12)
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}
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}
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impl Default for EnvelopeSettings {
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fn default() -> Self {
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EnvelopeSettings::new(0, SoundDirection::Increase, 15)
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}
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}
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pub enum DutyCycle {
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OneEighth,
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OneQuarter,
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Half,
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ThreeQuarters,
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}
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impl DutyCycle {
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fn as_bits(&self) -> u16 {
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use DutyCycle::*;
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match &self {
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OneEighth => 0,
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OneQuarter => 1,
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Half => 2,
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ThreeQuarters => 3,
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}
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}
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}
|
181
agb/src/sound/mixer.rs
Normal file
181
agb/src/sound/mixer.rs
Normal file
|
@ -0,0 +1,181 @@
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use crate::memory_mapped::MemoryMapped;
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#[non_exhaustive]
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pub struct MixerController {}
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impl MixerController {
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pub(crate) const fn new() -> Self {
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MixerController {}
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}
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pub fn mixer(&mut self) -> Mixer {
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Mixer::new()
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}
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}
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pub struct Mixer {
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buffer: MixerBuffer,
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channels: [Option<SoundChannel>; 16],
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}
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impl Mixer {
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fn new() -> Self {
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Mixer {
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buffer: MixerBuffer::new(),
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channels: Default::default(),
|
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}
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}
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pub fn enable(&self) {
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set_timer_counter_for_frequency_and_enable(SOUND_FREQUENCY);
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set_sound_control_register_for_mixer();
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}
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pub fn vblank(&mut self) {
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self.buffer.swap();
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self.buffer.clear();
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for channel in self.channels.iter_mut() {
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let mut has_finished = false;
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if let Some(some_channel) = channel {
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self.buffer.write_channel(some_channel);
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some_channel.pos += SOUND_BUFFER_SIZE;
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if some_channel.pos >= some_channel.data.len() {
|
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has_finished = true;
|
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}
|
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}
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|
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if has_finished {
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channel.take();
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}
|
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}
|
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}
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|
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pub fn play_sound(&mut self, new_channel: SoundChannel) {
|
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for channel in self.channels.iter_mut() {
|
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if channel.is_some() {
|
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continue;
|
||||
}
|
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|
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channel.replace(new_channel);
|
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return;
|
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}
|
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|
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panic!("Cannot play more than 16 sounds at once");
|
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}
|
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}
|
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|
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pub struct SoundChannel {
|
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data: &'static [u8],
|
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pos: usize,
|
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}
|
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|
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impl SoundChannel {
|
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pub fn new(data: &'static [u8]) -> Self {
|
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SoundChannel { data, pos: 0 }
|
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}
|
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}
|
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|
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// I've picked one frequency that works nicely. But there are others that work nicely
|
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// which we may want to consider in the future: https://web.archive.org/web/20070608011909/http://deku.gbadev.org/program/sound1.html
|
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const SOUND_FREQUENCY: i32 = 10512;
|
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const SOUND_BUFFER_SIZE: usize = 176;
|
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|
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struct MixerBuffer {
|
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buffer1: [i8; SOUND_BUFFER_SIZE],
|
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buffer2: [i8; SOUND_BUFFER_SIZE],
|
||||
|
||||
buffer_1_active: bool,
|
||||
}
|
||||
|
||||
impl MixerBuffer {
|
||||
fn new() -> Self {
|
||||
MixerBuffer {
|
||||
buffer1: [0; SOUND_BUFFER_SIZE],
|
||||
buffer2: [0; SOUND_BUFFER_SIZE],
|
||||
|
||||
buffer_1_active: true,
|
||||
}
|
||||
}
|
||||
|
||||
fn swap(&mut self) {
|
||||
self.buffer_1_active = !self.buffer_1_active;
|
||||
|
||||
if self.buffer_1_active {
|
||||
enable_dma1_for_sound(&self.buffer1);
|
||||
} else {
|
||||
enable_dma1_for_sound(&self.buffer2);
|
||||
}
|
||||
}
|
||||
|
||||
fn clear(&mut self) {
|
||||
self.get_write_buffer().fill(0);
|
||||
}
|
||||
|
||||
fn write_channel(&mut self, channel: &SoundChannel) {
|
||||
let data_to_copy = &channel.data[channel.pos..(channel.pos + SOUND_BUFFER_SIZE)];
|
||||
let place_to_write_to = self.get_write_buffer();
|
||||
|
||||
for (i, v) in data_to_copy.iter().enumerate() {
|
||||
let v = *v as i8;
|
||||
place_to_write_to[i] = place_to_write_to[i].saturating_add(v);
|
||||
}
|
||||
}
|
||||
|
||||
fn get_write_buffer(&mut self) -> &mut [i8; SOUND_BUFFER_SIZE] {
|
||||
if self.buffer_1_active {
|
||||
&mut self.buffer2
|
||||
} else {
|
||||
&mut self.buffer1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Once we have proper DMA support, we should use that rather than hard coding these here too
|
||||
const DMA1_SOURCE_ADDR: MemoryMapped<u32> = unsafe { MemoryMapped::new(0x0400_00bc) };
|
||||
const DMA1_DEST_ADDR: MemoryMapped<u32> = unsafe { MemoryMapped::new(0x0400_00c0) };
|
||||
const _DMA1_WORD_COUNT: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_00c4) }; // sound ignores this for some reason
|
||||
const DMA1_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_00c6) };
|
||||
|
||||
const FIFOA_DEST_ADDR: u32 = 0x0400_00a0;
|
||||
|
||||
// Similarly for proper timer support
|
||||
const TIMER0_COUNTER: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0100) };
|
||||
const TIMER0_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0102) };
|
||||
|
||||
const SOUND_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0082) };
|
||||
const SOUND_CONTROL_X: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0084) };
|
||||
|
||||
fn enable_dma1_for_sound(sound_memory: &[i8]) {
|
||||
let dest_fixed: u16 = 2 << 5; // dest addr control = fixed
|
||||
let repeat: u16 = 1 << 9;
|
||||
let transfer_type: u16 = 1 << 10; // transfer in words
|
||||
let dma_start_timing: u16 = 3 << 12; // sound fifo timing
|
||||
let enable: u16 = 1 << 15; // enable
|
||||
|
||||
DMA1_CONTROL.set(0);
|
||||
DMA1_SOURCE_ADDR.set(sound_memory.as_ptr() as u32);
|
||||
DMA1_DEST_ADDR.set(FIFOA_DEST_ADDR);
|
||||
DMA1_CONTROL.set(dest_fixed | repeat | transfer_type | dma_start_timing | enable);
|
||||
}
|
||||
|
||||
fn set_sound_control_register_for_mixer() {
|
||||
let sound_a_volume_100: u16 = 1 << 2;
|
||||
let sound_a_rout: u16 = 1 << 8;
|
||||
let sound_a_lout: u16 = 1 << 9;
|
||||
let sound_a_fifo_reset: u16 = 1 << 11;
|
||||
|
||||
SOUND_CONTROL.set(sound_a_volume_100 | sound_a_rout | sound_a_lout | sound_a_fifo_reset);
|
||||
|
||||
// master sound enable
|
||||
SOUND_CONTROL_X.set(1 << 7);
|
||||
}
|
||||
|
||||
fn set_timer_counter_for_frequency_and_enable(frequency: i32) {
|
||||
let counter = 65536 - (16777216 / frequency);
|
||||
TIMER0_COUNTER.set(counter as u16);
|
||||
|
||||
TIMER0_CONTROL.set(1 << 7); // enable the timer
|
||||
}
|
|
@ -1,238 +1,2 @@
|
|||
use crate::memory_mapped::MemoryMapped;
|
||||
|
||||
const CHANNEL_1_SWEEP: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0060) };
|
||||
const CHANNEL_1_LENGTH_DUTY_ENVELOPE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0062) };
|
||||
const CHANNEL_1_FREQUENCY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0064) };
|
||||
|
||||
const CHANNEL_2_LENGTH_DUTY_ENVELOPE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0068) };
|
||||
const CHANNEL_2_FREQUENCY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_006c) };
|
||||
|
||||
const CHANNEL_4_LENGTH_ENVELOPE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0078) };
|
||||
const CHANNEL_4_FREQUENCY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_007c) };
|
||||
|
||||
const MASTER_SOUND_VOLUME_ENABLE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0080) };
|
||||
const MASTER_SOUND_VOLUME_MIXING: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0082) };
|
||||
const MASTER_SOUND_STATUS: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0084) };
|
||||
|
||||
#[non_exhaustive]
|
||||
pub struct Sound {}
|
||||
|
||||
impl Sound {
|
||||
pub(crate) const unsafe fn new() -> Self {
|
||||
Sound {}
|
||||
}
|
||||
|
||||
pub fn channel1(&self) -> Channel1 {
|
||||
Channel1 {}
|
||||
}
|
||||
|
||||
pub fn channel2(&self) -> Channel2 {
|
||||
Channel2 {}
|
||||
}
|
||||
|
||||
pub fn noise(&self) -> Noise {
|
||||
Noise {}
|
||||
}
|
||||
|
||||
pub fn enable(&self) {
|
||||
MASTER_SOUND_STATUS.set_bits(1, 1, 7);
|
||||
|
||||
#[allow(clippy::unusual_byte_groupings)] // I've split these like this for a reason
|
||||
MASTER_SOUND_VOLUME_ENABLE.set(0b1111_1111_0_111_0_111);
|
||||
MASTER_SOUND_VOLUME_MIXING.set(0b10);
|
||||
}
|
||||
}
|
||||
|
||||
#[non_exhaustive]
|
||||
pub struct Channel1 {}
|
||||
|
||||
impl Channel1 {
|
||||
pub fn play_sound(
|
||||
&self,
|
||||
frequency: u16,
|
||||
length: Option<u8>,
|
||||
sweep_settings: &SweepSettings,
|
||||
envelope_settings: &EnvelopeSettings,
|
||||
duty_cycle: DutyCycle,
|
||||
) {
|
||||
CHANNEL_1_SWEEP.set(sweep_settings.as_bits());
|
||||
let length_bits = length.unwrap_or(0) as u16;
|
||||
assert!(length_bits < 64, "Length must be less than 64");
|
||||
|
||||
let length_flag: u16 = length.map(|_| 1 << 14).unwrap_or(0);
|
||||
let initial: u16 = 1 << 15;
|
||||
|
||||
assert!(frequency < 2048, "Frequency must be less than 2048");
|
||||
|
||||
CHANNEL_1_LENGTH_DUTY_ENVELOPE
|
||||
.set(envelope_settings.as_bits() | duty_cycle.as_bits() | length_bits);
|
||||
CHANNEL_1_FREQUENCY_CONTROL.set(frequency | length_flag | initial);
|
||||
}
|
||||
}
|
||||
|
||||
#[non_exhaustive]
|
||||
pub struct Channel2 {}
|
||||
|
||||
impl Channel2 {
|
||||
pub fn play_sound(
|
||||
&self,
|
||||
frequency: u16,
|
||||
length: Option<u8>,
|
||||
envelope_settings: &EnvelopeSettings,
|
||||
duty_cycle: DutyCycle,
|
||||
) {
|
||||
let length_bits = length.unwrap_or(0) as u16;
|
||||
assert!(length_bits < 64, "Length must be less than 64");
|
||||
|
||||
let length_flag: u16 = length.map(|_| 1 << 14).unwrap_or(0);
|
||||
let initial: u16 = 1 << 15;
|
||||
|
||||
assert!(frequency < 2048, "Frequency must be less than 2048");
|
||||
|
||||
CHANNEL_2_LENGTH_DUTY_ENVELOPE
|
||||
.set(envelope_settings.as_bits() | duty_cycle.as_bits() | length_bits);
|
||||
CHANNEL_2_FREQUENCY_CONTROL.set(frequency | length_flag | initial);
|
||||
}
|
||||
}
|
||||
|
||||
#[non_exhaustive]
|
||||
pub struct Noise {}
|
||||
|
||||
impl Noise {
|
||||
pub fn play_sound(
|
||||
&self,
|
||||
length: Option<u8>,
|
||||
envelope_setting: &EnvelopeSettings,
|
||||
frequency_divider: u8,
|
||||
counter_step_width_15: bool,
|
||||
shift_clock_frequency: u8,
|
||||
) {
|
||||
let length_bits = length.unwrap_or(0) as u16;
|
||||
assert!(length_bits < 64, "length must be less than 16");
|
||||
|
||||
assert!(
|
||||
frequency_divider < 8,
|
||||
"frequency divider must be less than 8"
|
||||
);
|
||||
assert!(
|
||||
shift_clock_frequency < 16,
|
||||
"frequency clock divider must be less than 16"
|
||||
);
|
||||
|
||||
let length_flag: u16 = length.map(|_| 1 << 14).unwrap_or(0);
|
||||
let initial: u16 = 1 << 15;
|
||||
|
||||
let counter_step_bit = if counter_step_width_15 { 0 } else { 1 << 3 };
|
||||
|
||||
CHANNEL_4_LENGTH_ENVELOPE.set(length_bits | envelope_setting.as_bits());
|
||||
CHANNEL_4_FREQUENCY_CONTROL.set(
|
||||
(frequency_divider as u16)
|
||||
| counter_step_bit
|
||||
| ((shift_clock_frequency as u16) << 4)
|
||||
| length_flag
|
||||
| initial,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
pub enum SoundDirection {
|
||||
Increase,
|
||||
Decrease,
|
||||
}
|
||||
|
||||
impl SoundDirection {
|
||||
fn as_bits(&self) -> u16 {
|
||||
match &self {
|
||||
SoundDirection::Increase => 1,
|
||||
SoundDirection::Decrease => 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct SweepSettings {
|
||||
number_of_sweep_shifts: u8,
|
||||
sound_direction: SoundDirection,
|
||||
sweep_time: u8,
|
||||
}
|
||||
|
||||
impl SweepSettings {
|
||||
pub fn new(
|
||||
number_of_sweep_shifts: u8,
|
||||
sound_direction: SoundDirection,
|
||||
sweep_time: u8,
|
||||
) -> Self {
|
||||
assert!(
|
||||
number_of_sweep_shifts < 8,
|
||||
"Number of sweep shifts must be less than 8"
|
||||
);
|
||||
assert!(sweep_time < 8, "Sweep time must be less than 8");
|
||||
|
||||
SweepSettings {
|
||||
number_of_sweep_shifts,
|
||||
sound_direction,
|
||||
sweep_time,
|
||||
}
|
||||
}
|
||||
|
||||
fn as_bits(&self) -> u16 {
|
||||
((self.number_of_sweep_shifts as u16) & 0b111)
|
||||
| ((1 - self.sound_direction.as_bits()) << 3) // sweep works backwards
|
||||
| ((self.sweep_time as u16) & 0b111) << 4
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for SweepSettings {
|
||||
fn default() -> Self {
|
||||
SweepSettings::new(0, SoundDirection::Increase, 0)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EnvelopeSettings {
|
||||
step_time: u8,
|
||||
direction: SoundDirection,
|
||||
initial_volume: u8,
|
||||
}
|
||||
|
||||
impl EnvelopeSettings {
|
||||
pub fn new(step_time: u8, direction: SoundDirection, initial_volume: u8) -> Self {
|
||||
assert!(step_time < 8, "Step time must be less than 8");
|
||||
assert!(initial_volume < 16, "Initial volume must be less that 16");
|
||||
EnvelopeSettings {
|
||||
step_time,
|
||||
direction,
|
||||
initial_volume,
|
||||
}
|
||||
}
|
||||
|
||||
fn as_bits(&self) -> u16 {
|
||||
(self.step_time as u16) << 8
|
||||
| (self.direction.as_bits() << 11)
|
||||
| ((self.initial_volume as u16) << 12)
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for EnvelopeSettings {
|
||||
fn default() -> Self {
|
||||
EnvelopeSettings::new(0, SoundDirection::Increase, 15)
|
||||
}
|
||||
}
|
||||
|
||||
pub enum DutyCycle {
|
||||
OneEighth,
|
||||
OneQuarter,
|
||||
Half,
|
||||
ThreeQuarters,
|
||||
}
|
||||
|
||||
impl DutyCycle {
|
||||
fn as_bits(&self) -> u16 {
|
||||
use DutyCycle::*;
|
||||
|
||||
match &self {
|
||||
OneEighth => 0,
|
||||
OneQuarter => 1,
|
||||
Half => 2,
|
||||
ThreeQuarters => 3,
|
||||
}
|
||||
}
|
||||
}
|
||||
pub mod dmg;
|
||||
pub mod mixer;
|
||||
|
|
Loading…
Reference in a new issue