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Include pause and resume in the example
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@ -46,6 +46,14 @@ fn main(mut gba: Gba) -> ! {
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} else {
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} else {
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channel.volume(1);
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channel.volume(1);
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}
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}
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if input.is_pressed(Button::A) {
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channel.resume();
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}
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if input.is_pressed(Button::B) {
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channel.pause();
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}
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}
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}
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}
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}
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