mirror of
https://github.com/italicsjenga/agb.git
synced 2024-12-24 00:31:34 +11:00
Extract mixer code to mixer.rs
This commit is contained in:
parent
94d15de3f4
commit
ffd4f8e773
115
agb/src/sound/mixer/mixer.rs
Normal file
115
agb/src/sound/mixer/mixer.rs
Normal file
|
@ -0,0 +1,115 @@
|
|||
use super::hw;
|
||||
use super::SoundChannel;
|
||||
|
||||
pub struct Mixer {
|
||||
buffer: MixerBuffer,
|
||||
channels: [Option<SoundChannel>; 16],
|
||||
}
|
||||
|
||||
impl Mixer {
|
||||
pub(super) fn new() -> Self {
|
||||
Mixer {
|
||||
buffer: MixerBuffer::new(),
|
||||
channels: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn enable(&self) {
|
||||
hw::set_timer_counter_for_frequency_and_enable(SOUND_FREQUENCY);
|
||||
hw::set_sound_control_register_for_mixer();
|
||||
}
|
||||
|
||||
pub fn vblank(&mut self) {
|
||||
self.buffer.swap();
|
||||
self.buffer.clear();
|
||||
|
||||
for channel in self.channels.iter_mut() {
|
||||
let mut has_finished = false;
|
||||
|
||||
if let Some(some_channel) = channel {
|
||||
self.buffer.write_channel(some_channel);
|
||||
some_channel.pos += SOUND_BUFFER_SIZE;
|
||||
|
||||
if some_channel.pos >= some_channel.data.len() {
|
||||
if some_channel.should_loop {
|
||||
some_channel.pos = 0;
|
||||
} else {
|
||||
has_finished = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if has_finished {
|
||||
channel.take();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn play_sound(&mut self, new_channel: SoundChannel) {
|
||||
for channel in self.channels.iter_mut() {
|
||||
if channel.is_some() {
|
||||
continue;
|
||||
}
|
||||
|
||||
channel.replace(new_channel);
|
||||
return;
|
||||
}
|
||||
|
||||
panic!("Cannot play more than 16 sounds at once");
|
||||
}
|
||||
}
|
||||
|
||||
// I've picked one frequency that works nicely. But there are others that work nicely
|
||||
// which we may want to consider in the future: https://web.archive.org/web/20070608011909/http://deku.gbadev.org/program/sound1.html
|
||||
const SOUND_FREQUENCY: i32 = 10512;
|
||||
const SOUND_BUFFER_SIZE: usize = 176;
|
||||
|
||||
struct MixerBuffer {
|
||||
buffer1: [i8; SOUND_BUFFER_SIZE],
|
||||
buffer2: [i8; SOUND_BUFFER_SIZE],
|
||||
|
||||
buffer_1_active: bool,
|
||||
}
|
||||
|
||||
impl MixerBuffer {
|
||||
fn new() -> Self {
|
||||
MixerBuffer {
|
||||
buffer1: [0; SOUND_BUFFER_SIZE],
|
||||
buffer2: [0; SOUND_BUFFER_SIZE],
|
||||
|
||||
buffer_1_active: true,
|
||||
}
|
||||
}
|
||||
|
||||
fn swap(&mut self) {
|
||||
self.buffer_1_active = !self.buffer_1_active;
|
||||
|
||||
if self.buffer_1_active {
|
||||
hw::enable_dma1_for_sound(&self.buffer1);
|
||||
} else {
|
||||
hw::enable_dma1_for_sound(&self.buffer2);
|
||||
}
|
||||
}
|
||||
|
||||
fn clear(&mut self) {
|
||||
self.get_write_buffer().fill(0);
|
||||
}
|
||||
|
||||
fn write_channel(&mut self, channel: &SoundChannel) {
|
||||
let data_to_copy = &channel.data[channel.pos..];
|
||||
let place_to_write_to = self.get_write_buffer();
|
||||
|
||||
for (i, v) in data_to_copy.iter().take(SOUND_BUFFER_SIZE).enumerate() {
|
||||
let v = *v as i8;
|
||||
place_to_write_to[i] = place_to_write_to[i].saturating_add(v);
|
||||
}
|
||||
}
|
||||
|
||||
fn get_write_buffer(&mut self) -> &mut [i8; SOUND_BUFFER_SIZE] {
|
||||
if self.buffer_1_active {
|
||||
&mut self.buffer2
|
||||
} else {
|
||||
&mut self.buffer1
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,4 +1,7 @@
|
|||
mod hw;
|
||||
mod mixer;
|
||||
|
||||
pub use mixer::Mixer;
|
||||
|
||||
#[non_exhaustive]
|
||||
pub struct MixerController {}
|
||||
|
@ -13,64 +16,6 @@ impl MixerController {
|
|||
}
|
||||
}
|
||||
|
||||
pub struct Mixer {
|
||||
buffer: MixerBuffer,
|
||||
channels: [Option<SoundChannel>; 16],
|
||||
}
|
||||
|
||||
impl Mixer {
|
||||
fn new() -> Self {
|
||||
Mixer {
|
||||
buffer: MixerBuffer::new(),
|
||||
channels: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn enable(&self) {
|
||||
hw::set_timer_counter_for_frequency_and_enable(SOUND_FREQUENCY);
|
||||
hw::set_sound_control_register_for_mixer();
|
||||
}
|
||||
|
||||
pub fn vblank(&mut self) {
|
||||
self.buffer.swap();
|
||||
self.buffer.clear();
|
||||
|
||||
for channel in self.channels.iter_mut() {
|
||||
let mut has_finished = false;
|
||||
|
||||
if let Some(some_channel) = channel {
|
||||
self.buffer.write_channel(some_channel);
|
||||
some_channel.pos += SOUND_BUFFER_SIZE;
|
||||
|
||||
if some_channel.pos >= some_channel.data.len() {
|
||||
if some_channel.should_loop {
|
||||
some_channel.pos = 0;
|
||||
} else {
|
||||
has_finished = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if has_finished {
|
||||
channel.take();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn play_sound(&mut self, new_channel: SoundChannel) {
|
||||
for channel in self.channels.iter_mut() {
|
||||
if channel.is_some() {
|
||||
continue;
|
||||
}
|
||||
|
||||
channel.replace(new_channel);
|
||||
return;
|
||||
}
|
||||
|
||||
panic!("Cannot play more than 16 sounds at once");
|
||||
}
|
||||
}
|
||||
|
||||
pub struct SoundChannel {
|
||||
data: &'static [u8],
|
||||
pos: usize,
|
||||
|
@ -91,58 +36,3 @@ impl SoundChannel {
|
|||
self
|
||||
}
|
||||
}
|
||||
|
||||
// I've picked one frequency that works nicely. But there are others that work nicely
|
||||
// which we may want to consider in the future: https://web.archive.org/web/20070608011909/http://deku.gbadev.org/program/sound1.html
|
||||
const SOUND_FREQUENCY: i32 = 10512;
|
||||
const SOUND_BUFFER_SIZE: usize = 176;
|
||||
|
||||
struct MixerBuffer {
|
||||
buffer1: [i8; SOUND_BUFFER_SIZE],
|
||||
buffer2: [i8; SOUND_BUFFER_SIZE],
|
||||
|
||||
buffer_1_active: bool,
|
||||
}
|
||||
|
||||
impl MixerBuffer {
|
||||
fn new() -> Self {
|
||||
MixerBuffer {
|
||||
buffer1: [0; SOUND_BUFFER_SIZE],
|
||||
buffer2: [0; SOUND_BUFFER_SIZE],
|
||||
|
||||
buffer_1_active: true,
|
||||
}
|
||||
}
|
||||
|
||||
fn swap(&mut self) {
|
||||
self.buffer_1_active = !self.buffer_1_active;
|
||||
|
||||
if self.buffer_1_active {
|
||||
hw::enable_dma1_for_sound(&self.buffer1);
|
||||
} else {
|
||||
hw::enable_dma1_for_sound(&self.buffer2);
|
||||
}
|
||||
}
|
||||
|
||||
fn clear(&mut self) {
|
||||
self.get_write_buffer().fill(0);
|
||||
}
|
||||
|
||||
fn write_channel(&mut self, channel: &SoundChannel) {
|
||||
let data_to_copy = &channel.data[channel.pos..];
|
||||
let place_to_write_to = self.get_write_buffer();
|
||||
|
||||
for (i, v) in data_to_copy.iter().take(SOUND_BUFFER_SIZE).enumerate() {
|
||||
let v = *v as i8;
|
||||
place_to_write_to[i] = place_to_write_to[i].saturating_add(v);
|
||||
}
|
||||
}
|
||||
|
||||
fn get_write_buffer(&mut self) -> &mut [i8; SOUND_BUFFER_SIZE] {
|
||||
if self.buffer_1_active {
|
||||
&mut self.buffer2
|
||||
} else {
|
||||
&mut self.buffer1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue