Corwin
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078f4f22a9
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make obtuse return values understandable
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2023-08-29 20:59:03 +01:00 |
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Gwilym Inzani
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15d075a1c8
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Maybe we'll have this many levels one day
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2023-08-29 20:56:29 +01:00 |
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Gwilym Inzani
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fef393c39c
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We can now make a lot more levels
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2023-08-29 20:54:31 +01:00 |
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Corwin
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346f62f328
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resolve overlaps after all moves
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2023-08-29 20:52:07 +01:00 |
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Corwin
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b5da20d748
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blocks can't intersect heros or enemies
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2023-08-29 20:11:55 +01:00 |
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Corwin
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31c5519bc8
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base update order on initial positions
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2023-08-28 15:59:20 +01:00 |
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Corwin
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2a02da1c2f
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simplify entity update loop
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2023-08-28 14:00:39 +01:00 |
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Corwin
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0b45c006c8
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ice on bottom
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2023-08-28 11:45:29 +01:00 |
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Corwin
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4bd175cd7b
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defined update order
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2023-08-28 11:45:21 +01:00 |
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Corwin
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dacecef900
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fix bug where the ice is the one to get moved
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2023-08-28 11:38:04 +01:00 |
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Corwin
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ae0b86c7b9
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fix lints
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2023-08-28 11:36:22 +01:00 |
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Corwin
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5846a1c024
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fix wonky ice animation next to wall
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2023-08-28 11:34:08 +01:00 |
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Corwin
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248cdae7a3
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change squid change direction behaviour
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2023-08-27 20:34:20 +01:00 |
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Corwin
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36603d5446
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add block
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2023-08-27 19:49:37 +01:00 |
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Corwin
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e33eee7d11
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fix mistakes copy over
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2023-08-27 17:27:43 +01:00 |
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Corwin
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b9e6e09fe1
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add ice
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2023-08-27 16:47:00 +01:00 |
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Corwin
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748f061856
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remove unused method
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2023-07-25 20:41:16 +01:00 |
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Corwin
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95c4368df6
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remove unused resolution
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2023-07-25 20:41:05 +01:00 |
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Corwin
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c461b581b5
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emit sword hit
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2023-07-25 20:39:06 +01:00 |
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Corwin
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b806fa8e66
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fix names
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2023-07-25 20:27:03 +01:00 |
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