Commit graph

16 commits

Author SHA1 Message Date
Corwin
184b11ed81
use static rather than const 2024-03-29 14:41:08 +00:00
Gwilym Inzani
74451f819c More impl Into<Vector2D<_>> and fix compile errors 2024-02-21 12:59:02 +00:00
Gwilym Inzani
34b5b5f8f8 This should be hiding not showing 2024-02-16 20:56:57 +00:00
Constantin
da84131de6 Add priority set / get and set_visible / is_visible to maps 2024-02-16 11:21:27 +01:00
Gwilym Inzani
4642a74a0f Update the examples with the new tileset importing 2023-08-30 17:07:14 +01:00
Gwilym Inzani
b39f99990c Use deduplication in hyperspace roll 2023-08-29 14:52:20 +01:00
GBA bot
753f59e0e0 Allow importing aseprite backgrounds directly 2023-04-13 22:33:26 +01:00
Gwilym Inzani
875a0fbb65 Remove unneeded stuff from image-converter 2023-04-13 22:14:44 +01:00
Corwin
0b6b38705c fix that hyperspace roll is currently completely broken 2022-12-01 17:17:11 +00:00
Gwilym Kuiper
1e759dbeca Move the palettes to a single constant rather than being repeated 2022-10-08 23:02:54 +01:00
Gwilym Kuiper
b2e15c8e7b Fix hyperspace roll using the wrong palette assignments 2022-10-08 16:54:55 +01:00
Gwilym Kuiper
12ed911f16 Fix build errors 2022-10-01 16:52:23 +01:00
Gwilym Kuiper
83c28254a1 Update to be closer to the API I actually want but currently only works in release mode 2022-09-22 23:29:58 +01:00
Gwilym Kuiper
e97061a5af Optimise all palettes together 2022-08-11 23:49:51 +01:00
lifning
ee576597c2 Add rudimentary affine background layer support. 2022-08-11 23:49:51 +01:00
Corwin
8bb2094e34 jam version of hyperspace roll 2022-07-25 20:25:56 +01:00