Gwilym Kuiper
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ff89f7f425
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Get first example working
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2022-08-11 23:49:51 +01:00 |
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Gwilym Kuiper
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e97061a5af
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Optimise all palettes together
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2022-08-11 23:49:51 +01:00 |
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lifning
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ee576597c2
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Add rudimentary affine background layer support.
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2022-08-11 23:49:51 +01:00 |
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Gwilym Kuiper
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8b063f8440
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Add support for transparent sprites
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2022-05-22 19:23:29 +01:00 |
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Gwilym Kuiper
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d4a12277eb
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Generate a bytestring for the image converter rather than the array
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2022-03-21 22:41:11 +00:00 |
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Gwilym Kuiper
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0796247a2e
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Finalize the code generation
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2021-07-26 23:38:22 +01:00 |
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Gwilym Kuiper
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3626e2cb18
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Feels cleaner with a bunch of for loops
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2021-07-26 23:30:46 +01:00 |
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Gwilym Kuiper
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fdff081c32
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Switch entirely to using quote to generate the code
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2021-07-26 23:27:16 +01:00 |
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Gwilym Kuiper
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061b8be368
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Run rustfmt
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2021-07-21 22:46:22 +01:00 |
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Gwilym Kuiper
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8713f514be
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Switch to a proc macro for generating the image data
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2021-07-21 22:07:29 +01:00 |
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Gwilym Kuiper
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47c5c0f86e
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Extract variable for output_variable_name
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2021-07-21 21:01:24 +01:00 |
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Gwilym Kuiper
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383c5454ea
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Start work for new proc macro by generating a TileData
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2021-07-21 20:27:04 +01:00 |
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Gwilym Kuiper
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4516c8dfc0
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Pass through a crate prefix
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2021-06-05 17:47:13 +01:00 |
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Gwilym Kuiper
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8575f7d3d6
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No need to put static
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2021-04-20 23:04:32 +01:00 |
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Gwilym Kuiper
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5234c7181e
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Fix all the clippy lints
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2021-04-20 22:56:47 +01:00 |
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Gwilym Kuiper
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62e0c346c5
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End-to-end logo working
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2021-04-20 22:52:23 +01:00 |
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Gwilym Kuiper
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d1412fb709
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Actually write to a file and also include palette assignments
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2021-04-20 20:51:49 +01:00 |
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Gwilym Kuiper
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4daafdec20
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Actually output some rust code
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2021-04-20 20:41:41 +01:00 |
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