Commit graph

70 commits

Author SHA1 Message Date
Gwilym Inzani 6607ea3f1f Update lockfiles 2023-08-06 21:06:12 +01:00
GBA bot e08024ae5b Update lockfiles 2023-07-26 11:31:26 +01:00
Corwin 2d53977c49
add energy to amplitude (#457)
- [x] no changelog update needed
2023-07-19 20:36:54 +01:00
Corwin a7f9fdf011
Release v0.16.0 2023-07-18 18:55:12 +01:00
Corwin c60d0215d6
add energy to amplitude 2023-07-17 17:38:34 +01:00
GBA bot 78a7c8d1c0 Update lockfiles 2023-07-01 14:21:55 +00:00
Gwilym Inzani 4fc4eab83b Give amplitude the same build settings as the other games
Makes the build faster
2023-06-30 22:09:06 +01:00
GBA bot 28683e701f Update lockfiles 2023-06-30 22:03:31 +01:00
Gwilym Inzani da5aed83e3
Use bilge rather than modular-bitfield (#430)
Thought I'd give bilge a go rather than modular bitfield after reading
this blog post:
https://hecatia-elegua.github.io/blog/no-more-bit-fiddling/

- [ ] Changelog updated / no changelog update needed
2023-05-30 20:41:46 +01:00
Corwin 6b7088773e
remove codegen units 2023-05-23 20:12:42 +01:00
Gwilym Inzani 7cf66e67e5 Update agb version in amplitude 2023-05-21 16:49:06 +01:00
Gwilym Inzani 78bad29f88 Add codegen-units=1 to prevent miscompiles 2023-05-21 16:37:35 +01:00
Gwilym Inzani 2de1b08f42 Remove references to arm-none-eabi 2023-05-21 16:37:35 +01:00
Gwilym Inzani 5ab0176ddb Entirely remove the need for binutils 2023-05-21 16:37:34 +01:00
Gwilym Inzani 644e94f8ed Use bilge rather than modular-bitfield 2023-05-17 15:01:22 +01:00
Corwin 400abe5b31
Release v0.15.0 2023-04-25 21:51:29 +01:00
Corwin 409798c3bf
use fancy way of getting and setting slots 2023-04-25 21:07:31 +01:00
Corwin 929eef1569
add deny 2023-04-25 21:01:04 +01:00
Corwin d54560f362
fix warnings 2023-04-25 21:00:26 +01:00
Corwin e78a6624ff
add amplitude 2023-04-25 20:32:28 +01:00