Corwin
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6417570a51
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add docs
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2023-04-21 17:14:51 +01:00 |
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Gwilym Inzani
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6575a067b5
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Fix documentation compilation
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2023-04-18 20:07:08 +01:00 |
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Gwilym Inzani
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293bb15c7b
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Don't need this any more now I'm finished debugging
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2023-04-13 22:46:03 +01:00 |
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Gwilym Inzani
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f53cd9b25a
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Write some terrible documentation
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2023-04-13 22:06:06 +01:00 |
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Gwilym Inzani
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eac350b391
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Replace example usage with the new macro
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2023-04-13 22:01:37 +01:00 |
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Gwilym Inzani
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65877b1d32
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Delete this file now
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2023-04-13 21:53:28 +01:00 |
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Gwilym Inzani
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cb127c7924
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New include_gfx macro
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2023-04-13 21:53:13 +01:00 |
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Gwilym Inzani
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5f59a01c21
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Use .take() rather than replace(..., None)
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2023-04-12 13:49:22 +01:00 |
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Corwin
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fc5ce97db4
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Release v0.14.0
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2023-04-11 21:28:22 +01:00 |
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Corwin
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aea64e974f
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change of language
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2023-04-11 20:59:45 +01:00 |
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Corwin
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f59e4ad322
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various micro optimisations
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2023-04-07 01:40:27 +01:00 |
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Corwin
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4f19d6c240
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forbid slot drop and move slot on set
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2023-04-06 23:34:30 +01:00 |
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Corwin
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69b1ea5e47
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fix brackets
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2023-04-06 21:47:21 +01:00 |
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Corwin
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c608458247
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start on writing docs. A long way to go...
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2023-04-06 21:45:32 +01:00 |
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Corwin
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c84e81299b
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improve the migration
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2023-04-06 21:45:32 +01:00 |
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Corwin
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cdc2eed01d
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unsafe arena added (may remove later)
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2023-04-06 21:45:30 +01:00 |
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Corwin
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e690dda0f5
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add test that my ordering code is right
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2023-04-06 21:45:03 +01:00 |
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Corwin
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d6006c7808
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rename parts of objects
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2023-04-06 21:45:03 +01:00 |
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Corwin
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d183b8373d
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pull out where to write
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2023-04-06 21:45:03 +01:00 |
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Corwin
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875d53c040
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add rotation to sprite example
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2023-04-06 21:45:03 +01:00 |
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Corwin
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7265576e2a
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fix affine matrix copying
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2023-04-06 21:45:03 +01:00 |
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Corwin
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0e9910c517
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copy affine matricies at copy time
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2023-04-06 21:45:03 +01:00 |
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Corwin
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354cf7addc
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keep and drain affine matricies
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2023-04-06 21:45:03 +01:00 |
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Corwin
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63088f2907
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affine matricies!
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2023-04-06 21:45:03 +01:00 |
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Corwin
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8d23af010f
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remove unused import
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2023-04-06 21:45:03 +01:00 |
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Corwin
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26b9a50e4e
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manage sprites better
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2023-04-06 21:45:03 +01:00 |
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Corwin
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63e87b046b
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correctly initialise before iteration
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2023-04-06 21:45:03 +01:00 |
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Corwin
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e6937bbb61
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be able to clear sprite 0 on drop
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2023-04-06 21:45:03 +01:00 |
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Corwin
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e0af614cac
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correctly initialise as not visible
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2023-04-06 21:45:03 +01:00 |
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Corwin
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6007b95926
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deallocate palettes
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2023-04-06 21:45:03 +01:00 |
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Corwin
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57f24acdf9
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use drop of iterator to clear rest of objects
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2023-04-06 21:45:03 +01:00 |
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Corwin
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d8f0d78d4b
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unsafe is unsafe
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2023-04-06 21:45:03 +01:00 |
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Corwin
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82b68fc335
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mark function that can be used unsafely unsafe
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2023-04-06 21:45:03 +01:00 |
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Corwin
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f86bf9c07a
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woah there, that shouldn't be public!
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2023-04-06 21:45:03 +01:00 |
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Corwin
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660adbe961
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fix games
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2023-04-06 21:45:00 +01:00 |
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Corwin
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c03c1664cb
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move static sprite loader into managed oam
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2023-04-06 21:43:49 +01:00 |
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Corwin
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ab082c59a1
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a mad redo of how objects work
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2023-04-06 21:43:49 +01:00 |
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Corwin
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686ded4377
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fix doc example
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2023-04-06 21:28:52 +01:00 |
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Corwin
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96a321504c
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correct doc sections
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2023-04-06 21:17:33 +01:00 |
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Corwin
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dffda47985
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resolve interrupts unsoundness
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2023-04-06 21:16:13 +01:00 |
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Corwin
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d3834ed2ff
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allocator unsound to use in interrupt
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2023-04-06 20:48:04 +01:00 |
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Corwin
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182bae100c
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remove unused function
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2023-04-06 19:23:55 +01:00 |
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Corwin
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46faff254f
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add grow to block allocator
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2023-04-06 19:23:42 +01:00 |
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Corwin
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7030d65d9f
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extract mutable and staticable parts
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2023-04-06 17:31:02 +01:00 |
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Gwilym Inzani
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e07a080aad
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Reduce codegen units to 1 to ensure build works
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2023-04-05 17:06:56 +01:00 |
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Gwilym Inzani
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9d621f9b6a
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Add shstrtab section for lld
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2023-04-02 20:39:38 +01:00 |
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Corwin
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bf79fc89fb
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Update Rust crate bitflags to v2 (#395)
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2023-03-23 23:11:42 +00:00 |
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Corwin
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8eac033650
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derive some traits on bitflags
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2023-03-23 22:47:04 +00:00 |
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renovate[bot]
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044261a2ff
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Update Rust crate bitflags to v2
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2023-03-23 22:28:28 +00:00 |
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Gwilym Inzani
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8a3660733d
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Add rustfmt as a component to rust-toolchain
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2023-03-23 22:17:02 +00:00 |
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