Commit graph

1429 commits

Author SHA1 Message Date
Corwin
6417570a51
add docs 2023-04-21 17:14:51 +01:00
Gwilym Inzani
6575a067b5 Fix documentation compilation 2023-04-18 20:07:08 +01:00
Gwilym Inzani
293bb15c7b Don't need this any more now I'm finished debugging 2023-04-13 22:46:03 +01:00
Gwilym Inzani
f53cd9b25a Write some terrible documentation 2023-04-13 22:06:06 +01:00
Gwilym Inzani
eac350b391 Replace example usage with the new macro 2023-04-13 22:01:37 +01:00
Gwilym Inzani
65877b1d32 Delete this file now 2023-04-13 21:53:28 +01:00
Gwilym Inzani
cb127c7924 New include_gfx macro 2023-04-13 21:53:13 +01:00
Gwilym Inzani
5f59a01c21 Use .take() rather than replace(..., None) 2023-04-12 13:49:22 +01:00
Corwin
fc5ce97db4
Release v0.14.0 2023-04-11 21:28:22 +01:00
Corwin
aea64e974f
change of language 2023-04-11 20:59:45 +01:00
Corwin
f59e4ad322
various micro optimisations 2023-04-07 01:40:27 +01:00
Corwin
4f19d6c240
forbid slot drop and move slot on set 2023-04-06 23:34:30 +01:00
Corwin
69b1ea5e47
fix brackets 2023-04-06 21:47:21 +01:00
Corwin
c608458247
start on writing docs. A long way to go... 2023-04-06 21:45:32 +01:00
Corwin
c84e81299b
improve the migration 2023-04-06 21:45:32 +01:00
Corwin
cdc2eed01d
unsafe arena added (may remove later) 2023-04-06 21:45:30 +01:00
Corwin
e690dda0f5
add test that my ordering code is right 2023-04-06 21:45:03 +01:00
Corwin
d6006c7808
rename parts of objects 2023-04-06 21:45:03 +01:00
Corwin
d183b8373d
pull out where to write 2023-04-06 21:45:03 +01:00
Corwin
875d53c040
add rotation to sprite example 2023-04-06 21:45:03 +01:00
Corwin
7265576e2a
fix affine matrix copying 2023-04-06 21:45:03 +01:00
Corwin
0e9910c517
copy affine matricies at copy time 2023-04-06 21:45:03 +01:00
Corwin
354cf7addc
keep and drain affine matricies 2023-04-06 21:45:03 +01:00
Corwin
63088f2907
affine matricies! 2023-04-06 21:45:03 +01:00
Corwin
8d23af010f
remove unused import 2023-04-06 21:45:03 +01:00
Corwin
26b9a50e4e
manage sprites better 2023-04-06 21:45:03 +01:00
Corwin
63e87b046b
correctly initialise before iteration 2023-04-06 21:45:03 +01:00
Corwin
e6937bbb61
be able to clear sprite 0 on drop 2023-04-06 21:45:03 +01:00
Corwin
e0af614cac
correctly initialise as not visible 2023-04-06 21:45:03 +01:00
Corwin
6007b95926
deallocate palettes 2023-04-06 21:45:03 +01:00
Corwin
57f24acdf9
use drop of iterator to clear rest of objects 2023-04-06 21:45:03 +01:00
Corwin
d8f0d78d4b
unsafe is unsafe 2023-04-06 21:45:03 +01:00
Corwin
82b68fc335
mark function that can be used unsafely unsafe 2023-04-06 21:45:03 +01:00
Corwin
f86bf9c07a
woah there, that shouldn't be public! 2023-04-06 21:45:03 +01:00
Corwin
660adbe961
fix games 2023-04-06 21:45:00 +01:00
Corwin
c03c1664cb
move static sprite loader into managed oam 2023-04-06 21:43:49 +01:00
Corwin
ab082c59a1
a mad redo of how objects work 2023-04-06 21:43:49 +01:00
Corwin
686ded4377
fix doc example 2023-04-06 21:28:52 +01:00
Corwin
96a321504c
correct doc sections 2023-04-06 21:17:33 +01:00
Corwin
dffda47985
resolve interrupts unsoundness 2023-04-06 21:16:13 +01:00
Corwin
d3834ed2ff
allocator unsound to use in interrupt 2023-04-06 20:48:04 +01:00
Corwin
182bae100c
remove unused function 2023-04-06 19:23:55 +01:00
Corwin
46faff254f
add grow to block allocator 2023-04-06 19:23:42 +01:00
Corwin
7030d65d9f
extract mutable and staticable parts 2023-04-06 17:31:02 +01:00
Gwilym Inzani
e07a080aad Reduce codegen units to 1 to ensure build works 2023-04-05 17:06:56 +01:00
Gwilym Inzani
9d621f9b6a Add shstrtab section for lld 2023-04-02 20:39:38 +01:00
Corwin
bf79fc89fb
Update Rust crate bitflags to v2 (#395) 2023-03-23 23:11:42 +00:00
Corwin
8eac033650
derive some traits on bitflags 2023-03-23 22:47:04 +00:00
renovate[bot]
044261a2ff
Update Rust crate bitflags to v2 2023-03-23 22:28:28 +00:00
Gwilym Inzani
8a3660733d Add rustfmt as a component to rust-toolchain 2023-03-23 22:17:02 +00:00