Gwilym Inzani
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62020e692f
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Use btrees to make everything more consistent
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2024-09-25 13:13:51 +01:00 |
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Gwilym Inzani
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40987f8977
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Slightly easier debugging
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2024-09-25 12:13:28 +01:00 |
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Gwilym Inzani
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edb628d0b2
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Extract method for checking palette invariants
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2024-09-25 11:44:16 +01:00 |
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Gwilym Inzani
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c834e2907d
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Ensure that transparent colours always come first
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2024-09-25 11:40:54 +01:00 |
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Gwilym Inzani
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7b6556b381
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Use a better optimisation method
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2024-09-25 11:33:51 +01:00 |
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Gwilym Inzani
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db908bb2da
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Explain why this works
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2024-09-25 10:53:25 +01:00 |
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Gwilym Inzani
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fb186809a9
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Add a really basic quickcheck
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2024-09-25 10:47:17 +01:00 |
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Corwin
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26090499e7
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fix image converter bug
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2023-05-06 20:31:43 +01:00 |
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Eievui
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43279e72c3
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Fix alpha not being considered when transparent_colour was absent
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2023-01-21 14:12:56 -05:00 |
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Gwilym Kuiper
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89af366b7a
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Add transparent colour to the image itself
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2022-10-08 16:43:25 +01:00 |
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Gwilym Kuiper
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d26311e76b
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The transparent colour should always go first
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2022-09-22 20:26:45 +01:00 |
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Gwilym Kuiper
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916a3d4b20
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Start tracking the colours for a 256 colour image
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2022-08-11 23:49:51 +01:00 |
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Gwilym Kuiper
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8b063f8440
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Add support for transparent sprites
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2022-05-22 19:23:29 +01:00 |
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Corwin
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3cc30a2bcd
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satisfy linter
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2022-03-06 13:31:36 +00:00 |
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Gwilym Kuiper
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5234c7181e
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Fix all the clippy lints
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2021-04-20 22:56:47 +01:00 |
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Gwilym Kuiper
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4daafdec20
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Actually output some rust code
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2021-04-20 20:41:41 +01:00 |
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Gwilym Kuiper
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beff079880
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Don't try to check the same colour repeatedly
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2021-04-20 00:57:26 +01:00 |
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Gwilym Kuiper
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0fe4e23758
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Add palette optimisation
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2021-04-20 00:40:07 +01:00 |
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