Commit graph

27 commits

Author SHA1 Message Date
Corwin f3d0757fa3
squid hero phasing 2023-08-29 22:28:00 +01:00
Corwin 36e912bcb0
nothing should get killed from overlapping the hero 2023-08-29 22:28:00 +01:00
Corwin 7d907d014f
the check should be for one entity 2023-08-29 22:03:42 +01:00
Corwin 8b8f94ae7f
teleporters 2023-08-29 21:45:11 +01:00
Corwin df2f45797b
only hero and squid can pick up items 2023-08-29 21:31:36 +01:00
Corwin 07c5afb990
add teleporter entity type 2023-08-29 21:24:30 +01:00
Corwin 56f1b68055
allow with justification 2023-08-29 21:01:35 +01:00
Corwin 078f4f22a9
make obtuse return values understandable 2023-08-29 20:59:03 +01:00
Gwilym Inzani 15d075a1c8 Maybe we'll have this many levels one day 2023-08-29 20:56:29 +01:00
Gwilym Inzani fef393c39c We can now make a lot more levels 2023-08-29 20:54:31 +01:00
Corwin 346f62f328
resolve overlaps after all moves 2023-08-29 20:52:07 +01:00
Corwin b5da20d748
blocks can't intersect heros or enemies 2023-08-29 20:11:55 +01:00
Corwin 31c5519bc8
base update order on initial positions 2023-08-28 15:59:20 +01:00
Corwin 2a02da1c2f
simplify entity update loop 2023-08-28 14:00:39 +01:00
Corwin 0b45c006c8
ice on bottom 2023-08-28 11:45:29 +01:00
Corwin 4bd175cd7b
defined update order 2023-08-28 11:45:21 +01:00
Corwin dacecef900
fix bug where the ice is the one to get moved 2023-08-28 11:38:04 +01:00
Corwin ae0b86c7b9
fix lints 2023-08-28 11:36:22 +01:00
Corwin 5846a1c024
fix wonky ice animation next to wall 2023-08-28 11:34:08 +01:00
Corwin 248cdae7a3
change squid change direction behaviour 2023-08-27 20:34:20 +01:00
Corwin 36603d5446
add block 2023-08-27 19:49:37 +01:00
Corwin e33eee7d11
fix mistakes copy over 2023-08-27 17:27:43 +01:00
Corwin b9e6e09fe1
add ice 2023-08-27 16:47:00 +01:00
Corwin 748f061856
remove unused method 2023-07-25 20:41:16 +01:00
Corwin 95c4368df6
remove unused resolution 2023-07-25 20:41:05 +01:00
Corwin c461b581b5
emit sword hit 2023-07-25 20:39:06 +01:00
Corwin b806fa8e66
fix names 2023-07-25 20:27:03 +01:00