<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="11" height="10" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="8">
 <properties>
  <property name="DIRECTIONS" value="RRRRRRDDRR"/>
  <property name="ITEMS" value="DOOR_SWITCHED_OPEN,SWITCH"/>
  <property name="NAME" value="Be careful of the spikes"/>
 </properties>
 <tileset firstgid="1" source="../level16.tsx"/>
 <layer id="1" name="Ground" width="11" height="10">
  <data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,
0,1,7,2,7,6,7,3,2,9,0,
0,10,11,17,12,12,13,16,13,47,0,
0,37,15,15,17,11,11,17,12,18,0,
0,46,11,16,17,12,13,16,16,47,0,
0,37,13,11,14,12,14,11,17,38,0,
0,19,23,25,22,21,26,21,20,27,0,
0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0
</data>
 </layer>
 <objectgroup id="2" name="Puzzle">
  <object id="1" name="HERO" x="38.5701" y="73.6808">
   <point/>
  </object>
  <object id="2" name="SPIKES_DOWN" x="120.551" y="92.6159">
   <point/>
  </object>
  <object id="3" name="SWITCH" x="86.7686" y="91.5401">
   <point/>
  </object>
  <object id="4" name="STAIRS" x="120.981" y="110.26">
   <point/>
  </object>
  <object id="5" name="SPIKES" x="103.768" y="108.323">
   <point/>
  </object>
 </objectgroup>
 <objectgroup id="3" name="Solution">
  <object id="6" name="DOOR_SWITCHED_OPEN" x="119.178" y="74.1501">
   <point/>
  </object>
  <object id="7" name="SWITCH" x="103.272" y="73.254">
   <point/>
  </object>
 </objectgroup>
</map>