<?xml version="1.0" encoding="UTF-8"?> <map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="11" height="10" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="3"> <properties> <property name="DIRECTIONS" value="RULDRULDRULD"/> <property name="ITEMS" value="DOOR,SWORD,SLIME,SQUID_UP"/> <property name="NAME" value="Now they're just going in circles"/> </properties> <tileset firstgid="1" source="../level16.tsx"/> <layer id="1" name="Tile Layer 1" width="11" height="10"> <data encoding="csv"> 0,0,1,7,4,7,5,2,2,2,9, 0,0,46,11,11,17,13,12,14,16,18, 1,6,1073741852,13,16,11,12,12,13,12,18, 46,16,13,13,15,14,13,16,15,13,47, 37,17,12,14,12,13,17,11,2147483676,26,27, 19,28,11,13,14,11,16,16,18,0,0, 0,37,16,12,13,17,17,15,18,0,0, 0,19,28,16,15,17,15,11,47,0,0, 0,0,46,12,15,12,16,2147483676,27,0,0, 0,0,19,21,25,23,22,27,0,0,0 </data> </layer> <objectgroup id="2" name="Object Layer 1"> <object id="1" name="HERO" x="72.9779" y="76.2911"> <point/> </object> <object id="2" name="STAIRS" x="120.978" y="44.2911"> <point/> </object> </objectgroup> </map>