export CARGO_TARGET_DIR := env_var_or_default('CARGO_TARGET_DIR', justfile_directory() + "/target") CLIPPY_ARGUMENTS := "-Dwarnings -Dclippy::all -Aclippy::empty-loop" build: build-roms build-debug: (cd agb && cargo build --no-default-features) (cd agb && cargo build --no-default-features --features=testing) (cd agb && cargo build --examples --tests) (cd tracker/agb-tracker && cargo build --examples --tests) build-release: (cd agb && cargo build --examples --tests --release) clippy: just _all-crates _clippy test: just _test-debug agb just _test-debug tracker/agb-tracker just _test-multiboot just _test-debug-arm agb test-release: just _test-release agb just _test-release tracker/agb-tracker just _test-release-arm agb doctest-agb: (cd agb && cargo test --doc -Z doctest-xcompile) check-docs: (cd agb && cargo doc --target=thumbv4t-none-eabi --no-deps) (cd tracker/agb-tracker && cargo doc --target=thumbv4t-none-eabi --no-deps) cargo doc --no-deps validate-renovate: npx --yes --package renovate -- renovate-config-validator _build_docs crate: (cd "{{crate}}" && cargo doc --no-deps) clean: just _all-crates _clean fmt: just _all-crates _fmt fmt-check: just _all-crates _fmt-check run-example example: just _build-example "{{example}}" mgba-qt "$CARGO_TARGET_DIR/thumbv4t-none-eabi/debug/examples/{{example}}" run-example-release example: just _build-example-release "{{example}}" mgba-qt "$CARGO_TARGET_DIR/thumbv4t-none-eabi/release/examples/{{example}}" run-game game: (cd "examples/{{game}}" && cargo run --release) run-game-debug game: (cd "examples/{{game}}" && cargo run) ci: build-debug clippy fmt-check test miri build-release test-release doctest-agb test-games build-roms build-book check-docs build-roms: just _build-rom "examples/the-purple-night" "PURPLENIGHT" just _build-rom "examples/the-hat-chooses-the-wizard" "HATWIZARD" just _build-rom "examples/hyperspace-roll" "HYPERSPACE" just _build-rom "examples/the-dungeon-puzzlers-lament" "DUNGLAMENT" just _build-rom "examples/amplitude" "AMPLITUDE" just _build-rom "examples/combo" "AGBGAMES" just _build-rom "book/games/pong" "PONG" (cd examples/target && zip examples.zip examples/*.gba) build-book: (cd book && mdbook build) update-lockfiles *args: bash .github/scripts/update-lockfiles.sh {{args}} publish *args: (_run-tool "publish" args) release +args: (_run-tool "release" args) miri: (cd agb-hashmap && cargo miri test) setup-cargo-wasm: cargo install wasm-pack build-website-backtrace: (cd website/backtrace && wasm-pack build --target web) rm -rf website/agb/src/app/vendor/backtrace mkdir -p website/agb/src/app/vendor cp website/backtrace/pkg website/agb/src/app/vendor/backtrace -r build-mgba-wasm: rm -rf website/agb/src/app/mgba/vendor mkdir website/agb/src/app/mgba/vendor podman build --file website/mgba-wasm/BuildMgbaWasm --output=website/agb/src/app/mgba/vendor . build-combo-rom-site: just _build-rom "examples/combo" "AGBGAMES" gzip -9 -c examples/target/examples/combo.gba > website/agb/src/app/combo.gba.gz setup-app-build: build-mgba-wasm build-combo-rom-site build-website-backtrace (cd website/agb && npm install --no-save --prefer-offline --no-audit) build-site-app: setup-app-build (cd website/agb && npm run build) serve-site-dev: setup-app-build (cd website/agb && npm run dev) build-site: build-site-app build-book rm -rf website/build cp website/agb/out website/build -r cp book/book website/build/book -r _run-tool +tool: (cd tools && cargo build) "$CARGO_TARGET_DIR/debug/tools" {{tool}} test-games: just test-game the-dungeon-puzzlers-lament test-game game: (cd "examples/{{game}}" && CARGO_TARGET_THUMBV4T_NONE_EABI_RUNNER=mgba-test-runner cargo test) _build-rom folder name: #!/usr/bin/env bash set -euxo pipefail GAME_FOLDER="{{folder}}" INTERNAL_NAME="{{name}}" GAME_NAME="$(basename "$GAME_FOLDER")" TARGET_FOLDER="${CARGO_TARGET_DIR:-$GAME_FOLDER/target}" GBA_FILE="$TARGET_FOLDER/$GAME_NAME.gba" (cd "$GAME_FOLDER" && cargo build --release --target thumbv4t-none-eabi && cargo clippy --release --target thumbv4t-none-eabi -- {{CLIPPY_ARGUMENTS}} && cargo fmt --all -- --check) mkdir -p examples/target/examples just gbafix --title "${INTERNAL_NAME:0:12}" --gamecode "${INTERNAL_NAME:0:4}" --makercode GC "$TARGET_FOLDER/thumbv4t-none-eabi/release/$GAME_NAME" -o "$GBA_FILE" cp -v "$GBA_FILE" "examples/target/examples/$GAME_NAME.gba" gbafix *args: (cd agb-gbafix && cargo build --release && cd "{{invocation_directory()}}" && "$CARGO_TARGET_DIR/release/agb-gbafix" {{args}}) debug *args: (cd agb-debug && cargo build --release && cd "{{invocation_directory()}}" && "$CARGO_TARGET_DIR/release/agb-debug" {{args}}) _all-crates target: for CARGO_PROJECT_FILE in agb/Cargo.toml tracker/agb-tracker/Cargo.toml ./Cargo.toml; do \ PROJECT_DIR=$(dirname "$CARGO_PROJECT_FILE"); \ just "{{target}}" "$PROJECT_DIR" || exit $?; \ done _test-release crate: (cd "{{crate}}" && cargo test --release) _test-release-arm crate: (cd "{{crate}}" && cargo test --release --target=armv4t-none-eabi) _test-debug crate: (cd "{{crate}}" && cargo test) _test-debug-arm crate: (cd "{{crate}}" && cargo test --target=armv4t-none-eabi) _test-multiboot: (cd "agb" && AGB_MULTIBOOT=true cargo test --features=multiboot --test=test_multiboot) _clippy crate: (cd "{{crate}}" && cargo clippy --examples --tests -- {{CLIPPY_ARGUMENTS}}) _clean crate: (cd "{{crate}}" && cargo clean) _fmt crate: (cd "{{crate}}" && cargo fmt --all) _fmt-check crate: (cd "{{crate}}" && cargo fmt --all -- --check) _build-example example: (cd agb && cargo build "--example={{example}}") _build-example-release example: (cd agb && cargo build "--example={{example}}" --release)