# Rust for the Gameboy Advance This is my in development library for rust on the gameboy advance. It uses information from GbaTek, Tonc, and the existing [rust-console/gba](https://github.com/rust-console/gba). Note that this currently contains no documentation of any kind, unless you count examples as documentation. ## Requirements * Nightly rust, probably quite a recent version. * arm eabi binutils * Debian and derivatives: binutils-arm-none-eabi * Alpine: binutils-arm-none-eabi * Arch Linux and derivatives: arm-none-eabi-binutils This is probably easiest to do in a container, the `start-dev.sh` script creates and runs a development environment in a docker container. ## Makefile The Makefile is written such that `make d-{example name}` runs the debug build of the example, and `make r-{example name}` runs the release build. ## Stability 0% stable, I have no problems making drastic changes in the API in order to make something nice to work with.