#!/usr/bin/env bash set -e # Fail if any command fails set -x # print every command before it runs # Requires gbafix and arm-none-eabi-objcopy to already be installed function build_rom() { local GAME_FOLDER="$1" local INTERNAL_NAME="$2" local GAME_NAME GAME_NAME="$(basename "$GAME_FOLDER")" local TARGET_FOLDER="${CARGO_TARGET_DIR:-$GAME_FOLDER/target}" local GBA_FILE="$TARGET_FOLDER/$GAME_NAME.gba" (cd "$GAME_FOLDER" && cargo build --release --verbose --target thumbv4t-none-eabi) mkdir -p examples/target/examples arm-none-eabi-objcopy -O binary "$TARGET_FOLDER/thumbv4t-none-eabi/release/$GAME_NAME" "$GBA_FILE" gbafix -p "-t${INTERNAL_NAME:0:12}" "-c${INTERNAL_NAME:0:4}" -mGC "$GBA_FILE" cp -v "$GBA_FILE" "examples/target/examples/$GAME_NAME.gba" } mkdir -p examples/target build_rom "examples/the-purple-night" "PURPLENIGHT" build_rom "examples/the-hat-chooses-the-wizard" "HATWIZARD" build_rom "book/games/pong" "PONG" (cd examples/target && zip examples.zip examples/*.gba)