#pragma once #include struct MGBA; struct video_buffer { uint32_t width; uint32_t height; uint32_t* buffer; }; struct callback { void* data; void (*callback)(void*, char[]); void (*destroy)(void*); }; struct MGBA* new_runner(char filename[]); void free_runner(struct MGBA* mgba); void set_logger(struct MGBA*, struct callback); void advance_frame(struct MGBA* mgba); struct video_buffer get_video_buffer(struct MGBA* mgba);