# Rust for the Gameboy Advance This is my in development library for rust on the gameboy advance. It uses information from GbaTek, Tonc, and the existing [rust-console/gba](https://github.com/rust-console/gba). Note that this currently contains no documentation of any kind, unless you count examples as documentation. ## Build Requirements * Nightly rust, probably quite a recent version. * arm eabi binutils * Debian and derivatives: binutils-arm-none-eabi * Alpine: binutils-arm-none-eabi * Arch Linux and derivatives: arm-none-eabi-binutils ## Test Requirements * need a recent mgba (known to work on 0.8.4+) * xvfb * [corwinkuiper/mgba-test-runner](https://github.com/corwinkuiper/mgba-test-runner) * `cargo install --git https://github.com/corwinkuiper/mgba-test-runner.git` ## Real Hardware Build * Need gbafix, rust implementation can be installed with `cargo install gbafix`. * On compiled elf file, additionally need to ```bash arm-none-eabi-objcopy -O binary {input-elf} {output-gba} gbafix {output-gba} ``` ## Stability 0% stable, I have no problems making drastic changes in the API in order to make something nice to work with.