use crate::palette16::Palette16OptimisationResults; use crate::{add_image_to_tile_data, collapse_to_4bpp, TileSize}; use crate::{image_loader::Image, ByteString}; use proc_macro2::TokenStream; use quote::{format_ident, quote}; use std::iter; pub(crate) fn generate_code( output_variable_name: &str, results: &Palette16OptimisationResults, image: &Image, image_filename: &str, tile_size: TileSize, crate_prefix: String, ) -> TokenStream { let crate_prefix = format_ident!("{}", crate_prefix); let output_variable_name = format_ident!("{}", output_variable_name); let palette_data = results.optimised_palettes.iter().map(|palette| { let colours = palette .clone() .into_iter() .map(|colour| colour.to_rgb15()) .chain(iter::repeat(0)) .take(16) .map(|colour| colour as u16); quote! { #crate_prefix::display::palette16::Palette16::new([ #(#colours),* ]) } }); let mut tile_data = Vec::new(); add_image_to_tile_data(&mut tile_data, image, tile_size, &results); let tile_data = collapse_to_4bpp(&tile_data); let data = ByteString(&tile_data); let assignments = results.assignments.iter().map(|&x| x as u8); quote! { #[allow(non_upper_case_globals)] pub const #output_variable_name: #crate_prefix::display::tile_data::TileData = { const _: &[u8] = include_bytes!(#image_filename); const PALETTE_DATA: &[#crate_prefix::display::palette16::Palette16] = &[ #(#palette_data),* ]; const TILE_DATA: &[u8] = #data; const PALETTE_ASSIGNMENT: &[u8] = &[ #(#assignments),* ]; #crate_prefix::display::tile_data::TileData::new(PALETTE_DATA, TILE_DATA, PALETTE_ASSIGNMENT) }; } }