/* Copyright (c) 2013-2018 Jeffrey Pfau * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GBA_MATRIX_H #define GBA_MATRIX_H #include CXX_GUARD_START #define GBA_MATRIX_MAPPINGS_MAX 16 struct GBAMatrix { uint32_t cmd; uint32_t paddr; uint32_t vaddr; uint32_t size; uint32_t mappings[GBA_MATRIX_MAPPINGS_MAX]; }; struct GBA; void GBAMatrixReset(struct GBA*); void GBAMatrixWrite(struct GBA*, uint32_t address, uint32_t value); void GBAMatrixWrite16(struct GBA*, uint32_t address, uint16_t value); struct GBASerializedState; void GBAMatrixSerialize(const struct GBA* memory, struct GBASerializedState* state); void GBAMatrixDeserialize(struct GBA* memory, const struct GBASerializedState* state); CXX_GUARD_END #endif