agb/examples/the-dungeon-puzzlers-lament/maps/levels/level_around.tmx
2023-09-05 22:52:10 +01:00

46 lines
1.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="11" height="10" tilewidth="16" tileheight="16" infinite="0" nextlayerid="5" nextobjectid="7">
<properties>
<property name="DIRECTIONS" value="RULDRULDRULD"/>
<property name="ITEMS" value="DOOR,SWORD,SLIME,SQUID_UP"/>
<property name="NAME" value="Now they're just going in circles"/>
</properties>
<tileset firstgid="1" source="../level16.tsx"/>
<layer id="1" name="Ground" width="11" height="10">
<data encoding="csv">
0,0,0,0,1,7,5,6,9,0,0,
0,0,1,4,1073741852,17,13,13,3221225500,9,0,
0,1,1073741852,13,16,11,12,16,16,18,0,
0,37,13,13,15,14,13,11,11,47,0,
0,46,12,14,12,13,17,17,2147483676,27,0,
0,46,11,13,14,11,16,13,47,0,0,
0,19,28,12,13,17,17,16,47,0,0,
0,0,19,28,15,17,15,2147483676,27,0,0,
0,0,0,19,22,25,20,27,0,0,0,
0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
<objectgroup id="2" name="Puzzle">
<object id="1" name="HERO" x="72.9779" y="76.2911">
<point/>
</object>
<object id="2" name="STAIRS" x="120.978" y="44.2911">
<point/>
</object>
</objectgroup>
<objectgroup id="4" name="Solution">
<object id="3" name="DOOR" x="72.3579" y="57.1247">
<point/>
</object>
<object id="4" name="SWORD" x="87.8152" y="55.5565">
<point/>
</object>
<object id="5" name="SLIME" x="86.9191" y="38.9792">
<point/>
</object>
<object id="6" name="SQUID_UP" x="86.023" y="119.178">
<point/>
</object>
</objectgroup>
</map>