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README.md |
Rust for the Game Boy Advance
This is my in development library for rust on the Game Boy Advance. It uses information from GbaTek, Tonc, and the existing rust-console/gba.
Note that this currently contains no documentation of any kind, unless you count examples as documentation.
Build Requirements
- Recent rustup, see the rust website
for instructions for your operating system.
- You can update rustup with
rustup update
, or using your package manager if you obtained rustup in this way.
- You can update rustup with
- arm eabi binutils
- Debian and derivatives:
sudo apt install binutils-arm-none-eabi
- Arch Linux and derivatives:
pacman -S arm-none-eabi-binutils
- Windows can apparently use the GNU Arm Embedded Toolchain. Make sure to select "Add path to environment variable" during the install.
- This process has only been tested on Ubuntu and Arch Linux.
- Debian and derivatives:
Test Requirements
- mgba 0.9.X
- mgba-test-runner
- Run
cargo install --path mgba-test-runner
inside this directory
- Run
Real Hardware Build
- Need gbafix, rust implementation can be installed with
cargo install gbafix
. - On compiled elf file, additionally need to
arm-none-eabi-objcopy -O binary {input-elf} {output-gba}
gbafix {output-gba}
Stability
0% stable, I have no problems making drastic changes in the API in order to make something nice to work with.