agb/mgba-test-runner/c/vendor/mgba/internal/gb/audio.h
2021-05-23 06:40:57 +01:00

258 lines
6.6 KiB
C

/* Copyright (c) 2013-2016 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GB_AUDIO_H
#define GB_AUDIO_H
#include <mgba-util/common.h>
CXX_GUARD_START
#include <mgba/core/timing.h>
DECL_BITFIELD(GBAudioRegisterDuty, uint8_t);
DECL_BITS(GBAudioRegisterDuty, Length, 0, 6);
DECL_BITS(GBAudioRegisterDuty, Duty, 6, 2);
DECL_BITFIELD(GBAudioRegisterSweep, uint8_t);
DECL_BITS(GBAudioRegisterSweep, StepTime, 0, 3);
DECL_BIT(GBAudioRegisterSweep, Direction, 3);
DECL_BITS(GBAudioRegisterSweep, InitialVolume, 4, 4);
DECL_BITFIELD(GBAudioRegisterControl, uint16_t);
DECL_BITS(GBAudioRegisterControl, Rate, 0, 11);
DECL_BITS(GBAudioRegisterControl, Frequency, 0, 11);
DECL_BIT(GBAudioRegisterControl, Stop, 14);
DECL_BIT(GBAudioRegisterControl, Restart, 15);
DECL_BITFIELD(GBAudioRegisterSquareSweep, uint8_t);
DECL_BITS(GBAudioRegisterSquareSweep, Shift, 0, 3);
DECL_BIT(GBAudioRegisterSquareSweep, Direction, 3);
DECL_BITS(GBAudioRegisterSquareSweep, Time, 4, 3);
DECL_BITFIELD(GBAudioRegisterBank, uint8_t);
DECL_BIT(GBAudioRegisterBank, Size, 5);
DECL_BIT(GBAudioRegisterBank, Bank, 6);
DECL_BIT(GBAudioRegisterBank, Enable, 7);
DECL_BITFIELD(GBAudioRegisterBankVolume, uint8_t);
DECL_BITS(GBAudioRegisterBankVolume, VolumeGB, 5, 2);
DECL_BITS(GBAudioRegisterBankVolume, VolumeGBA, 5, 3);
DECL_BITFIELD(GBAudioRegisterNoiseFeedback, uint8_t);
DECL_BITS(GBAudioRegisterNoiseFeedback, Ratio, 0, 3);
DECL_BIT(GBAudioRegisterNoiseFeedback, Power, 3);
DECL_BITS(GBAudioRegisterNoiseFeedback, Frequency, 4, 4);
DECL_BITFIELD(GBAudioRegisterNoiseControl, uint8_t);
DECL_BIT(GBAudioRegisterNoiseControl, Stop, 6);
DECL_BIT(GBAudioRegisterNoiseControl, Restart, 7);
DECL_BITFIELD(GBRegisterNR50, uint8_t);
DECL_BITS(GBRegisterNR50, VolumeRight, 0, 3);
DECL_BITS(GBRegisterNR50, VolumeLeft, 4, 3);
DECL_BITFIELD(GBRegisterNR51, uint8_t);
DECL_BIT(GBRegisterNR51, Ch1Right, 0);
DECL_BIT(GBRegisterNR51, Ch2Right, 1);
DECL_BIT(GBRegisterNR51, Ch3Right, 2);
DECL_BIT(GBRegisterNR51, Ch4Right, 3);
DECL_BIT(GBRegisterNR51, Ch1Left, 4);
DECL_BIT(GBRegisterNR51, Ch2Left, 5);
DECL_BIT(GBRegisterNR51, Ch3Left, 6);
DECL_BIT(GBRegisterNR51, Ch4Left, 7);
DECL_BITFIELD(GBAudioEnable, uint8_t);
DECL_BIT(GBAudioEnable, PlayingCh1, 0);
DECL_BIT(GBAudioEnable, PlayingCh2, 1);
DECL_BIT(GBAudioEnable, PlayingCh3, 2);
DECL_BIT(GBAudioEnable, PlayingCh4, 3);
DECL_BIT(GBAudioEnable, Enable, 7);
struct GB;
struct GBAudioEnvelope {
int length;
int duty;
int stepTime;
int initialVolume;
int currentVolume;
bool direction;
int dead;
int nextStep;
};
struct GBAudioSquareControl {
int frequency;
int length;
bool stop;
int hi;
};
struct GBAudioSweep {
int shift;
int time;
int step;
bool direction;
bool enable;
bool occurred;
int realFrequency;
};
struct GBAudioSquareChannel {
struct GBAudioSweep sweep;
struct GBAudioEnvelope envelope;
struct GBAudioSquareControl control;
int8_t sample;
};
struct GBAudioWaveChannel {
bool size;
bool bank;
bool enable;
unsigned length;
int volume;
int rate;
bool stop;
int window;
bool readable;
union {
uint32_t wavedata32[8];
uint8_t wavedata8[16];
};
int8_t sample;
};
struct GBAudioNoiseChannel {
struct GBAudioEnvelope envelope;
int ratio;
int frequency;
bool power;
bool stop;
int length;
uint32_t lfsr;
int nSamples;
int samples;
uint32_t lastEvent;
int8_t sample;
};
enum GBAudioStyle {
GB_AUDIO_DMG,
GB_AUDIO_MGB = GB_AUDIO_DMG, // TODO
GB_AUDIO_CGB,
GB_AUDIO_AGB, // GB in GBA
GB_AUDIO_GBA, // GBA PSG
};
struct GBAudio {
struct GB* p;
struct mTiming* timing;
unsigned timingFactor;
struct GBAudioSquareChannel ch1;
struct GBAudioSquareChannel ch2;
struct GBAudioWaveChannel ch3;
struct GBAudioNoiseChannel ch4;
struct blip_t* left;
struct blip_t* right;
int16_t lastLeft;
int16_t lastRight;
int32_t capLeft;
int32_t capRight;
int clock;
int32_t clockRate;
uint8_t volumeRight;
uint8_t volumeLeft;
bool ch1Right;
bool ch2Right;
bool ch3Right;
bool ch4Right;
bool ch1Left;
bool ch2Left;
bool ch3Left;
bool ch4Left;
bool playingCh1;
bool playingCh2;
bool playingCh3;
bool playingCh4;
uint8_t* nr52;
int frame;
bool skipFrame;
int32_t sampleInterval;
enum GBAudioStyle style;
struct mTimingEvent frameEvent;
struct mTimingEvent ch1Event;
struct mTimingEvent ch2Event;
struct mTimingEvent ch3Event;
struct mTimingEvent ch3Fade;
struct mTimingEvent ch4Event;
struct mTimingEvent sampleEvent;
bool enable;
size_t samples;
bool forceDisableCh[4];
int masterVolume;
};
void GBAudioInit(struct GBAudio* audio, size_t samples, uint8_t* nr52, enum GBAudioStyle style);
void GBAudioDeinit(struct GBAudio* audio);
void GBAudioReset(struct GBAudio* audio);
void GBAudioResizeBuffer(struct GBAudio* audio, size_t samples);
void GBAudioWriteNR10(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR11(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR12(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR13(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR14(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR21(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR22(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR23(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR24(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR30(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR31(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR32(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR33(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR34(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR41(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR42(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR43(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR44(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR50(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR51(struct GBAudio* audio, uint8_t);
void GBAudioWriteNR52(struct GBAudio* audio, uint8_t);
void GBAudioUpdateFrame(struct GBAudio* audio);
void GBAudioUpdateChannel4(struct GBAudio* audio);
void GBAudioSamplePSG(struct GBAudio* audio, int16_t* left, int16_t* right);
struct GBSerializedPSGState;
void GBAudioPSGSerialize(const struct GBAudio* audio, struct GBSerializedPSGState* state, uint32_t* flagsOut);
void GBAudioPSGDeserialize(struct GBAudio* audio, const struct GBSerializedPSGState* state, const uint32_t* flagsIn);
struct GBSerializedState;
void GBAudioSerialize(const struct GBAudio* audio, struct GBSerializedState* state);
void GBAudioDeserialize(struct GBAudio* audio, const struct GBSerializedState* state);
CXX_GUARD_END
#endif