agb/examples/the-dungeon-puzzlers-lament/maps/levels/teleporter_2.tmx
2023-08-29 23:10:09 +01:00

47 lines
1.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="11" height="10" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="13">
<properties>
<property name="DIRECTIONS" value="RRRRDDDDDDDD"/>
<property name="ITEMS" value="BLOCK,BLOCK,SQUID_DOWN,TELEPORTER,TELEPORTER,GLOVE"/>
<property name="NAME" value="The hero is rather useless without help"/>
</properties>
<tileset firstgid="1" source="../level16.tsx"/>
<layer id="1" name="Tile Layer 1" width="11" height="10">
<data encoding="csv">
0,0,1,8,7,7,5,9,0,0,0,
1,6,1073741852,15,16,15,13,3221225500,9,0,0,
46,15,11,17,17,12,11,14,47,0,0,
46,13,14,13,14,13,12,2147483676,27,0,0,
46,15,16,17,13,12,17,3221225500,8,9,0,
19,28,13,12,17,12,11,16,13,47,0,
0,19,25,28,15,11,16,12,2147483676,27,0,
0,0,0,19,28,17,2147483676,22,27,0,0,
0,0,0,0,46,15,38,0,0,0,0,
0,0,0,0,19,23,27,0,0,0,0
</data>
</layer>
<objectgroup id="2" name="Object Layer 1">
<object id="3" name="HERO" x="23.6165" y="40.8129">
<point/>
</object>
<object id="7" name="SWITCH" x="119.687" y="41.2715">
<point/>
</object>
<object id="8" name="BLOCK" x="102.949" y="39.4372">
<point/>
</object>
<object id="9" name="KEY" x="55.7165" y="41.5008">
<point/>
</object>
<object id="10" name="STAIRS" x="85.9823" y="135.05">
<point/>
</object>
<object id="11" name="DOOR" x="87.358" y="118.77">
<point/>
</object>
<object id="12" name="SPIKES" x="87.358" y="102.949">
<point/>
</object>
</objectgroup>
</map>